Player Matchup

Hera
Hera
Dianphysics
Hera
Level 82
God Stats
4W - 2L
1,627 SR
Queue Stats
186W - 169L
1,475 Elo+
Party 2
Anubis
Anubis
MusicPhysics520
Anubis
Level 85
God Stats
5W - 3L
1,568 SR
Queue Stats
195W - 171L
1,476 Elo+
Party 2
Cthulhu
Cthulhu
RockyOnVHS
Cthulhu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 29L
1,566 Elo+
Solo
Cerberus
Cerberus
Vx Regicide xV
Cerberus
Level 198
God Stats
3W - 3L
1,459 SR
Queue Stats
305W - 326L
1,483 Elo+
Solo
Ra
Ra
leron1000
Ra
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
278W - 271L
1,440 Elo+
Solo
Team Averages
Level 110
1,531 SR
1,488 Elo+

VS

Team Averages
Level 116
1,528 SR
1,459 Elo+
Fafnir
Fafnir
Blimpway
Fafnir
Level 130
God Stats
1W - 2L
1,447 SR
Queue Stats
59W - 64L
1,500 Elo+
Party 1
Geb
Geb
Melted Poptarts
Geb
Level 118
God Stats
1W - 3L
1,403 SR
Queue Stats
140W - 149L
1,474 Elo+
Party 1
Mulan
Mulan
TheSkeaton20
Mulan
Level 139
God Stats
2W - 2L
1,609 SR
Queue Stats
177W - 201L
1,501 Elo+
Party 1
Hun Batz
Hun Batz
UgetNreported
Hun Batz
Level 100
God Stats
6W - 7L
1,478 SR
Queue Stats
268W - 252L
1,391 Elo+
Solo
Guan Yu
Guan Yu
WhatAsicko
Guan Yu
Level 93
God Stats
1W - 1L
1,704 SR
Queue Stats
143W - 133L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 6
5,761
960
4,375
4,804
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 3 / 5
5,677
946
3,159
4,868
2,101
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
RockyOnVHS
Cthulhu
12
1 / 2 / 7
6,234
1,039
6,898
5,648
4,457
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
11
3 / 1 / 5
6,612
1,102
4,801
7,002
5,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 1 / 4
6,136
1,023
5,603
3,726
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Blimpway
Fafnir
12
3 / 2 / 6
6,420
1,070
2,223
7,678
8,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 2 / 7
5,649
942
8,346
7,623
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 4 / 5
5,857
976
5,819
7,344
3,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
UgetNreported
Hun Batz
12
1 / 1 / 5
5,734
956
5,499
5,035
4,161
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Guan Yu
WhatAsicko
Guan Yu
1
0 / 0 / 0
1,522
254
0
0
0

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
9
Kills
8
9
Deaths
9
27
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Blimpway
Fafnir
3
2
6
3
W
1
2
6
2
L
1
2
7
2.25
W
2
3
5
1.5
W
Cthulhu
RockyOnVHS
Cthulhu
1
2
7
2.25
L
3
4
5
1.38
L
Hun Batz
UgetNreported
Hun Batz
1
1
5
3.5
W
Cerberus
3
1
5
5.5
L
Guan Yu
WhatAsicko
Guan Yu
0
0
0
0
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,836
Damage
21,887
26,048
Taken
27,680
15,317
Mitigated
20,022
10,788
Healing
8,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Blimpway
Fafnir
2,223
745
115
1,588
7,678
8,387
0
6,650
650
5,250
0
W
4,375
745
285
858
4,804
1,636
102
2,142
2,662
7,893
0
L
8,346
83
303
1,568
7,623
3,565
0
6,394
1,121
14,233
241
W
3,159
210
746
722
4,868
2,101
0
2,221
2,647
6,927
0
W
Cthulhu
RockyOnVHS
Cthulhu
6,898
119
1,006
872
5,648
4,457
0
1,781
3,867
15,240
288
L
5,819
638
11
1,572
7,344
3,909
0
6,128
1,179
0
10,488
L
Hun Batz
UgetNreported
Hun Batz
5,499
65
1,426
1,765
5,035
4,161
0
4,171
674
0
16,757
W
Cerberus
4,801
152
348
2,265
7,002
5,786
0
2,457
4,545
7,694
1,372
L
Guan Yu
WhatAsicko
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
5,603
157
2,451
1,235
3,726
1,337
0
1,816
1,910
13,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,420
Gold Earned
25,182
71
Minions Killed
46
0
Camps Cleared
0
576,872
Distance Traveled
474,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,420
1,070
13
2
0
124,238
0
W
Hera
5,761
960
9
2
0
113,659
0
L
Geb
5,649
942
5
1
0
121,277
0
W
Anubis
5,677
946
6
1
0
115,431
0
W
Cthulhu
6,234
1,039
25
4
0
129,472
0
L
Mulan
5,857
976
8
1
0
101,341
0
L
Hun Batz
5,734
956
20
3
0
127,952
0
W
Cerberus
6,612
1,102
12
2
0
94,698
0
L
Guan Yu
1,522
254
0
0
0
0
0
W
Ra
6,136
1,023
19
3
0
123,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role