Player Matchup

Hou Yi
Hou Yi
Fallen Achelous
Hou Yi
Level 159
God Stats
4W - 4L
1,568 SR
Queue Stats
277W - 308L
1,513 Elo+
Solo
Poseidon
Poseidon
Miinaa8157
Poseidon
Level 23
God Stats
1W - 2L
1,279 SR
Queue Stats
55W - 68L
1,556 Elo+
Solo
Cupid
Cupid
SidRnr
Cupid
Level 156
God Stats
1W - 3L
1,532 SR
Queue Stats
225W - 212L
1,557 Elo+
Solo
Cerberus
Cerberus
SilverCrowxddd
Cerberus
Level 192
God Stats
1W - 2L
1,305 SR
Queue Stats
202W - 214L
1,551 Elo+
Solo
Jormungandr
Jormungandr
Zoots1
Jormungandr
Level 159
God Stats
11W - 9L
1,630 SR
Queue Stats
846W - 854L
1,495 Elo+
Solo
Team Averages
Level 138
1,463 SR
1,534 Elo+

VS

Team Averages
Level 174
1,571 SR
1,551 Elo+
Olorun
Olorun
LupisReginaBeta2
Olorun
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 138L
1,490 Elo+
Party 1
Xing Tian
Xing Tian
NChooch
Xing Tian
Level 311
God Stats
5W - 1L
1,625 SR
Queue Stats
188W - 192L
1,567 Elo+
Party 1
Bastet
Bastet
PM023
Bastet
Level 141
God Stats
1W - 1L
1,488 SR
Queue Stats
71W - 63L
1,579 Elo+
Solo
Odin
Odin
RetroSpect
Odin
Level 155
God Stats
1W - 0L
1,642 SR
Queue Stats
54W - 46L
1,592 Elo+
Party 1
Achilles
Achilles
SinArma
Achilles
Level 157
God Stats
2W - 2L
1,597 SR
Queue Stats
121W - 129L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,709
942
1,555
1,403
476
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
Miinaa8157
Poseidon
10
3 / 3 / 1
6,034
1,207
4,104
3,045
979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cupid
SidRnr
Cupid
8
0 / 2 / 1
4,897
979
3,025
2,323
764
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
11
1 / 3 / 3
5,833
1,167
3,281
7,081
4,883
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
Zoots1
Jormungandr
12
0 / 2 / 2
5,601
1,120
2,710
4,154
3,036
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,195
1,239
1,904
3,237
1,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
NChooch
Xing Tian
11
1 / 0 / 7
6,758
1,352
1,592
4,667
3,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
PM023
Bastet
11
3 / 1 / 7
6,405
1,281
5,118
4,913
2,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
2 / 1 / 7
6,162
1,232
2,548
3,853
3,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
SinArma
Achilles
11
2 / 2 / 6
6,435
1,287
5,199
6,600
5,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
4
Kills
11
11
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
3
1
3
4.5
L
Poseidon
Miinaa8157
Poseidon
3
3
1
1.17
W
Xing Tian
NChooch
Xing Tian
1
0
7
4.5
W
Bastet
PM023
Bastet
3
1
7
6.5
W
2
1
7
5.5
L
Cupid
SidRnr
Cupid
0
2
1
0.25
L
Cerberus
1
3
3
0.83
W
Achilles
SinArma
Achilles
2
2
6
2.5
L
Jormungandr
Zoots1
Jormungandr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,675
Damage
16,361
18,006
Taken
23,270
10,138
Mitigated
15,539
4,040
Healing
10,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,555
191
0
0
1,403
476
0
47
1,356
0
3,099
W
1,904
961
1,612
1,131
3,237
1,302
848
1,173
2,064
9,314
0
L
Poseidon
Miinaa8157
Poseidon
4,104
433
430
143
3,045
979
0
640
2,335
9,990
0
W
Xing Tian
NChooch
Xing Tian
1,592
0
1,641
2,095
4,667
3,795
54
1,615
3,052
3,988
875
W
Bastet
PM023
Bastet
5,118
819
570
1,235
4,913
2,028
445
2,880
2,033
0
12,294
W
2,548
510
0
542
3,853
3,190
0
1,171
2,682
0
5,110
L
Cupid
SidRnr
Cupid
3,025
1,153
115
304
2,323
764
0
750
1,573
0
7,131
L
Cerberus
3,281
80
93
2,506
7,081
4,883
0
873
5,879
5,514
0
W
Achilles
SinArma
Achilles
5,199
856
341
1,288
6,600
5,224
239
3,256
3,344
0
9,568
L
Jormungandr
Zoots1
Jormungandr
2,710
83
191
258
4,154
3,036
0
1,075
2,926
9,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,074
Gold Earned
31,955
59
Minions Killed
53
0
Camps Cleared
0
424,604
Distance Traveled
600,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,709
942
7
1
0
43,714
0
W
Olorun
6,195
1,239
14
3
0
104,415
0
L
Poseidon
6,034
1,207
12
2
0
90,849
0
W
Xing Tian
6,758
1,352
11
2
0
123,439
0
W
Bastet
6,405
1,281
15
3
0
128,304
0
W
Odin
6,162
1,232
4
1
0
122,437
0
L
Cupid
4,897
979
13
3
0
68,512
0
L
Cerberus
5,833
1,167
14
3
0
120,801
0
W
Achilles
6,435
1,287
9
2
0
121,781
0
L
Jormungandr
5,601
1,120
13
3
0
100,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role