Player Matchup

Ne Zha
Ne Zha
BabyBlue76
Ne Zha
Level 48
God Stats
6W - 1L
1,819 SR
Queue Stats
55W - 51L
1,541 Elo+
Party 1
Ah Puch
Ah Puch
FineWinston
Ah Puch
Level 103
God Stats
2W - 1L
1,832 SR
Queue Stats
65W - 44L
1,617 Elo+
Party 2
Izanami
Izanami
GlacierAce
Izanami
Level 139
God Stats
12W - 8L
1,639 SR
Queue Stats
506W - 468L
1,568 Elo+
Party 2
Serqet
Serqet
ItzCypsela
Serqet
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 32L
1,575 Elo+
Party 1
Ymir
Ymir
xearth77
Ymir
Level 89
God Stats
2W - 0L
1,578 SR
Queue Stats
50W - 32L
1,590 Elo+
Party 2
Team Averages
Level 97
1,674 SR
1,578 Elo+

VS

Team Averages
Level 125
1,557 SR
1,493 Elo+
Nemesis
Nemesis
 
Nemesis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BLoCcWoRK
Hercules
Level 152
God Stats
1W - 1L
1,686 SR
Queue Stats
48W - 36L
1,600 Elo+
Solo
Tyr
Tyr
GrubiesTech 425
Tyr
Level 105
God Stats
1W - 2L
1,410 SR
Queue Stats
62W - 98L
1,440 Elo+
Party 3
Cupid
Cupid
Isracx
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,459 Elo+
Party 3
Poseidon
Poseidon
RodrigoTM19
Poseidon
Level 194
God Stats
16W - 7L
1,690 SR
Queue Stats
318W - 349L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BabyBlue76
Ne Zha
10
0 / 2 / 2
5,533
503
2,396
5,799
2,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
FineWinston
Ah Puch
13
5 / 1 / 1
7,625
693
6,677
5,885
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
GlacierAce
Izanami
13
5 / 1 / 4
7,727
702
7,236
5,635
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
ItzCypsela
Serqet
11
3 / 2 / 6
7,279
662
4,954
9,364
5,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
13
4 / 3 / 0
8,196
745
5,274
8,588
5,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 4 / 2
4,953
450
4,035
9,860
5,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
BLoCcWoRK
Hercules
12
4 / 2 / 3
6,651
605
3,698
7,468
2,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 2
5,470
497
2,155
6,669
3,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
Isracx
Cupid
9
2 / 6 / 1
5,336
485
3,126
8,662
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Poseidon
RodrigoTM19
Poseidon
12
3 / 2 / 0
6,940
631
2,851
5,744
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
17
Kills
9
9
Deaths
17
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
2
0.25
L
Hercules
BLoCcWoRK
Hercules
4
2
3
2.75
W
Ne Zha
BabyBlue76
Ne Zha
0
2
2
0.5
W
Ah Puch
FineWinston
Ah Puch
5
1
1
5.5
W
Izanami
GlacierAce
Izanami
5
1
4
7
L
0
3
2
0.33
L
Cupid
Isracx
Cupid
2
6
1
0.42
W
Serqet
ItzCypsela
Serqet
3
2
6
3
L
Poseidon
RodrigoTM19
Poseidon
3
2
0
1.5
W
Ymir
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,537
Damage
15,865
35,271
Taken
38,403
17,163
Mitigated
15,073
12,950
Healing
9,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,035
1,759
0
1,271
9,860
5,658
0
568
9,190
0
26,061
L
Hercules
BLoCcWoRK
Hercules
3,698
925
0
2,145
7,468
2,667
0
2,505
4,587
0
32,338
W
Ne Zha
BabyBlue76
Ne Zha
2,396
536
0
990
5,799
2,008
0
937
4,762
0
32,670
W
Ah Puch
FineWinston
Ah Puch
6,677
242
0
2,722
5,885
1,758
0
901
4,894
50,259
0
W
Izanami
GlacierAce
Izanami
7,236
4,041
0
3,335
5,635
1,865
787
584
4,995
0
64,094
L
2,155
275
0
1,721
6,669
3,379
0
3,147
3,138
0
26,951
L
Cupid
Isracx
Cupid
3,126
1,672
174
1,846
8,662
2,099
0
2,135
6,317
0
22,699
W
Serqet
ItzCypsela
Serqet
4,954
571
511
3,114
9,364
5,703
0
465
8,859
0
22,756
L
Poseidon
RodrigoTM19
Poseidon
2,851
621
0
2,678
5,744
1,270
0
2,937
2,807
47,623
0
W
Ymir
5,274
903
0
2,278
8,588
5,829
66
0
8,588
47,598
2,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,360
Gold Earned
29,350
395
Minions Killed
288
0
Camps Cleared
0
1,097,232
Distance Traveled
1,185,134
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,953
450
34
3
0
252,040
6
L
Hercules
6,651
605
66
6
0
264,657
0
W
Ne Zha
5,533
503
48
4
0
236,505
0
W
Ah Puch
7,625
693
102
9
0
235,624
2
W
Izanami
7,727
702
124
11
0
194,206
0
L
Tyr
5,470
497
47
4
0
218,976
0
L
Cupid
5,336
485
39
4
0
215,416
3
W
Serqet
7,279
662
24
2
0
252,625
1
L
Poseidon
6,940
631
102
9
0
234,045
0
W
Ymir
8,196
745
97
9
0
178,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role