Player Matchup

Tsukuyomi
Tsukuyomi
A504Jay
Tsukuyomi
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 76L
1,532 Elo+
Party 1
Ra
Ra
Bran95
Ra
Level 78
God Stats
24W - 19L
1,608 SR
Queue Stats
318W - 347L
1,480 Elo+
Solo
Medusa
Medusa
ReaperOfHavok7
Medusa
Level 162
God Stats
559W - 583L
1,436 SR
Queue Stats
701W - 746L
1,389 Elo+
Solo
Surtr
Surtr
SpirantMjess V2
Surtr
Level 174
God Stats
20W - 23L
1,522 SR
Queue Stats
276W - 275L
1,549 Elo+
Solo
Sobek
Sobek
hades6271
Sobek
Level 58
God Stats
19W - 16L
1,573 SR
Queue Stats
63W - 80L
1,479 Elo+
Party 1
Team Averages
Level 115
1,528 SR
1,486 Elo+

VS

Team Averages
Level 99
1,546 SR
1,505 Elo+
Ah Muzen Cab
Ah Muzen Cab
JugginNfinessn
Ah Muzen Cab
Level 106
God Stats
2W - 2L
1,605 SR
Queue Stats
173W - 193L
1,504 Elo+
Solo
Scylla
Scylla
Mr whopper75
Scylla
Level 69
God Stats
70W - 71L
1,567 SR
Queue Stats
247W - 261L
1,534 Elo+
Solo
Discordia
Discordia
gyzmo2502
Discordia
Level 130
God Stats
22W - 37L
1,389 SR
Queue Stats
383W - 443L
1,509 Elo+
Party 2
Hercules
Hercules
pi0_rderca
Hercules
Level 81
God Stats
7W - 11L
1,557 SR
Queue Stats
29W - 31L
1,488 Elo+
Solo
Maui
Maui
vnChrstswdrgbrn3
Maui
Level 107
God Stats
118W - 100L
1,611 SR
Queue Stats
671W - 756L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
A504Jay
Tsukuyomi
11
4 / 0 / 4
7,172
1,434
7,631
2,243
689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ra
11
0 / 1 / 5
6,278
1,256
371
1,985
713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 3
6,064
1,213
1,438
1,413
425
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 1 / 5
6,625
1,325
4,090
3,669
1,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sobek
hades6271
Sobek
11
1 / 3 / 5
6,155
1,231
1,484
4,839
4,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

401

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JugginNfinessn
Ah Muzen Cab
10
0 / 0 / 0
5,254
1,051
287
509
175
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
11
1 / 2 / 4
6,532
1,306
3,972
5,000
1,426
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
gyzmo2502
Discordia
10
2 / 3 / 0
6,182
1,236
3,567
4,022
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
pi0_rderca
Hercules
10
1 / 2 / 2
5,891
1,178
1,711
3,198
1,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 1 / 3
6,068
1,214
1,594
4,532
3,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
8
Kills
5
5
Deaths
8
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
A504Jay
Tsukuyomi
4
0
4
6
W
Ra
0
1
5
2.5
L
Ah Muzen Cab
JugginNfinessn
Ah Muzen Cab
0
0
0
0
L
Scylla
1
2
4
1.5
W
1
0
3
2.5
W
2
1
5
4.5
L
Discordia
gyzmo2502
Discordia
2
3
0
0.67
W
Sobek
hades6271
Sobek
1
3
5
1.17
L
Hercules
pi0_rderca
Hercules
1
2
2
1
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,014
Damage
11,131
14,149
Taken
17,261
8,416
Mitigated
7,694
2,340
Healing
1,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
A504Jay
Tsukuyomi
7,631
1,654
0
712
2,243
689
0
1,818
425
0
13,539
W
Ra
371
37
473
180
1,985
713
0
645
1,307
15,185
398
L
Ah Muzen Cab
JugginNfinessn
Ah Muzen Cab
287
181
0
0
509
175
0
40
469
0
1,809
L
Scylla
3,972
203
0
369
5,000
1,426
0
408
4,592
18,486
0
W
1,438
911
0
0
1,413
425
0
858
555
0
10,007
W
4,090
1,347
0
531
3,669
1,598
0
2,985
684
691
12,928
L
Discordia
gyzmo2502
Discordia
3,567
184
0
108
4,022
1,218
0
542
3,438
13,257
0
W
Sobek
hades6271
Sobek
1,484
32
0
444
4,839
4,991
0
2,818
1,951
6,066
0
L
Hercules
pi0_rderca
Hercules
1,711
302
0
635
3,198
1,595
0
546
2,554
0
6,369
L
1,594
241
0
205
4,532
3,280
0
516
3,789
3,621
127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,294
Gold Earned
29,927
109
Minions Killed
76
6
Camps Cleared
3
518,835
Distance Traveled
347,774
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,172
1,434
11
2
0
124,495
0
W
Ra
6,278
1,256
48
10
2
102,581
0
L
Ah Muzen Cab
5,254
1,051
6
1
0
22,112
0
L
Scylla
6,532
1,306
34
7
1
99,967
0
W
Medusa
6,064
1,213
11
2
3
83,741
0
W
Surtr
6,625
1,325
25
5
1
111,900
0
L
Discordia
6,182
1,236
25
5
1
94,621
0
W
Sobek
6,155
1,231
14
3
0
96,118
0
L
Hercules
5,891
1,178
6
1
1
53,860
0
L
Maui
6,068
1,214
5
1
0
77,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role