Player Matchup

Fenrir
Fenrir
Balistakills
Fenrir
Level 124
God Stats
5W - 9L
1,420 SR
Queue Stats
132W - 126L
1,452 Elo+
Solo
Ymir
Ymir
LionHeart50X
Ymir
Level 146
God Stats
2W - 1L
1,707 SR
Queue Stats
151W - 158L
1,414 Elo+
Party 1
Janus
Janus
M4mb4M3nt4l1ty
Janus
Level 155
God Stats
2W - 1L
1,488 SR
Queue Stats
54W - 63L
1,518 Elo+
Party 1
Shiva
Shiva
ShadowOfTheMoon_
Shiva
Level 179
God Stats
145W - 100L
1,622 SR
Queue Stats
808W - 797L
1,454 Elo+
Solo
Xbalanque
Xbalanque
Theadjcentsquid
Xbalanque
Level 186
God Stats
2W - 3L
1,396 SR
Queue Stats
145W - 168L
1,475 Elo+
Party 1
Team Averages
Level 158
1,527 SR
1,463 Elo+

VS

Team Averages
Level 114
1,535 SR
1,519 Elo+
Tsukuyomi
Tsukuyomi
Babananaaaaa
Tsukuyomi
Level 116
God Stats
20W - 9L
1,683 SR
Queue Stats
134W - 102L
1,503 Elo+
Solo
Jing Wei
Jing Wei
DefconTwo
Jing Wei
Level 128
God Stats
17W - 16L
1,629 SR
Queue Stats
419W - 387L
1,468 Elo+
Solo
Ares
Ares
Derethuglife
Ares
Level 192
God Stats
0W - 3L
1,208 SR
Queue Stats
61W - 36L
1,635 Elo+
Solo
Sun Wukong
Sun Wukong
Seravot
Sun Wukong
Level 108
God Stats
69W - 48L
1,615 SR
Queue Stats
212W - 200L
1,491 Elo+
Party 2
Poseidon
Poseidon
Shellboozy
Poseidon
Level 28
God Stats
63W - 56L
1,538 SR
Queue Stats
79W - 73L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 2 / 6
7,217
601
8,550
9,341
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 1 / 4
6,021
502
3,847
10,842
7,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 3 / 3
6,812
568
4,144
5,709
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 4
8,104
675
10,130
14,091
12,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
Theadjcentsquid
Xbalanque
13
0 / 1 / 2
6,555
546
4,979
6,974
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Babananaaaaa
Tsukuyomi
11
3 / 4 / 0
6,445
537
9,715
15,094
4,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jing Wei
DefconTwo
Jing Wei
13
2 / 0 / 1
6,987
582
5,160
5,070
1,546
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 4 / 0
5,864
489
4,531
11,106
8,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Seravot
Sun Wukong
10
1 / 2 / 4
5,782
482
4,159
9,766
4,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
Shellboozy
Poseidon
11
2 / 3 / 3
6,495
541
6,874
6,461
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
13
Kills
9
9
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Babananaaaaa
Tsukuyomi
3
4
0
0.75
W
Fenrir
5
2
6
4
L
Jing Wei
DefconTwo
Jing Wei
2
0
1
2.5
L
1
4
0
0.25
W
1
1
4
3
W
3
3
3
1.5
L
Sun Wukong
Seravot
Sun Wukong
1
2
4
1.5
W
4
2
4
3
L
Poseidon
Shellboozy
Poseidon
2
3
3
1.17
W
Xbalanque
Theadjcentsquid
Xbalanque
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,650
Damage
30,439
46,957
Taken
47,497
26,996
Mitigated
20,925
14,586
Healing
13,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Babananaaaaa
Tsukuyomi
9,715
2,080
0
4,581
15,094
4,931
0
1,200
13,894
0
43,501
W
Fenrir
8,550
1,595
0
3,534
9,341
3,517
0
1,792
7,448
0
50,460
L
Jing Wei
DefconTwo
Jing Wei
5,160
3,855
0
674
5,070
1,546
0
137
4,933
0
57,708
L
4,531
435
0
2,205
11,106
8,142
0
2,518
8,588
17,923
1,663
W
3,847
674
0
3,332
10,842
7,301
0
5,000
5,636
16,551
0
W
4,144
88
0
499
5,709
1,737
159
2,279
3,282
48,756
0
L
Sun Wukong
Seravot
Sun Wukong
4,159
970
0
3,695
9,766
4,424
0
2,280
7,486
0
31,077
W
10,130
1,679
50
4,154
14,091
12,293
479
1,150
12,899
765
58,236
L
Poseidon
Shellboozy
Poseidon
6,874
1,458
0
2,211
6,461
1,882
0
2,295
4,166
44,007
0
W
Xbalanque
Theadjcentsquid
Xbalanque
4,979
2,221
0
3,017
6,974
2,148
0
392
6,582
0
59,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,709
Gold Earned
31,573
387
Minions Killed
353
0
Camps Cleared
0
1,297,346
Distance Traveled
1,238,017
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,445
537
69
6
0
245,523
2
W
Fenrir
7,217
601
75
6
0
304,171
0
L
Jing Wei
6,987
582
97
8
0
258,655
0
L
Ares
5,864
489
32
3
0
231,186
0
W
Ymir
6,021
502
16
1
0
235,109
2
W
Janus
6,812
568
87
7
0
268,763
3
L
Sun Wukong
5,782
482
55
5
0
280,912
0
W
Shiva
8,104
675
97
8
0
258,930
2
L
Poseidon
6,495
541
100
8
0
221,741
0
W
Xbalanque
6,555
546
112
9
0
230,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role