Player Matchup

Horus
Horus
Platinum II
DWRacks
Horus
Platinum II
Level 147
God Stats
8W - 10L
1,453 SR
Queue Stats
129W - 133L
1,504 MMR
Party 1
Aphrodite
Aphrodite
Gold IV
king Dankboy
Aphrodite
Gold IV
Level 156
God Stats
6W - 2L
1,747 SR
Queue Stats
799W - 710L
1,357 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
weebutton
Kuzenbo
Gold III
Level 159
God Stats
589W - 448L
1,601 SR
Queue Stats
800W - 710L
1,414 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 154
1,600 SR
1,425 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,510 SR
1,392 MMR
Ao Kuang
Ao Kuang
Gold V
Cozykevv
Ao Kuang
Gold V
Level 84
God Stats
1W - 4L
1,518 SR
Queue Stats
50W - 53L
1,453 MMR
Party 2
Gilgamesh
Gilgamesh
Silver II
OkayTitan932002
Gilgamesh
Silver II
Level 156
God Stats
143W - 176L
1,469 SR
Queue Stats
916W - 1,139L
1,256 MMR
Party 2
Ullr
Ullr
Gold V
sPoiL-
Ullr
Gold V
Level 143
God Stats
4W - 5L
1,543 SR
Queue Stats
46W - 45L
1,468 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DWRacks
Horus
19
7 / 2 / 6
13,104
874
17,289
25,501
24,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Aphrodite
king Dankboy
Aphrodite
19
4 / 0 / 9
12,638
843
11,258
10,872
6,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kuzenbo
weebutton
Kuzenbo
19
3 / 0 / 9
12,073
805
13,340
21,066
32,759
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
SerqetNu WaNe ZhaDiscordiaAchilles

VS

Bans
HeraOdinScyllaCthulhuHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cozykevv
Ao Kuang
17
0 / 4 / 1
10,351
690
9,305
18,133
7,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
OkayTitan932002
Gilgamesh
16
2 / 5 / 0
10,813
721
13,593
20,522
12,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Ullr
sPoiL-
Ullr
16
0 / 5 / 2
10,193
680
12,146
13,732
5,711
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
14
Kills
2
2
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Cozykevv
Ao Kuang
0
4
1
0.13
W
Horus
DWRacks
Horus
7
2
6
5
L
Gilgamesh
OkayTitan932002
Gilgamesh
2
5
0
0.4
W
Aphrodite
king Dankboy
Aphrodite
4
0
9
8.5
L
Ullr
sPoiL-
Ullr
0
5
2
0.2
W
Kuzenbo
weebutton
Kuzenbo
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,887
Damage
35,044
57,439
Taken
52,387
64,037
Mitigated
26,022
36,036
Healing
12,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Cozykevv
Ao Kuang
9,305
3,163
0
4,956
18,133
7,452
0
7,537
10,098
38,879
0
W
Horus
DWRacks
Horus
17,289
5,738
3,640
10,814
25,501
24,662
1,163
4,396
21,007
0
44,448
L
Gilgamesh
OkayTitan932002
Gilgamesh
13,593
2,835
908
4,045
20,522
12,859
13
9,912
10,257
110
40,343
W
Aphrodite
king Dankboy
Aphrodite
11,258
1,661
10,401
8,271
10,872
6,616
1,287
1,605
9,200
44,243
594
L
Ullr
sPoiL-
Ullr
12,146
5,312
0
2,854
13,732
5,711
0
5,752
7,507
0
44,164
W
Kuzenbo
weebutton
Kuzenbo
13,340
3,324
153
2,757
21,066
32,759
1,144
3,200
17,775
36,095
2,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,815
Gold Earned
31,357
181
Minions Killed
165
0
Camps Cleared
0
905,588
Distance Traveled
759,096
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,351
690
58
4
0
255,362
0
W
Horus
13,104
874
60
4
0
305,258
0
L
Gilgamesh
10,813
721
48
3
0
268,480
2
W
Aphrodite
12,638
843
78
5
0
286,340
0
L
Ullr
10,193
680
59
4
0
235,254
0
W
Kuzenbo
12,073
805
43
3
0
313,990
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role