Player Matchup

Olorun
Olorun
Silver III
 
Olorun
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver I
Bushbkedb3ns
Charybdis
Silver I
Level 126
God Stats
9W - 10L
1,622 SR
Queue Stats
534W - 551L
1,152 MMR
Party 1
Jormungandr
Jormungandr
Silver IV
SanLuici
Jormungandr
Silver IV
Level 172
God Stats
213W - 223L
1,499 SR
Queue Stats
224W - 255L
944 MMR
Solo
Raijin
Raijin
Gold III
WoodRow69err
Raijin
Gold III
Level 124
God Stats
3W - 2L
1,443 SR
Queue Stats
409W - 420L
1,438 MMR
Party 1
Fenrir
Fenrir
Silver III
mikezo28
Fenrir
Silver III
Level 158
God Stats
57W - 56L
1,495 SR
Queue Stats
432W - 480L
1,052 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 148
1,512 SR
1,217 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,538 SR
1,128 MMR
Khepri
Khepri
Silver III
ChiefChronick
Khepri
Silver III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 96L
987 MMR
Solo
Thanatos
Thanatos
Silver IV
Gstatus44
Thanatos
Silver IV
Level 158
God Stats
14W - 8L
1,596 SR
Queue Stats
110W - 145L
761 MMR
Solo
Martichoras
Martichoras
Silver I
JSnip3s
Martichoras
Silver I
Level 137
God Stats
0W - 2L
1,309 SR
Queue Stats
188W - 207L
1,261 MMR
Solo
Ah Puch
Ah Puch
Silver I
PutyCatdeNinja
Ah Puch
Silver I
Level 121
God Stats
0W - 2L
1,695 SR
Queue Stats
74W - 85L
1,314 MMR
Solo
Eset
Eset
Gold V
tw1chWizardarg
Eset
Gold V
Level 121
God Stats
37W - 27L
1,589 SR
Queue Stats
231W - 253L
1,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
0 / 0 / 0
10,331
646
4,343
11,175
4,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Bushbkedb3ns
Charybdis
16
5 / 1 / 2
9,624
602
9,087
11,640
3,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Jormungandr
SanLuici
Jormungandr
14
3 / 1 / 4
8,547
534
7,914
13,544
8,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
15
2 / 4 / 2
8,858
554
5,918
9,684
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
mikezo28
Fenrir
14
1 / 2 / 3
7,945
497
5,203
12,336
4,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Nu WaAgniApolloKuzenbo

VS

Bans
MedusaLokiMercuryAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
7,086
443
3,628
11,209
9,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Gstatus44
Thanatos
4
0 / 1 / 0
5,123
320
166
2,055
553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Martichoras
JSnip3s
Martichoras
11
0 / 4 / 1
6,317
395
4,506
9,695
3,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
5 / 3 / 2
8,371
523
10,161
9,084
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 0 / 0
8,297
519
9,091
9,961
3,261
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
11
Kills
7
8
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
0
0
0
W
Charybdis
Bushbkedb3ns
Charybdis
5
1
2
6
L
2
3
1
0.83
L
Thanatos
Gstatus44
Thanatos
0
1
0
0
L
Martichoras
JSnip3s
Martichoras
0
4
1
0.13
L
5
3
2
2
W
Jormungandr
SanLuici
Jormungandr
3
1
4
5
W
Raijin
2
4
2
0.75
W
Fenrir
mikezo28
Fenrir
1
2
3
1.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,465
Damage
27,552
58,379
Taken
42,004
23,819
Mitigated
19,724
17,769
Healing
10,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,343
1,871
0
6,992
11,175
4,059
2,913
4,818
6,313
83,423
7,161
W
Charybdis
Bushbkedb3ns
Charybdis
9,087
4,269
0
5,055
11,640
3,921
779
3,409
8,125
0
80,124
L
3,628
323
0
2,513
11,209
9,670
0
3,767
7,442
22,319
0
L
Thanatos
Gstatus44
Thanatos
166
50
0
443
2,055
553
0
0
2,055
0
7,405
L
Martichoras
JSnip3s
Martichoras
4,506
762
0
1,191
9,695
3,410
0
4,270
5,425
0
40,929
L
10,161
399
0
1,354
9,084
2,830
0
4,062
5,022
50,909
0
W
Jormungandr
SanLuici
Jormungandr
7,914
1,788
0
4,217
13,544
8,624
399
4,931
8,499
47,304
1,716
W
Raijin
5,918
161
0
492
9,684
2,658
0
4,910
4,488
59,824
2,419
W
Fenrir
mikezo28
Fenrir
5,203
1,151
0
1,013
12,336
4,557
602
4,544
7,632
0
60,375
L
9,091
1,281
0
4,729
9,961
3,261
0
5,550
4,411
75,377
1,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,305
Gold Earned
35,194
570
Minions Killed
397
0
Camps Cleared
0
1,530,594
Distance Traveled
1,339,391
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,331
646
162
10
0
276,967
1
W
Charybdis
9,624
602
121
8
0
309,681
2
L
Khepri
7,086
443
35
2
0
305,471
0
L
Thanatos
5,123
320
16
1
0
85,366
0
L
Martichoras
6,317
395
78
5
0
307,829
0
L
Ah Puch
8,371
523
121
8
0
307,305
4
W
Jormungandr
8,547
534
90
6
0
294,962
5
W
Raijin
8,858
554
122
8
0
277,512
0
W
Fenrir
7,945
497
75
5
0
371,472
3
L
Eset
8,297
519
147
9
0
333,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role