Player Matchup

Chaac
Chaac
 
Chaac
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Ironhead9450
Aphrodite
Level 104
God Stats
4W - 3L
1,625 SR
Queue Stats
30W - 23L
1,526 Elo+
Party 1
Ymir
Ymir
MrRexceptional
Ymir
Level 154
God Stats
1W - 0L
1,353 SR
Queue Stats
56W - 52L
1,498 Elo+
Party 2
Medusa
Medusa
Mxntey
Medusa
Level 66
God Stats
3W - 2L
1,371 SR
Queue Stats
41W - 33L
1,509 Elo+
Party 1
Hera
Hera
axe3386
Hera
Level 156
God Stats
2W - 2L
1,483 SR
Queue Stats
78W - 82L
1,484 Elo+
Party 2
Team Averages
Level 124
1,466 SR
1,503 Elo+

VS

Team Averages
Level 94
1,578 SR
1,488 Elo+
Skadi
Skadi
ColususKing1
Skadi
Level 89
God Stats
16W - 6L
1,571 SR
Queue Stats
41W - 37L
1,563 Elo+
Solo
Arachne
Arachne
Joker139Luis
Arachne
Level 87
God Stats
2W - 1L
1,748 SR
Queue Stats
78W - 80L
1,482 Elo+
Solo
Ah Puch
Ah Puch
Samus1310
Ah Puch
Level 122
God Stats
13W - 8L
1,645 SR
Queue Stats
184W - 178L
1,483 Elo+
Solo
Jormungandr
Jormungandr
desiredofficial
Jormungandr
Level 45
God Stats
5W - 8L
1,359 SR
Queue Stats
122W - 141L
1,454 Elo+
Solo
Artio
Artio
erenluck7
Artio
Level 127
God Stats
17W - 12L
1,566 SR
Queue Stats
340W - 311L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
6 / 0 / 2
9,232
659
12,743
15,925
9,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
Ironhead9450
Aphrodite
12
2 / 1 / 2
7,210
515
4,534
7,332
3,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 1 / 2
7,776
555
6,036
8,623
4,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
Mxntey
Medusa
12
1 / 2 / 3
6,514
465
6,658
8,249
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
axe3386
Hera
13
2 / 3 / 4
7,965
569
5,986
6,897
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,548
468
6,232
7,622
2,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
Joker139Luis
Arachne
11
2 / 5 / 0
6,228
445
5,701
13,986
5,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ah Puch
Samus1310
Ah Puch
15
2 / 3 / 2
8,136
581
7,188
6,712
2,438
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
desiredofficial
Jormungandr
11
3 / 1 / 0
6,962
497
4,270
11,810
8,978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artio
erenluck7
Artio
12
0 / 4 / 1
6,582
470
8,764
15,184
8,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
15
Kills
7
7
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
2
7
L
0
3
3
0.5
W
Aphrodite
Ironhead9450
Aphrodite
2
1
2
3
L
Arachne
Joker139Luis
Arachne
2
5
0
0.4
W
4
1
2
5
W
Medusa
Mxntey
Medusa
1
2
3
1.25
L
Ah Puch
Samus1310
Ah Puch
2
3
2
1
W
Hera
axe3386
Hera
2
3
4
1.33
L
Jormungandr
desiredofficial
Jormungandr
3
1
0
3
L
Artio
erenluck7
Artio
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,957
Damage
32,155
47,026
Taken
55,314
22,586
Mitigated
27,601
18,485
Healing
15,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,743
3,211
0
7,356
15,925
9,917
0
6,454
7,751
0
69,060
L
6,232
1,911
0
1,249
7,622
2,283
0
2,295
5,327
0
48,281
W
Aphrodite
Ironhead9450
Aphrodite
4,534
1,054
3,499
4,399
7,332
3,363
165
2,110
5,222
33,233
1,551
L
Arachne
Joker139Luis
Arachne
5,701
4,635
0
1,626
13,986
5,035
0
4,825
9,161
0
47,746
W
6,036
1,064
0
1,023
8,623
4,261
0
2,737
5,886
57,406
1,283
W
Medusa
Mxntey
Medusa
6,658
2,481
0
1,640
8,249
2,869
337
1,745
6,504
0
36,581
L
Ah Puch
Samus1310
Ah Puch
7,188
631
0
2,035
6,712
2,438
968
4,688
2,024
66,263
459
W
Hera
axe3386
Hera
5,986
1,768
0
568
6,897
2,176
236
4,792
2,105
43,892
1,599
L
Jormungandr
desiredofficial
Jormungandr
4,270
955
0
3,414
11,810
8,978
54
3,062
8,748
35,172
1,755
L
Artio
erenluck7
Artio
8,764
397
120
7,154
15,184
8,867
0
1,094
14,090
42,721
1,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,697
Gold Earned
34,456
450
Minions Killed
383
0
Camps Cleared
0
1,357,861
Distance Traveled
1,285,073
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,232
659
137
10
0
272,760
0
L
Skadi
6,548
468
78
6
0
248,872
0
W
Aphrodite
7,210
515
67
5
0
238,991
2
L
Arachne
6,228
445
71
5
0
282,800
2
W
Ymir
7,776
555
90
6
0
302,144
0
W
Medusa
6,514
465
47
3
0
292,260
4
L
Ah Puch
8,136
581
104
7
0
234,293
2
W
Hera
7,965
569
109
8
0
251,706
1
L
Jormungandr
6,962
497
61
4
0
241,447
0
L
Artio
6,582
470
69
5
0
277,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role