Player Matchup

Shiva
Shiva
CarloaKillBill
Shiva
Level 119
God Stats
2W - 1L
1,574 SR
Queue Stats
148W - 140L
1,538 Elo+
Solo
Kukulkan
Kukulkan
LEGACYBOY420
Kukulkan
Level 119
God Stats
4W - 2L
1,580 SR
Queue Stats
87W - 80L
1,468 Elo+
Solo
Rama
Rama
NavarNightarrow
Rama
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 15L
1,587 Elo+
Solo
Xing Tian
Xing Tian
PINKKMILKK
Xing Tian
Level 83
God Stats
21W - 19L
1,486 SR
Queue Stats
154W - 160L
1,479 Elo+
Party 3
The Morrigan
The Morrigan
TheCheeseIT
The Morrigan
Level 101
God Stats
8W - 6L
1,771 SR
Queue Stats
244W - 238L
1,540 Elo+
Party 3
Team Averages
Level 114
1,582 SR
1,522 Elo+

VS

Team Averages
Level 101
1,586 SR
1,498 Elo+
Geb
Geb
AAA NIGHT SHADE
Geb
Level 98
God Stats
4W - 3L
1,461 SR
Queue Stats
33W - 34L
1,512 Elo+
Party 2
Hades
Hades
FF Alessin
Hades
Level 102
God Stats
116W - 71L
1,613 SR
Queue Stats
560W - 539L
1,542 Elo+
Party 1
Fenrir
Fenrir
Krazy Huntie
Fenrir
Level 105
God Stats
2W - 1L
1,840 SR
Queue Stats
35W - 37L
1,486 Elo+
Party 2
Cernunnos
Cernunnos
LALARIKU
Cernunnos
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 140L
1,432 Elo+
Solo
Vamana
Vamana
PickyPegasus894
Vamana
Level 91
God Stats
13W - 15L
1,515 SR
Queue Stats
495W - 494L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
8,024
573
10,151
15,593
14,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
LEGACYBOY420
Kukulkan
13
0 / 4 / 1
6,899
493
4,405
7,724
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
2 / 3 / 0
7,296
521
5,401
8,962
2,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
PINKKMILKK
Xing Tian
10
0 / 1 / 2
6,729
481
1,985
11,893
9,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
TheCheeseIT
The Morrigan
11
1 / 6 / 0
6,288
449
4,598
9,825
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
6,835
488
6,658
11,293
6,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
15
5 / 0 / 3
9,528
681
7,107
5,991
3,310
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
16
9 / 1 / 2
9,178
656
6,323
13,002
5,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
LALARIKU
Cernunnos
12
2 / 1 / 1
7,122
509
6,892
6,001
1,932
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 0 / 3
8,158
583
8,442
12,187
11,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
17
17
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
1
3
0
0.33
W
Hades
5
0
3
6.5
W
Fenrir
9
1
2
10
W
Cernunnos
LALARIKU
Cernunnos
2
1
1
2.5
L
Kukulkan
LEGACYBOY420
Kukulkan
0
4
1
0.13
L
2
3
0
0.67
L
Xing Tian
PINKKMILKK
Xing Tian
0
1
2
1
W
0
0
3
1.5
L
The Morrigan
TheCheeseIT
The Morrigan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,540
Damage
35,422
53,997
Taken
48,474
32,602
Mitigated
28,561
11,925
Healing
20,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,658
583
0
3,623
11,293
6,537
196
1,938
9,232
28,844
0
L
10,151
1,527
0
4,742
15,593
14,751
0
1,263
13,359
0
46,009
W
Hades
7,107
614
316
4,372
5,991
3,310
939
3,361
2,590
71,541
1,846
W
Fenrir
6,323
1,582
0
4,904
13,002
5,000
59
3,491
9,280
0
68,197
W
Cernunnos
LALARIKU
Cernunnos
6,892
3,287
0
2,476
6,001
1,932
610
1,280
4,637
0
42,272
L
Kukulkan
LEGACYBOY420
Kukulkan
4,405
551
0
1,211
7,724
2,441
0
3,309
4,373
52,262
0
L
5,401
3,990
0
3,259
8,962
2,864
823
3,007
5,634
0
60,856
L
Xing Tian
PINKKMILKK
Xing Tian
1,985
58
0
2,127
11,893
9,522
26
2,989
8,474
17,270
2,905
W
8,442
3,030
0
4,327
12,187
11,782
85
834
10,266
0
52,678
L
The Morrigan
TheCheeseIT
The Morrigan
4,598
641
0
586
9,825
3,024
0
2,231
7,442
36,636
1,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,236
Gold Earned
40,821
378
Minions Killed
434
0
Camps Cleared
0
1,310,351
Distance Traveled
1,459,398
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,835
488
37
3
0
294,638
0
L
Shiva
8,024
573
82
6
0
268,546
0
W
Hades
9,528
681
126
9
0
262,137
4
W
Fenrir
9,178
656
115
8
0
319,772
0
W
Cernunnos
7,122
509
60
4
0
278,865
4
L
Kukulkan
6,899
493
96
7
0
263,582
5
L
Rama
7,296
521
111
8
0
250,212
2
L
Xing Tian
6,729
481
20
1
0
246,006
0
W
Vamana
8,158
583
96
7
0
303,986
0
L
The Morrigan
6,288
449
69
5
0
282,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role