Player Matchup

Nu Wa
Nu Wa
Alex_JtotheWut
Nu Wa
Level 126
God Stats
5W - 10L
1,412 SR
Queue Stats
9W - 15L
1,434 Elo+
Party 1
Awilix
Awilix
DarkCloudDragon
Awilix
Level 107
God Stats
3W - 7L
1,512 SR
Queue Stats
4W - 12L
1,132 Elo+
Party 1
Danzaburou
Danzaburou
MasterKeef06
Danzaburou
Level 183
God Stats
2W - 2L
1,490 SR
Queue Stats
68W - 61L
1,512 Elo+
Party 1
King Arthur
King Arthur
TheStone36
King Arthur
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Atlas
Atlas
Zaldrizez
Atlas
Level 220
God Stats
4W - 1L
1,624 SR
Queue Stats
72W - 67L
1,525 Elo+
Party 1
Team Averages
Level 151
1,508 SR
1,420 Elo+

VS

Team Averages
Level 105
1,542 SR
1,529 Elo+
Chaac
Chaac
Alpha H0bo
Chaac
Level 96
God Stats
0W - 1L
1,454 SR
Queue Stats
410W - 407L
1,512 Elo+
Party 2
Amaterasu
Amaterasu
GangstaTrapKing
Amaterasu
Level 107
God Stats
4W - 1L
1,693 SR
Queue Stats
63W - 49L
1,522 Elo+
Solo
Discordia
Discordia
MooWuu
Discordia
Level 104
God Stats
1W - 2L
1,675 SR
Queue Stats
101W - 121L
1,559 Elo+
Solo
Medusa
Medusa
Psychadelic145
Medusa
Level 117
God Stats
15W - 21L
1,453 SR
Queue Stats
349W - 326L
1,564 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zxBLADEMASTERzx
Morgan Le Fay
Level 100
God Stats
9W - 10L
1,434 SR
Queue Stats
383W - 371L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,007
546
2,784
3,708
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 1
4,982
453
1,765
4,871
1,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
MasterKeef06
Danzaburou
12
2 / 2 / 1
6,785
617
5,052
6,099
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

King Arthur
TheStone36
King Arthur
11
1 / 2 / 0
6,311
574
7,401
12,023
7,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Atlas
Zaldrizez
Atlas
9
2 / 1 / 0
5,986
544
4,105
8,215
4,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
1 / 1 / 2
6,858
623
6,503
10,069
8,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
GangstaTrapKing
Amaterasu
6
1 / 1 / 2
5,158
469
1,881
5,760
3,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
MooWuu
Discordia
11
0 / 0 / 0
6,139
558
2,548
3,738
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 2 / 1
6,642
604
6,141
6,403
1,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
zxBLADEMASTERzx
Morgan Le Fay
12
2 / 1 / 1
6,108
555
5,988
7,640
2,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
5
Kills
6
6
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Chaac
1
1
2
2
W
0
1
1
0.5
L
Amaterasu
GangstaTrapKing
Amaterasu
1
1
2
2
W
Danzaburou
MasterKeef06
Danzaburou
2
2
1
1.25
L
Discordia
MooWuu
Discordia
0
0
0
0
L
2
2
1
1.25
W
King Arthur
TheStone36
King Arthur
1
2
0
0.5
W
Atlas
Zaldrizez
Atlas
2
1
0
2
L
Morgan Le Fay
zxBLADEMASTERzx
Morgan Le Fay
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,107
Damage
23,061
34,916
Taken
33,610
16,591
Mitigated
16,558
10,226
Healing
12,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,784
595
0
750
3,708
942
0
1,183
2,525
39,334
0
L
Chaac
6,503
1,215
0
2,986
10,069
8,007
0
209
9,804
82
47,429
W
1,765
765
0
477
4,871
1,370
0
2,934
1,937
0
23,945
L
Amaterasu
GangstaTrapKing
Amaterasu
1,881
642
72
3,061
5,760
3,136
50
1,516
4,188
0
14,571
W
Danzaburou
MasterKeef06
Danzaburou
5,052
2,652
0
2,913
6,099
1,745
780
1,201
4,898
0
54,515
L
Discordia
MooWuu
Discordia
2,548
175
0
750
3,738
1,012
0
2,131
1,398
45,303
1,592
L
6,141
2,111
0
815
6,403
1,924
715
1,921
4,426
0
53,187
W
King Arthur
TheStone36
King Arthur
7,401
1,647
0
3,999
12,023
7,778
0
1,790
10,233
0
44,503
W
Atlas
Zaldrizez
Atlas
4,105
1,788
0
2,087
8,215
4,756
0
1,390
6,825
16,532
0
L
Morgan Le Fay
zxBLADEMASTERzx
Morgan Le Fay
5,988
891
0
4,667
7,640
2,479
0
682
6,905
46,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,071
Gold Earned
30,905
317
Minions Killed
416
0
Camps Cleared
0
1,185,347
Distance Traveled
998,250
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,007
546
73
7
0
207,764
4
L
Chaac
6,858
623
103
9
0
188,500
0
W
Awilix
4,982
453
43
4
0
298,776
1
L
Amaterasu
5,158
469
20
2
0
116,995
0
W
Danzaburou
6,785
617
110
10
0
207,508
1
L
Discordia
6,139
558
106
10
0
222,764
3
L
Medusa
6,642
604
110
10
0
226,653
0
W
King Arthur
6,311
574
83
8
0
217,528
2
W
Atlas
5,986
544
8
1
0
253,771
4
L
Morgan Le Fay
6,108
555
77
7
0
243,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role