Player Matchup

Nike
Nike
TheeYungKee
Nike
Level 106
God Stats
18W - 12L
1,647 SR
Queue Stats
42W - 41L
1,580 Elo+
Party 2
Merlin
Merlin
ZeroGravityX157
Merlin
Level 126
God Stats
6W - 4L
1,686 SR
Queue Stats
27W - 23L
1,587 Elo+
Party 2
Hercules
Hercules
colbsauce
Hercules
Level 89
God Stats
5W - 6L
1,527 SR
Queue Stats
65W - 52L
1,576 Elo+
Party 2
Team Averages
Level 107
1,620 SR
1,581 Elo+

VS

Team Averages
Level 88
1,576 SR
1,526 Elo+
Kukulkan
Kukulkan
AWildMarp
Kukulkan
Level 17
God Stats
1W - 3L
1,439 SR
Queue Stats
1W - 3L
1,367 Elo+
Party 1
Cupid
Cupid
RiverofTakos
Cupid
Level 122
God Stats
3W - 3L
1,692 SR
Queue Stats
81W - 66L
1,588 Elo+
Party 1
Horus
Horus
TheFreek1
Horus
Level 124
God Stats
2W - 2L
1,596 SR
Queue Stats
74W - 63L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 4
10,051
838
4,663
10,586
11,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 0 / 6
10,244
854
7,630
3,330
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hercules
colbsauce
Hercules
16
1 / 1 / 8
9,735
811
8,219
9,213
9,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AWildMarp
Kukulkan
14
1 / 4 / 0
8,229
686
4,412
5,758
2,408
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 1
8,174
681
4,083
8,075
3,433
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Horus
TheFreek1
Horus
14
0 / 2 / 1
7,770
648
3,602
9,938
8,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
9
Kills
1
2
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AWildMarp
Kukulkan
1
4
0
0.25
L
0
3
1
0.17
L
Horus
TheFreek1
Horus
0
2
1
0.25
W
5
1
4
7
W
3
0
6
6
W
Hercules
colbsauce
Hercules
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,512
Damage
12,097
23,129
Taken
23,771
22,003
Mitigated
14,174
4,931
Healing
5,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AWildMarp
Kukulkan
4,412
245
0
478
5,758
2,408
0
1,868
3,802
28,157
0
L
4,083
2,488
345
2,396
8,075
3,433
0
2,738
5,103
0
31,196
L
Horus
TheFreek1
Horus
3,602
935
390
1,800
9,938
8,333
0
4,000
5,669
0
9,156
W
4,663
382
0
1,254
10,586
11,811
918
1,719
8,724
1,934
22,827
W
7,630
214
0
1,212
3,330
1,087
2,099
622
2,629
51,648
0
W
Hercules
colbsauce
Hercules
8,219
1,674
0
2,465
9,213
9,105
990
2,098
7,033
60
33,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,030
Gold Earned
24,173
186
Minions Killed
131
0
Camps Cleared
0
674,507
Distance Traveled
628,823
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,229
686
55
5
0
202,645
0
L
Cupid
8,174
681
64
5
0
226,895
0
L
Horus
7,770
648
12
1
0
199,283
0
W
Nike
10,051
838
47
4
0
234,998
0
W
Merlin
10,244
854
90
8
0
211,796
5
W
Hercules
9,735
811
49
4
0
227,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role