Player Matchup

Ne Zha
Ne Zha
Diamond IV
Edward0122
Ne Zha
Diamond IV
Level 159
God Stats
32W - 25L
1,634 SR
Queue Stats
216W - 201L
1,946 MMR
Solo
Jormungandr
Jormungandr
Diamond IV
KeiH_Alice
Jormungandr
Diamond IV
Level 63
God Stats
13W - 6L
1,691 SR
Queue Stats
129W - 111L
2,210 MMR
Solo
Hachiman
Hachiman
Diamond IV
TheEltrut
Hachiman
Diamond IV
Level 121
God Stats
13W - 6L
1,705 SR
Queue Stats
128W - 106L
1,909 MMR
Party 1
Ra
Ra
Diamond IV
Xooter
Ra
Diamond IV
Level 157
God Stats
96W - 71L
1,677 SR
Queue Stats
468W - 447L
1,849 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond II
Äizen
Sun Wukong
Diamond II
Level 156
God Stats
5W - 2L
1,731 SR
Queue Stats
67W - 52L
2,140 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,688 SR
2,011 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,549 SR
1,940 MMR
Apollo
Apollo
Diamond IV
 
Apollo
Diamond IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond IV
Gnararevalar
Chaac
Diamond IV
Level 64
God Stats
72W - 69L
1,600 SR
Queue Stats
138W - 126L
2,103 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond I
Kydium
Cu Chulainn
Diamond I
Level 243
God Stats
12W - 12L
1,645 SR
Queue Stats
535W - 517L
2,391 MMR
Solo
The Morrigan
The Morrigan
Diamond V
Shady_Sunflower
The Morrigan
Diamond V
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 96L
1,862 MMR
Solo
Nu Wa
Nu Wa
Platinum III
iLiving40
Nu Wa
Platinum III
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 111L
1,842 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Edward0122
Ne Zha
12
3 / 1 / 7
6,670
606
7,932
8,022
3,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
KeiH_Alice
Jormungandr
13
0 / 1 / 1
7,156
651
1,939
5,410
3,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
TheEltrut
Hachiman
12
3 / 1 / 2
6,486
590
7,754
7,767
2,470
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ra
11
1 / 4 / 4
5,873
534
1,211
8,514
4,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Äizen
Sun Wukong
13
6 / 0 / 3
7,470
679
8,373
7,880
3,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ThothRavanaThanatosKumbhakarna

VS

Bans
CthulhuCerberusAresAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
2 / 4 / 2
6,231
566
8,704
12,510
3,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 4 / 4
5,708
519
4,770
9,869
2,509
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Kydium
Cu Chulainn
12
2 / 1 / 0
7,046
641
2,828
7,488
4,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
Shady_Sunflower
The Morrigan
10
1 / 1 / 3
5,731
521
4,024
6,913
2,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
iLiving40
Nu Wa
10
1 / 3 / 0
5,703
518
2,524
6,011
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
13
Kills
7
7
Deaths
13
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
4
2
0.75
W
Ne Zha
Edward0122
Ne Zha
3
1
7
6.5
L
1
4
4
0.75
W
Jormungandr
KeiH_Alice
Jormungandr
0
1
1
0.5
L
Cu Chulainn
Kydium
Cu Chulainn
2
1
0
2
L
The Morrigan
Shady_Sunflower
The Morrigan
1
1
3
2.5
W
Hachiman
TheEltrut
Hachiman
3
1
2
4
W
Ra
1
4
4
0.75
L
Nu Wa
iLiving40
Nu Wa
1
3
0
0.33
W
Sun Wukong
Äizen
Sun Wukong
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,209
Damage
22,850
37,593
Taken
42,791
16,624
Mitigated
14,643
12,814
Healing
14,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,704
6,635
0
4,976
12,510
3,653
0
225
12,285
0
45,563
W
Ne Zha
Edward0122
Ne Zha
7,932
1,827
0
2,633
8,022
3,088
0
1,507
6,515
0
55,671
L
4,770
741
0
2,497
9,869
2,509
0
141
9,728
0
37,470
W
Jormungandr
KeiH_Alice
Jormungandr
1,939
473
0
1,954
5,410
3,080
0
394
5,016
60,002
1,733
L
Cu Chulainn
Kydium
Cu Chulainn
2,828
1,024
0
2,108
7,488
4,477
0
1,331
6,157
1,104
52,138
L
The Morrigan
Shady_Sunflower
The Morrigan
4,024
748
1,509
1,896
6,913
2,428
0
703
6,210
20,427
2,355
W
Hachiman
TheEltrut
Hachiman
7,754
4,954
0
4,065
7,767
2,470
0
398
7,369
0
44,100
W
Ra
1,211
105
429
1,268
8,514
4,165
0
1,012
7,502
33,807
633
L
Nu Wa
iLiving40
Nu Wa
2,524
694
0
1,658
6,011
1,576
0
736
5,275
36,512
1,281
W
Sun Wukong
Äizen
Sun Wukong
8,373
2,993
0
2,465
7,880
3,821
19
1,594
6,286
0
59,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,655
Gold Earned
30,419
430
Minions Killed
363
0
Camps Cleared
0
1,204,022
Distance Traveled
1,095,834
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,231
566
94
9
0
215,030
3
W
Ne Zha
6,670
606
74
7
0
265,123
1
L
Chaac
5,708
519
66
6
0
254,743
3
W
Jormungandr
7,156
651
122
11
0
219,977
2
L
Cu Chulainn
7,046
641
102
9
0
218,946
2
L
The Morrigan
5,731
521
36
3
0
211,455
2
W
Hachiman
6,486
590
68
6
0
224,571
2
W
Ra
5,873
534
67
6
0
219,385
5
L
Nu Wa
5,703
518
65
6
0
195,660
0
W
Sun Wukong
7,470
679
99
9
0
274,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role