Player Matchup

Nu Wa
Nu Wa
Alex_JtotheWut
Nu Wa
Level 126
God Stats
5W - 11L
1,464 SR
Queue Stats
9W - 16L
1,500 Elo+
Party 1
Awilix
Awilix
DarkCloudDragon
Awilix
Level 107
God Stats
3W - 7L
1,561 SR
Queue Stats
4W - 12L
1,310 Elo+
Party 1
Artemis
Artemis
MasterKeef06
Artemis
Level 183
God Stats
0W - 2L
1,680 SR
Queue Stats
68W - 62L
1,535 Elo+
Party 1
King Arthur
King Arthur
TheStone36
King Arthur
Level 118
God Stats
3W - 2L
1,840 SR
Queue Stats
3W - 4L
1,816 Elo+
Party 1
Cthulhu
Cthulhu
Zaldrizez
Cthulhu
Level 220
God Stats
0W - 3L
1,505 SR
Queue Stats
72W - 68L
1,547 Elo+
Party 1
Team Averages
Level 151
1,610 SR
1,541 Elo+

VS

Team Averages
Level 133
1,565 SR
1,495 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
NewNikeisBroken
Achilles
Level 94
God Stats
3W - 0L
1,835 SR
Queue Stats
145W - 116L
1,534 Elo+
Solo
Sylvanus
Sylvanus
OscarLOGIA
Sylvanus
Level 145
God Stats
7W - 7L
1,485 SR
Queue Stats
51W - 52L
1,497 Elo+
Solo
Artio
Artio
erenluck7
Artio
Level 127
God Stats
5W - 4L
1,506 SR
Queue Stats
244W - 234L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,041
504
4,136
4,132
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 3 / 0
4,580
458
1,655
6,172
1,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
MasterKeef06
Artemis
9
0 / 3 / 0
4,656
466
3,746
7,667
1,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
TheStone36
King Arthur
9
2 / 3 / 0
5,736
574
5,333
9,597
4,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Zaldrizez
Cthulhu
9
1 / 2 / 1
5,875
588
4,728
11,272
5,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
2 / 0 / 3
6,436
644
3,330
3,398
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
 
Heimdallr
11
3 / 0 / 1
5,957
596
7,853
5,699
2,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Achilles
12
9 / 1 / 1
6,741
674
9,615
8,730
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sylvanus
OscarLOGIA
Sylvanus
9
0 / 1 / 5
5,395
540
4,633
9,004
5,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artio
erenluck7
Artio
10
0 / 2 / 3
5,670
567
4,181
8,447
4,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
14
14
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
2
0
3
3.5
W
Heimdallr
 
Heimdallr
3
0
1
3.5
L
0
3
1
0.17
L
1
3
0
0.33
L
Artemis
MasterKeef06
Artemis
0
3
0
0
W
Achilles
9
1
1
9.5
W
Sylvanus
OscarLOGIA
Sylvanus
0
1
5
2.5
L
King Arthur
TheStone36
King Arthur
2
3
0
0.67
L
Cthulhu
Zaldrizez
Cthulhu
1
2
1
0.75
W
Artio
erenluck7
Artio
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,598
Damage
29,612
38,840
Taken
35,278
13,140
Mitigated
16,126
5,825
Healing
14,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
3,330
604
0
833
3,398
915
0
2,087
1,054
48,626
1,952
W
Heimdallr
 
Heimdallr
7,853
2,573
0
2,365
5,699
2,431
0
1,275
4,384
0
44,866
L
4,136
1,355
0
240
4,132
822
7
1,991
2,127
30,805
0
L
1,655
627
0
290
6,172
1,668
0
985
5,066
0
19,685
L
Artemis
MasterKeef06
Artemis
3,746
1,126
0
1,176
7,667
1,637
0
1,223
6,059
0
29,311
W
Achilles
9,615
3,557
0
1,737
8,730
3,467
0
1,415
7,213
0
47,596
W
Sylvanus
OscarLOGIA
Sylvanus
4,633
1,844
2,296
3,377
9,004
5,240
0
2,713
6,170
17,105
0
L
King Arthur
TheStone36
King Arthur
5,333
761
0
1,715
9,597
4,006
0
3,220
5,679
0
33,427
L
Cthulhu
Zaldrizez
Cthulhu
4,728
191
0
2,404
11,272
5,007
0
3,737
7,222
18,147
504
W
Artio
erenluck7
Artio
4,181
132
0
4,096
8,447
4,073
0
393
7,952
29,314
1,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,888
Gold Earned
30,199
253
Minions Killed
339
0
Camps Cleared
0
1,007,551
Distance Traveled
991,391
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,436
644
100
10
0
175,534
0
W
Heimdallr
5,957
596
73
7
0
191,725
0
L
Nu Wa
5,041
504
58
6
0
176,510
2
L
Awilix
4,580
458
33
3
0
241,550
2
L
Artemis
4,656
466
60
6
0
195,819
1
W
Achilles
6,741
674
74
7
0
230,735
0
W
Sylvanus
5,395
540
26
3
0
192,211
2
L
King Arthur
5,736
574
69
7
0
187,620
3
L
Cthulhu
5,875
588
33
3
0
206,052
2
W
Artio
5,670
567
66
7
0
201,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role