Player Matchup

Tiamat
Tiamat
BirdBomb5067
Tiamat
Level 68
God Stats
17W - 8L
1,667 SR
Queue Stats
171W - 96L
1,646 Elo+
Solo
Skadi
Skadi
Pezaint
Skadi
Level 149
God Stats
12W - 6L
1,660 SR
Queue Stats
434W - 369L
1,548 Elo+
Solo
Ne Zha
Ne Zha
SwiftRezzi
Ne Zha
Level 134
God Stats
2W - 3L
1,683 SR
Queue Stats
319W - 301L
1,551 Elo+
Party 1
Camazotz
Camazotz
TheOfficialJoker
Camazotz
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,555 Elo+
Party 1
Artio
Artio
turtleurp
Artio
Level 153
God Stats
34W - 22L
1,644 SR
Queue Stats
178W - 157L
1,532 Elo+
Solo
Team Averages
Level 105
1,631 SR
1,566 Elo+

VS

Team Averages
Level 97
1,766 SR
1,545 Elo+
Agni
Agni
GilKentro
Agni
Level 245
God Stats
4W - 0L
2,046 SR
Queue Stats
168W - 140L
1,640 Elo+
Solo
Mercury
Mercury
Iceman11656
Mercury
Level 89
God Stats
8W - 3L
1,750 SR
Queue Stats
179W - 160L
1,523 Elo+
Solo
Aphrodite
Aphrodite
MoodNika
Aphrodite
Level 70
God Stats
3W - 2L
1,640 SR
Queue Stats
191W - 161L
1,517 Elo+
Solo
Heimdallr
Heimdallr
PDT1234567890
Heimdallr
Level 41
God Stats
2W - 2L
1,445 SR
Queue Stats
37W - 33L
1,538 Elo+
Solo
Nemesis
Nemesis
incoming_sheet9
Nemesis
Level 42
God Stats
9W - 2L
1,950 SR
Queue Stats
91W - 90L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
4 / 4 / 2
7,246
557
9,161
8,404
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
Pezaint
Skadi
13
5 / 3 / 4
7,510
578
13,382
9,468
2,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ne Zha
SwiftRezzi
Ne Zha
11
0 / 3 / 1
5,772
444
3,954
12,610
4,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 0
6,227
479
4,310
11,366
4,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
turtleurp
Artio
10
2 / 4 / 5
6,494
500
4,849
14,520
9,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
7 / 3 / 3
8,343
642
9,587
8,879
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Iceman11656
Mercury
12
2 / 3 / 6
7,142
549
6,996
10,357
2,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
MoodNika
Aphrodite
10
1 / 2 / 6
6,924
533
4,237
11,205
7,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heimdallr
PDT1234567890
Heimdallr
12
4 / 4 / 4
7,422
571
10,829
11,530
3,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 0 / 1
8,376
644
7,822
8,942
5,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
11
Kills
17
17
Deaths
12
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
4
4
2
1.25
W
Agni
7
3
3
2.83
W
Mercury
Iceman11656
Mercury
2
3
6
1.67
W
Aphrodite
MoodNika
Aphrodite
1
2
6
2
W
Heimdallr
PDT1234567890
Heimdallr
4
4
4
1.5
L
Skadi
Pezaint
Skadi
5
3
4
2.33
L
Ne Zha
SwiftRezzi
Ne Zha
0
3
1
0.17
L
0
3
0
0
W
3
0
1
3.5
L
Artio
turtleurp
Artio
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,656
Damage
39,471
56,368
Taken
50,913
25,769
Mitigated
22,480
21,581
Healing
20,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,161
366
0
2,573
8,404
4,426
0
4,121
3,815
41,136
0
W
Agni
9,587
602
0
815
8,879
2,471
0
3,582
4,915
44,954
1,529
W
Mercury
Iceman11656
Mercury
6,996
2,902
0
3,873
10,357
2,925
571
2,385
7,734
0
48,536
W
Aphrodite
MoodNika
Aphrodite
4,237
636
3,543
5,889
11,205
7,293
0
3,989
6,978
18,955
0
W
Heimdallr
PDT1234567890
Heimdallr
10,829
6,374
0
3,019
11,530
3,964
0
3,207
8,255
0
44,632
L
Skadi
Pezaint
Skadi
13,382
4,423
0
468
9,468
2,977
0
2,212
7,099
0
53,233
L
Ne Zha
SwiftRezzi
Ne Zha
3,954
999
0
6,205
12,610
4,225
0
2,937
9,343
0
50,845
L
4,310
500
0
5,757
11,366
4,430
0
754
9,968
0
37,843
W
7,822
1,228
0
3,078
8,942
5,827
0
341
8,040
0
58,763
L
Artio
turtleurp
Artio
4,849
105
1,242
5,336
14,520
9,711
0
2,769
11,667
17,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,249
Gold Earned
38,207
336
Minions Killed
371
0
Camps Cleared
0
1,358,718
Distance Traveled
1,321,596
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,246
557
82
6
0
254,474
6
W
Agni
8,343
642
88
7
0
257,677
3
W
Mercury
7,142
549
72
6
0
308,683
0
W
Aphrodite
6,924
533
24
2
0
250,811
5
W
Heimdallr
7,422
571
78
6
0
234,888
0
L
Skadi
7,510
578
78
6
0
284,021
2
L
Ne Zha
5,772
444
82
6
0
272,138
0
L
Camazotz
6,227
479
74
6
0
240,649
3
W
Nemesis
8,376
644
109
8
0
269,537
1
L
Artio
6,494
500
20
2
0
307,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role