Player Matchup

Danzaburou
Danzaburou
AcesAndJokers
Danzaburou
Level 67
God Stats
5W - 4L
1,675 SR
Queue Stats
65W - 71L
1,465 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Joker139Luis
Kumbhakarna
Level 88
God Stats
3W - 1L
1,730 SR
Queue Stats
78W - 80L
1,472 Elo+
Solo
Jing Wei
Jing Wei
Pakocerati
Jing Wei
Level 156
God Stats
2W - 3L
1,571 SR
Queue Stats
400W - 393L
1,531 Elo+
Solo
Merlin
Merlin
erenluck7
Merlin
Level 127
God Stats
18W - 20L
1,487 SR
Queue Stats
340W - 311L
1,451 Elo+
Solo
Arachne
Arachne
voperman328
Arachne
Level 98
God Stats
1W - 2L
1,441 SR
Queue Stats
103W - 87L
1,491 Elo+
Party 1
Team Averages
Level 107
1,581 SR
1,482 Elo+

VS

Team Averages
Level 140
1,612 SR
1,508 Elo+
Cupid
Cupid
Gambls
Cupid
Level 159
God Stats
17W - 13L
1,614 SR
Queue Stats
304W - 259L
1,586 Elo+
Solo
Olorun
Olorun
Goreala_03
Olorun
Level 129
God Stats
7W - 6L
1,504 SR
Queue Stats
104W - 106L
1,449 Elo+
Solo
Fenrir
Fenrir
GrrStorm
Fenrir
Level 158
God Stats
78W - 83L
1,496 SR
Queue Stats
1,331W - 1,274L
1,442 Elo+
Solo
Nike
Nike
Tonicgymnast
Nike
Level 106
God Stats
3W - 3L
1,751 SR
Queue Stats
52W - 37L
1,612 Elo+
Solo
Ares
Ares
y Obscure y
Ares
Level 150
God Stats
4W - 3L
1,695 SR
Queue Stats
135W - 134L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AcesAndJokers
Danzaburou
9
3 / 7 / 0
6,179
412
5,523
9,768
3,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
Joker139Luis
Kumbhakarna
10
1 / 6 / 4
6,790
453
6,387
19,566
18,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
Pakocerati
Jing Wei
14
2 / 5 / 0
8,211
547
3,310
14,414
4,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
erenluck7
Merlin
14
1 / 1 / 2
7,421
495
9,439
6,009
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
voperman328
Arachne
13
3 / 4 / 2
7,262
484
5,671
13,006
6,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Gambls
Cupid
16
10 / 1 / 6
10,320
688
18,489
10,963
4,413
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Goreala_03
Olorun
14
3 / 4 / 5
8,324
555
6,870
11,663
5,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Fenrir
GrrStorm
Fenrir
15
3 / 0 / 4
8,673
578
6,428
9,958
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 3 / 1
9,677
645
9,634
10,003
8,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
4 / 2 / 11
9,194
613
6,318
14,653
12,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
10
Kills
23
23
Deaths
10
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AcesAndJokers
Danzaburou
3
7
0
0.43
W
Cupid
Gambls
Cupid
10
1
6
13
W
Olorun
Goreala_03
Olorun
3
4
5
1.38
W
Fenrir
GrrStorm
Fenrir
3
0
4
5
L
Kumbhakarna
Joker139Luis
Kumbhakarna
1
6
4
0.5
L
Jing Wei
Pakocerati
Jing Wei
2
5
0
0.4
W
3
3
1
1.17
L
Merlin
erenluck7
Merlin
1
1
2
2
L
Arachne
voperman328
Arachne
3
4
2
1
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,330
Damage
47,739
62,763
Taken
57,240
35,278
Mitigated
34,703
9,384
Healing
21,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AcesAndJokers
Danzaburou
5,523
1,474
0
770
9,768
3,342
0
1,989
7,779
0
26,610
W
Cupid
Gambls
Cupid
18,489
11,999
702
6,990
10,963
4,413
3,537
4,211
6,538
0
85,399
W
Olorun
Goreala_03
Olorun
6,870
3,766
896
3,411
11,663
5,016
1,434
4,630
6,847
49,837
0
W
Fenrir
GrrStorm
Fenrir
6,428
1,758
0
6,142
9,958
4,236
1,048
1,916
7,933
0
70,813
L
Kumbhakarna
Joker139Luis
Kumbhakarna
6,387
787
0
1,137
19,566
18,637
0
5,521
14,045
24,038
0
L
Jing Wei
Pakocerati
Jing Wei
3,310
2,142
0
5,006
14,414
4,542
0
600
13,814
0
56,962
W
9,634
62
0
1,843
10,003
8,211
152
0
10,003
0
75,695
L
Merlin
erenluck7
Merlin
9,439
137
0
500
6,009
2,186
0
2,559
3,450
60,874
0
L
Arachne
voperman328
Arachne
5,671
4,938
0
1,971
13,006
6,571
0
2,375
10,631
0
48,262
W
6,318
796
148
1,833
14,653
12,827
210
4,357
10,093
22,123
3,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,863
Gold Earned
46,188
380
Minions Killed
489
0
Camps Cleared
0
1,425,570
Distance Traveled
1,497,025
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,179
412
34
2
0
228,624
0
W
Cupid
10,320
688
145
10
0
283,947
2
W
Olorun
8,324
555
90
6
0
257,491
4
W
Fenrir
8,673
578
121
8
0
357,626
0
L
Kumbhakarna
6,790
453
25
2
0
278,892
2
L
Jing Wei
8,211
547
124
8
0
285,830
6
W
Nike
9,677
645
108
7
0
295,506
0
L
Merlin
7,421
495
110
7
0
296,326
5
L
Arachne
7,262
484
87
6
0
335,898
1
W
Ares
9,194
613
25
2
0
302,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role