Player Matchup

Vulcan
Vulcan
Diamond V
AGAnubis
Vulcan
Diamond V
Level 156
God Stats
11W - 8L
1,594 SR
Queue Stats
380W - 342L
1,901 MMR
Party 1
Awilix
Awilix
Platinum III
Huwi
Awilix
Platinum III
Level 159
God Stats
3W - 1L
1,570 SR
Queue Stats
229W - 208L
1,814 MMR
Party 1
Geb
Geb
Platinum IV
iiamtanky
Geb
Platinum IV
Level 160
God Stats
11W - 7L
1,677 SR
Queue Stats
405W - 392L
1,741 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,614 SR
1,819 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,456 SR
1,790 MMR
Janus
Janus
Platinum II
Kinglc_150
Janus
Platinum II
Level 116
God Stats
0W - 4L
1,277 SR
Queue Stats
371W - 457L
1,806 MMR
Solo
Medusa
Medusa
Platinum III
Yaboi918434
Medusa
Platinum III
Level 143
God Stats
1W - 1L
1,684 SR
Queue Stats
127W - 139L
1,725 MMR
Solo
Fenrir
Fenrir
Platinum IV
pookapooka4
Fenrir
Platinum IV
Level 92
God Stats
0W - 2L
1,407 SR
Queue Stats
177W - 192L
1,837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AGAnubis
Vulcan
16
5 / 3 / 5
10,185
926
9,974
5,704
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
Huwi
Awilix
16
4 / 0 / 5
9,792
890
9,729
7,371
4,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 0 / 8
9,007
819
5,184
7,309
5,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
FafnirNe ZhaCharybdisAchillesSerqet

VS

Bans
CthulhuAresXing TianKumbhakarnaJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
0 / 2 / 2
8,390
763
6,267
7,134
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
16
3 / 2 / 0
9,172
834
3,142
9,720
3,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
10
0 / 7 / 2
7,186
653
4,441
12,947
10,554
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
3
3
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AGAnubis
Vulcan
5
3
5
2.5
W
Awilix
Huwi
Awilix
4
0
5
6.5
L
Janus
0
2
2
0.5
L
Medusa
3
2
0
1.5
W
1
0
8
5
L
Fenrir
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,887
Damage
13,850
20,384
Taken
29,801
12,143
Mitigated
16,215
2,015
Healing
2,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AGAnubis
Vulcan
9,974
147
0
493
5,704
2,187
880
2,423
3,089
45,682
1,238
W
Awilix
Huwi
Awilix
9,729
3,006
0
1,030
7,371
4,500
1,829
1,012
6,203
0
41,150
L
Janus
6,267
0
0
690
7,134
2,297
0
3,747
2,946
37,363
492
L
Medusa
3,142
1,229
0
1,040
9,720
3,364
112
5,647
3,536
0
28,595
W
5,184
219
0
492
7,309
5,456
832
2,620
4,421
14,528
328
L
Fenrir
4,441
699
0
904
12,947
10,554
0
4,282
7,593
307
8,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,984
Gold Earned
24,748
153
Minions Killed
140
0
Camps Cleared
0
713,383
Distance Traveled
630,940
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,185
926
90
8
0
222,346
0
W
Awilix
9,792
890
45
4
0
252,951
0
L
Janus
8,390
763
84
8
0
230,239
0
L
Medusa
9,172
834
51
5
0
197,898
0
W
Geb
9,007
819
18
2
0
238,086
2
L
Fenrir
7,186
653
5
0
0
202,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role