Player Matchup

Zhong Kui
Zhong Kui
BlackTarXan
Zhong Kui
Level 132
God Stats
5W - 2L
1,669 SR
Queue Stats
104W - 93L
1,587 Elo+
Party 1
Ullr
Ullr
ColdRags
Ullr
Level 149
God Stats
2W - 3L
1,607 SR
Queue Stats
146W - 146L
1,484 Elo+
Party 1
Arachne
Arachne
Guarz
Arachne
Level 129
God Stats
5W - 1L
1,880 SR
Queue Stats
30W - 21L
1,555 Elo+
Solo
Mulan
Mulan
LikeaHawk
Mulan
Level 128
God Stats
7W - 7L
1,706 SR
Queue Stats
177W - 131L
1,550 Elo+
Party 1
Sobek
Sobek
NavarNightarrow
Sobek
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,481 Elo+
Solo
Team Averages
Level 137
1,672 SR
1,531 Elo+

VS

Team Averages
Level 130
1,525 SR
1,505 Elo+
Hel
Hel
 
Hel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AustTheHeister
Ares
Level 85
God Stats
34W - 23L
1,589 SR
Queue Stats
287W - 259L
1,496 Elo+
Party 2
Fenrir
Fenrir
Mr_doritoman
Fenrir
Level 159
God Stats
9W - 10L
1,485 SR
Queue Stats
249W - 217L
1,493 Elo+
Party 2
Nu Wa
Nu Wa
alfacemi
Nu Wa
Level 137
God Stats
47W - 44L
1,537 SR
Queue Stats
114W - 144L
1,471 Elo+
Solo
Charybdis
Charybdis
marcolex2
Charybdis
Level 129
God Stats
11W - 10L
1,517 SR
Queue Stats
46W - 44L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlackTarXan
Zhong Kui
12
2 / 3 / 1
6,584
549
5,355
10,349
6,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
12
3 / 2 / 2
7,244
604
5,550
7,878
2,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
Guarz
Arachne
10
2 / 1 / 1
6,296
525
2,937
8,312
2,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
LikeaHawk
Mulan
11
2 / 2 / 2
6,855
571
4,477
9,566
7,054
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 2 / 4
7,350
613
3,555
10,815
8,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
6
0 / 3 / 0
4,714
393
1,320
3,427
756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
2 / 1 / 4
6,250
521
3,786
7,196
6,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
12
4 / 1 / 1
6,606
551
2,687
6,893
2,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Nu Wa
alfacemi
Nu Wa
12
2 / 2 / 6
7,166
597
10,920
5,431
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
marcolex2
Charybdis
10
2 / 3 / 4
6,081
507
7,108
8,306
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
9
Kills
10
10
Deaths
10
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
0
0
L
2
1
4
4
W
Zhong Kui
BlackTarXan
Zhong Kui
2
3
1
0.83
W
Ullr
3
2
2
2
W
Arachne
Guarz
Arachne
2
1
1
2.5
W
Mulan
LikeaHawk
Mulan
2
2
2
1.5
L
Fenrir
4
1
1
4.5
W
0
2
4
1
L
Nu Wa
alfacemi
Nu Wa
2
2
6
2.5
L
Charybdis
marcolex2
Charybdis
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,874
Damage
25,821
46,920
Taken
31,253
26,796
Mitigated
14,747
16,532
Healing
7,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,320
0
205
978
3,427
756
0
0
3,427
16,148
351
L
3,786
619
0
1,243
7,196
6,193
0
1,860
5,336
14,077
0
W
Zhong Kui
BlackTarXan
Zhong Kui
5,355
639
0
4,385
10,349
6,021
585
2,038
8,207
45,008
2,004
W
Ullr
5,550
1,357
0
1,992
7,878
2,612
2,065
2,119
5,405
0
54,546
W
Arachne
Guarz
Arachne
2,937
1,954
0
2,710
8,312
2,953
0
1,906
6,198
0
35,604
W
Mulan
LikeaHawk
Mulan
4,477
188
0
2,502
9,566
7,054
157
1,336
8,072
0
31,402
L
Fenrir
2,687
861
0
0
6,893
2,986
0
314
6,579
0
37,937
W
3,555
86
0
4,943
10,815
8,156
0
6,833
3,296
38,267
2,527
L
Nu Wa
alfacemi
Nu Wa
10,920
3,404
0
2,091
5,431
1,669
0
2,906
2,143
43,275
1,040
L
Charybdis
marcolex2
Charybdis
7,108
3,664
0
3,139
8,306
3,143
0
3,305
4,957
0
43,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,329
Gold Earned
30,817
386
Minions Killed
283
0
Camps Cleared
0
1,272,329
Distance Traveled
1,095,222
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,714
393
32
3
0
110,336
0
L
Ares
6,250
521
18
2
0
251,475
5
W
Zhong Kui
6,584
549
90
8
0
230,063
0
W
Ullr
7,244
604
98
8
0
236,294
0
W
Arachne
6,296
525
61
5
0
310,368
6
W
Mulan
6,855
571
27
2
0
267,917
0
L
Fenrir
6,606
551
73
6
0
283,116
2
W
Sobek
7,350
613
110
9
0
227,687
2
L
Nu Wa
7,166
597
83
7
0
238,867
1
L
Charybdis
6,081
507
77
6
0
211,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role