Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Mcgrubee
Nut
Level 153
God Stats
0W - 1L
1,515 SR
Queue Stats
15W - 15L
1,523 Elo+
Solo
The Morrigan
The Morrigan
sXeXiongMao
The Morrigan
Level 156
God Stats
3W - 5L
1,468 SR
Queue Stats
516W - 534L
1,567 Elo+
Solo
Vulcan
Vulcan
tortaa-_-
Vulcan
Level 157
God Stats
4W - 6L
1,471 SR
Queue Stats
138W - 156L
1,534 Elo+
Solo
Surtr
Surtr
wiesefam
Surtr
Level 118
God Stats
3W - 2L
1,801 SR
Queue Stats
233W - 221L
1,488 Elo+
Solo
Team Averages
Level 142
1,551 SR
1,522 Elo+

VS

Team Averages
Level 127
1,612 SR
1,510 Elo+
Ymir
Ymir
Avelan
Ymir
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 97L
1,514 Elo+
Party 1
Nu Wa
Nu Wa
F999
Nu Wa
Level 149
God Stats
5W - 1L
1,825 SR
Queue Stats
399W - 401L
1,535 Elo+
Solo
Xbalanque
Xbalanque
Sparqum
Xbalanque
Level 144
God Stats
2W - 1L
1,568 SR
Queue Stats
168W - 124L
1,604 Elo+
Party 1
Kukulkan
Kukulkan
dbo510
Kukulkan
Level 106
God Stats
2W - 0L
1,669 SR
Queue Stats
15W - 15L
1,452 Elo+
Party 2
Charon
Charon
merobyte
Charon
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
3 / 5 / 9
8,127
739
6,877
15,070
12,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
0 / 5 / 4
7,421
675
9,215
9,759
2,982
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
sXeXiongMao
The Morrigan
14
3 / 5 / 5
8,169
743
7,008
7,544
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
tortaa-_-
Vulcan
16
5 / 4 / 4
9,036
821
19,409
8,089
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
wiesefam
Surtr
13
0 / 4 / 4
7,107
646
4,427
12,779
9,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Avelan
Ymir
16
6 / 3 / 12
10,391
945
8,882
23,077
22,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
F999
Nu Wa
18
6 / 1 / 13
10,344
940
15,397
7,564
3,262
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Sparqum
Xbalanque
15
7 / 3 / 11
9,836
894
12,040
9,810
3,757
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
dbo510
Kukulkan
16
3 / 1 / 14
9,333
848
7,288
5,319
1,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon
merobyte
Charon
14
1 / 4 / 19
9,368
852
5,763
12,105
11,924
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
92
11
Kills
23
23
Deaths
12
26
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
5
9
1.5
W
Ymir
Avelan
Ymir
6
3
12
4
W
Nu Wa
F999
Nu Wa
6
1
13
12.5
L
0
5
4
0.4
W
Xbalanque
Sparqum
Xbalanque
7
3
11
4.17
W
Kukulkan
dbo510
Kukulkan
3
1
14
10
W
Charon
merobyte
Charon
1
4
19
2.63
L
The Morrigan
sXeXiongMao
The Morrigan
3
5
5
1.1
L
Vulcan
tortaa-_-
Vulcan
5
4
4
1.75
L
Surtr
wiesefam
Surtr
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,936
Damage
49,370
53,241
Taken
57,875
30,587
Mitigated
43,621
12,864
Healing
23,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,877
219
192
3,798
15,070
12,632
0
7,520
7,550
13,224
0
W
Ymir
Avelan
Ymir
8,882
693
1,169
8,479
23,077
22,835
94
11,159
10,711
16,417
1,144
W
Nu Wa
F999
Nu Wa
15,397
4,443
904
1,208
7,564
3,262
1,933
4,022
3,289
40,061
475
L
9,215
3,714
440
1,705
9,759
2,982
0
7,161
2,598
0
22,485
W
Xbalanque
Sparqum
Xbalanque
12,040
6,786
2,020
3,403
9,810
3,757
3,410
6,346
3,158
0
31,426
W
Kukulkan
dbo510
Kukulkan
7,288
214
1,122
702
5,319
1,843
625
4,698
363
25,880
0
W
Charon
merobyte
Charon
5,763
874
1,148
3,008
12,105
11,924
505
4,784
6,676
14,982
0
L
The Morrigan
sXeXiongMao
The Morrigan
7,008
806
496
710
7,544
2,667
44
5,894
1,499
20,514
516
L
Vulcan
tortaa-_-
Vulcan
19,409
26
643
2,063
8,089
2,775
65
6,479
1,610
41,728
159
L
Surtr
wiesefam
Surtr
4,427
935
714
2,103
12,779
9,531
0
9,374
3,405
208
12,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,860
Gold Earned
49,272
143
Minions Killed
158
0
Camps Cleared
0
902,638
Distance Traveled
1,000,885
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,127
739
6
1
0
161,409
0
W
Ymir
10,391
945
13
1
0
180,212
0
W
Nu Wa
10,344
940
44
4
0
216,674
0
L
Nut
7,421
675
32
3
0
163,935
0
W
Xbalanque
9,836
894
39
4
0
192,399
0
W
Kukulkan
9,333
848
46
4
0
222,346
0
W
Charon
9,368
852
16
1
0
189,254
0
L
The Morrigan
8,169
743
49
4
0
156,805
0
L
Vulcan
9,036
821
45
4
0
227,119
0
L
Surtr
7,107
646
11
1
0
193,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role