Player Matchup

Ah Puch
Ah Puch
RicBA9522
Ah Puch
Level 19
God Stats
10W - 6L
1,676 SR
Queue Stats
17W - 31L
1,379 Elo+
Solo
Neith
Neith
SIRDI0S
Neith
Level 193
God Stats
4W - 3L
1,748 SR
Queue Stats
59W - 59L
1,468 Elo+
Solo
King Arthur
King Arthur
eyedirt
King Arthur
Level 15
God Stats
1W - 2L
1,294 SR
Queue Stats
28W - 18L
1,562 Elo+
Solo
Ullr
Ullr
godslayer613
Ullr
Level 43
God Stats
4W - 5L
1,441 SR
Queue Stats
42W - 43L
1,483 Elo+
Solo
Atlas
Atlas
sspazz8
Atlas
Level 19
God Stats
1W - 5L
1,500 SR
Queue Stats
14W - 9L
1,805 Elo+
Solo
Team Averages
Level 58
1,532 SR
1,539 Elo+

VS

Team Averages
Level 68
1,568 SR
1,494 Elo+
Nu Wa
Nu Wa
Fieradeidad123
Nu Wa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,783 Elo+
Solo
Atlas
Atlas
Rrrelaxed
Atlas
Level 44
God Stats
5W - 1L
1,756 SR
Queue Stats
136W - 89L
1,534 Elo+
Solo
Cupid
Cupid
StickIntensity
Cupid
Level 44
God Stats
2W - 1L
1,481 SR
Queue Stats
27W - 18L
1,546 Elo+
Party 1
Amaterasu
Amaterasu
ThatOptionalGuy
Amaterasu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,169 Elo+
Solo
Aphrodite
Aphrodite
temp-8187357
Aphrodite
Level 109
God Stats
61W - 48L
1,602 SR
Queue Stats
96W - 100L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
RicBA9522
Ah Puch
11
0 / 1 / 0
7,019
780
344
1,377
321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
SIRDI0S
Neith
15
3 / 3 / 3
8,539
949
7,961
7,915
2,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

King Arthur
eyedirt
King Arthur
15
3 / 3 / 8
9,075
1,008
11,643
14,366
13,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 7 / 4
8,725
969
9,604
11,627
4,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atlas
sspazz8
Atlas
14
4 / 5 / 4
8,749
972
6,806
13,787
10,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 3
9,254
1,028
7,583
5,018
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Rrrelaxed
Atlas
15
4 / 4 / 6
8,850
983
12,115
11,843
9,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

14
2 / 2 / 11
8,758
973
9,682
10,328
4,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
ThatOptionalGuy
Amaterasu
16
5 / 1 / 6
9,267
1,030
6,451
10,593
11,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Aphrodite
temp-8187357
Aphrodite
15
4 / 5 / 8
8,862
985
7,825
10,894
5,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
14
Kills
19
19
Deaths
14
19
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
L
Ah Puch
RicBA9522
Ah Puch
0
1
0
0
W
Atlas
Rrrelaxed
Atlas
4
4
6
1.75
L
Neith
SIRDI0S
Neith
3
3
3
1.5
W
2
2
11
3.75
W
Amaterasu
ThatOptionalGuy
Amaterasu
5
1
6
8
L
King Arthur
eyedirt
King Arthur
3
3
8
2.33
L
4
7
4
0.86
L
Atlas
sspazz8
Atlas
4
5
4
1.2
W
Aphrodite
temp-8187357
Aphrodite
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,358
Damage
43,656
49,072
Taken
48,676
30,892
Mitigated
33,177
5,522
Healing
17,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,583
2,518
0
452
5,018
1,688
33
1,619
3,359
33,853
422
L
Ah Puch
RicBA9522
Ah Puch
344
0
0
123
1,377
321
0
1,227
98
4,943
0
W
Atlas
Rrrelaxed
Atlas
12,115
3,858
0
1,172
11,843
9,975
495
1,596
10,247
22,208
0
L
Neith
SIRDI0S
Neith
7,961
1,509
0
1,529
7,915
2,572
0
4,399
3,037
0
24,727
W
9,682
6,691
957
3,699
10,328
4,556
1,542
593
9,695
0
20,676
W
Amaterasu
ThatOptionalGuy
Amaterasu
6,451
2,166
0
3,564
10,593
11,725
131
1,796
8,797
0
17,774
L
King Arthur
eyedirt
King Arthur
11,643
1,181
0
2,151
14,366
13,867
0
6,033
7,651
0
31,423
L
9,604
3,053
0
1,037
11,627
4,130
0
5,533
5,311
0
27,377
L
Atlas
sspazz8
Atlas
6,806
1,797
0
682
13,787
10,002
0
7,868
4,907
17,387
0
W
Aphrodite
temp-8187357
Aphrodite
7,825
93
3,949
3,956
10,894
5,233
1,076
1,466
9,428
18,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,107
Gold Earned
44,991
175
Minions Killed
201
0
Camps Cleared
0
750,749
Distance Traveled
919,629
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,254
1,028
67
7
0
178,468
0
L
Ah Puch
7,019
780
14
2
0
34,817
0
W
Atlas
8,850
983
35
4
0
185,958
0
L
Neith
8,539
949
46
5
0
175,614
0
W
Cupid
8,758
973
39
4
0
181,446
0
W
Amaterasu
9,267
1,030
25
3
0
210,884
0
L
King Arthur
9,075
1,008
51
6
0
189,317
0
L
Ullr
8,725
969
40
4
0
170,268
0
L
Atlas
8,749
972
24
3
0
180,733
0
W
Aphrodite
8,862
985
35
4
0
162,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role