Player Matchup

Hera
Hera
GrubiesTech 425
Hera
Level 105
God Stats
13W - 13L
1,534 SR
Queue Stats
62W - 98L
1,433 Elo+
Party 1
Ymir
Ymir
Isracx
Ymir
Level 18
God Stats
16W - 14L
1,518 SR
Queue Stats
22W - 28L
1,450 Elo+
Party 1
Tyr
Tyr
RodrigoTM19
Tyr
Level 194
God Stats
9W - 12L
1,480 SR
Queue Stats
318W - 349L
1,460 Elo+
Party 1
Medusa
Medusa
Tonicgymnast
Medusa
Level 106
God Stats
1W - 1L
1,584 SR
Queue Stats
18W - 8L
1,638 Elo+
Solo
Fenrir
Fenrir
Toorty
Fenrir
Level 156
God Stats
13W - 12L
1,596 SR
Queue Stats
72W - 108L
1,441 Elo+
Party 1
Team Averages
Level 116
1,542 SR
1,484 Elo+

VS

Team Averages
Level 107
1,603 SR
1,533 Elo+
Neith
Neith
 
Neith
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
WomanAnnihilator
Fafnir
Level 16
God Stats
8W - 0L
1,738 SR
Queue Stats
25W - 11L
1,636 Elo+
Party 2
Ao Kuang
Ao Kuang
nignorf
Ao Kuang
Level 48
God Stats
13W - 4L
1,782 SR
Queue Stats
122W - 90L
1,589 Elo+
Party 2
Sol
Sol
taheer45
Sol
Level 85
God Stats
144W - 137L
1,493 SR
Queue Stats
186W - 207L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,137
614
4,580
5,539
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Isracx
Ymir
10
0 / 1 / 0
5,515
552
2,204
9,020
4,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 1 / 0
6,736
674
3,008
6,957
5,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
8
0 / 5 / 1
4,861
486
3,005
7,260
1,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Toorty
Fenrir
9
3 / 1 / 1
5,558
556
2,020
5,443
2,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 1 / 2
7,055
706
4,895
5,148
1,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
 
Bastet
11
1 / 1 / 0
5,712
571
4,302
6,469
3,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 7
6,713
671
2,526
7,554
6,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
nignorf
Ao Kuang
10
2 / 3 / 3
5,551
555
2,339
7,133
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 2
6,557
656
5,972
5,934
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
10
11
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
2
5
W
Bastet
 
Bastet
1
1
0
1
L
1
3
3
0.83
L
Ymir
Isracx
Ymir
0
1
0
0
L
1
1
0
1
L
Medusa
0
5
1
0.1
L
Fenrir
Toorty
Fenrir
3
1
1
3.5
W
1
0
7
4.5
W
Ao Kuang
nignorf
Ao Kuang
2
3
3
1.17
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,817
Damage
20,034
34,219
Taken
32,238
15,821
Mitigated
14,951
8,611
Healing
16,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,895
1,158
0
2,221
5,148
1,505
677
2,185
2,724
0
51,423
W
Bastet
 
Bastet
4,302
845
0
3,787
6,469
3,093
0
0
6,469
0
35,509
L
4,580
787
0
1,100
5,539
1,450
0
1,203
4,336
33,117
278
L
Ymir
Isracx
Ymir
2,204
310
0
2,637
9,020
4,382
0
5,120
3,900
24,872
0
L
3,008
443
0
3,239
6,957
5,985
0
0
6,957
0
47,448
L
Medusa
3,005
706
0
392
7,260
1,995
9
2,906
4,354
0
30,284
L
Fenrir
Toorty
Fenrir
2,020
295
0
1,243
5,443
2,009
0
1,210
4,233
0
24,477
W
2,526
598
0
2,861
7,554
6,549
0
1,918
5,505
18,639
2,276
W
Ao Kuang
nignorf
Ao Kuang
2,339
381
0
3,402
7,133
1,890
88
1,140
5,866
29,237
1,298
W
5,972
2,860
0
4,269
5,934
1,914
0
1,676
4,214
44,723
5,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,807
Gold Earned
31,588
304
Minions Killed
337
0
Camps Cleared
0
1,011,121
Distance Traveled
1,119,838
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,055
706
101
10
0
211,626
0
W
Bastet
5,712
571
63
6
0
215,717
4
L
Hera
6,137
614
72
7
0
216,546
0
L
Ymir
5,515
552
49
5
0
202,522
3
L
Tyr
6,736
674
94
9
0
209,662
2
L
Medusa
4,861
486
38
4
0
206,428
0
L
Fenrir
5,558
556
51
5
0
175,963
0
W
Fafnir
6,713
671
30
3
0
239,324
2
W
Ao Kuang
5,551
555
54
5
0
260,030
0
W
Sol
6,557
656
89
9
0
193,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role