Player Matchup

Cthulhu
Cthulhu
Eyekome
Cthulhu
Level 10
God Stats
7W - 4L
1,500 SR
Queue Stats
10W - 10L
1,435 Elo+
Party 1
Agni
Agni
Lolxmello
Agni
Level 120
God Stats
5W - 4L
1,905 SR
Queue Stats
20W - 19L
1,532 Elo+
Party 1
Shiva
Shiva
ya1c
Shiva
Level 148
God Stats
4W - 1L
1,826 SR
Queue Stats
24W - 23L
1,542 Elo+
Party 1
Team Averages
Level 93
1,743 SR
1,503 Elo+

VS

Team Averages
Level 116
1,496 SR
1,392 Elo+
Ymir
Ymir
JcVEGETTA
Ymir
Level 157
God Stats
16W - 12L
1,641 SR
Queue Stats
125W - 120L
1,488 Elo+
Solo
Merlin
Merlin
Limonchas
Merlin
Level 39
God Stats
0W - 1L
1,347 SR
Queue Stats
1W - 4L
1,318 Elo+
Solo
Achilles
Achilles
VvUnseenSaintvV
Achilles
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eyekome
Cthulhu
14
4 / 3 / 7
8,783
878
7,497
11,813
8,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
15
5 / 1 / 7
9,390
939
9,629
4,767
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
ya1c
Shiva
15
4 / 1 / 8
9,088
909
10,460
10,996
8,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 4 / 4
7,700
770
5,627
11,320
8,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Merlin
Limonchas
Merlin
12
1 / 7 / 3
8,152
815
4,989
8,666
2,170
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
15
4 / 2 / 1
8,352
835
5,664
11,401
9,047
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
13
Kills
5
5
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Eyekome
Cthulhu
4
3
7
2.5
L
Ymir
0
4
4
0.5
L
Merlin
Limonchas
Merlin
1
7
3
0.36
W
Agni
5
1
7
8.5
L
Achilles
4
2
1
2.25
W
Shiva
ya1c
Shiva
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,586
Damage
16,280
27,576
Taken
31,387
18,909
Mitigated
19,487
5,366
Healing
6,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Eyekome
Cthulhu
7,497
640
0
1,392
11,813
8,896
87
4,736
7,061
13,195
391
L
Ymir
5,627
478
515
717
11,320
8,270
0
5,959
4,637
16,279
401
L
Merlin
Limonchas
Merlin
4,989
1,089
0
1,703
8,666
2,170
0
4,940
3,393
13,761
0
W
Agni
9,629
766
0
184
4,767
1,872
202
2,138
2,605
32,797
0
L
Achilles
5,664
1,793
0
3,467
11,401
9,047
0
4,996
5,600
0
18,351
W
Shiva
ya1c
Shiva
10,460
2,108
632
3,158
10,996
8,141
317
3,425
7,553
0
22,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,261
Gold Earned
24,204
103
Minions Killed
63
0
Camps Cleared
0
564,691
Distance Traveled
550,187
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,783
878
26
3
0
175,927
0
L
Ymir
7,700
770
27
3
0
193,007
2
L
Merlin
8,152
815
20
2
0
158,418
0
W
Agni
9,390
939
48
5
0
191,153
5
L
Achilles
8,352
835
16
2
0
198,762
1
W
Shiva
9,088
909
29
3
0
197,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role