Player Matchup

Charon
Charon
 
Charon
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Hey V here
Serqet
Level 129
God Stats
4W - 2L
1,631 SR
Queue Stats
67W - 52L
1,539 Elo+
Party 2
King Arthur
King Arthur
PandaMan69000
King Arthur
Level 125
God Stats
7W - 3L
1,463 SR
Queue Stats
35W - 30L
1,476 Elo+
Party 4
Poseidon
Poseidon
Themilkman1826
Poseidon
Level 125
God Stats
6W - 1L
1,642 SR
Queue Stats
33W - 26L
1,481 Elo+
Party 4
Medusa
Medusa
Yongbokkie
Medusa
Level 124
God Stats
1W - 0L
1,261 SR
Queue Stats
36W - 36L
1,452 Elo+
Party 2
Team Averages
Level 122
1,500 SR
1,490 Elo+

VS

Team Averages
Level 140
1,524 SR
1,486 Elo+
Pele
Pele
 
Pele
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
MaxosGojira
Horus
Level 111
God Stats
4W - 4L
1,837 SR
Queue Stats
132W - 161L
1,554 Elo+
Party 1
Sun Wukong
Sun Wukong
Ronkiyo
Sun Wukong
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,333 Elo+
Party 3
Sol
Sol
Truman2014
Sol
Level 152
God Stats
0W - 2L
1,284 SR
Queue Stats
45W - 48L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
6
1 / 0 / 2
4,151
830
1,247
2,208
1,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
Hey V here
Serqet
7
0 / 0 / 1
3,666
733
519
3,194
793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
PandaMan69000
King Arthur
7
0 / 0 / 0
4,112
822
2,783
3,619
2,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
7
2 / 0 / 1
4,214
843
1,079
1,833
382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Yongbokkie
Medusa
6
1 / 0 / 0
3,364
673
1,833
1,923
367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
6
0 / 1 / 0
3,340
668
1,430
3,601
1,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
 
Vulcan
5
0 / 1 / 0
3,143
629
630
1,541
344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

5
0 / 2 / 0
3,347
669
1,196
4,438
2,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Ronkiyo
Sun Wukong
6
0 / 0 / 0
3,112
622
999
3,592
2,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

1
0 / 0 / 0
2,521
504
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
2
2
L
Pele
 
Pele
0
1
0
0
L
Vulcan
 
Vulcan
0
1
0
0
W
Serqet
Hey V here
Serqet
0
0
1
0.5
L
0
2
0
0
W
King Arthur
PandaMan69000
King Arthur
0
0
0
0
L
Sun Wukong
Ronkiyo
Sun Wukong
0
0
0
0
W
Poseidon
2
0
1
2.5
L
0
0
0
0
W
Medusa
Yongbokkie
Medusa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,461
Damage
4,255
12,777
Taken
13,172
4,944
Mitigated
6,172
5,889
Healing
3,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
1,247
368
0
1,088
2,208
1,036
0
0
2,208
8,713
0
L
Pele
 
Pele
1,430
561
0
594
3,601
1,062
0
737
2,864
0
16,416
L
Vulcan
 
Vulcan
630
41
0
250
1,541
344
0
704
699
12,463
0
W
Serqet
Hey V here
Serqet
519
63
0
2,046
3,194
793
0
0
3,194
0
19,177
L
1,196
736
80
1,894
4,438
2,439
0
1,005
3,433
0
8,038
W
King Arthur
PandaMan69000
King Arthur
2,783
387
0
1,514
3,619
2,366
0
0
3,440
416
24,156
L
Sun Wukong
Ronkiyo
Sun Wukong
999
146
0
783
3,592
2,327
0
128
3,464
0
15,679
W
Poseidon
1,079
287
0
555
1,833
382
0
630
1,203
21,172
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
Yongbokkie
Medusa
1,833
908
0
686
1,923
367
0
0
1,923
0
16,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,507
Gold Earned
15,463
165
Minions Killed
95
0
Camps Cleared
0
574,576
Distance Traveled
437,768
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
4,151
830
14
3
0
99,921
0
L
Pele
3,340
668
37
7
0
103,959
0
L
Vulcan
3,143
629
22
4
0
109,004
3
W
Serqet
3,666
733
42
8
0
130,081
0
L
Horus
3,347
669
13
3
0
112,839
1
W
King Arthur
4,112
822
52
10
0
118,456
0
L
Sun Wukong
3,112
622
23
5
0
111,966
0
W
Poseidon
4,214
843
40
8
0
121,474
0
L
Sol
2,521
504
0
0
0
0
0
W
Medusa
3,364
673
17
3
0
104,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role