Player Matchup

Maui
Maui
Frybread69
Maui
Level 78
God Stats
4W - 1L
1,728 SR
Queue Stats
357W - 198L
1,716 Elo+
Party 1
Freya
Freya
Kude Hasashi
Freya
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 84L
1,562 Elo+
Solo
Artemis
Artemis
Razturaztamide
Artemis
Level 174
God Stats
3W - 1L
1,696 SR
Queue Stats
467W - 433L
1,592 Elo+
Solo
Zeus
Zeus
itproquo
Zeus
Level 137
God Stats
20W - 6L
1,848 SR
Queue Stats
662W - 397L
1,670 Elo+
Party 1
Sylvanus
Sylvanus
theHob0
Sylvanus
Level 142
God Stats
2W - 0L
1,820 SR
Queue Stats
433W - 312L
1,603 Elo+
Party 1
Team Averages
Level 132
1,718 SR
1,629 Elo+

VS

Team Averages
Level 139
1,610 SR
1,518 Elo+
Mercury
Mercury
AvenYT
Mercury
Level 104
God Stats
7W - 6L
1,537 SR
Queue Stats
228W - 235L
1,519 Elo+
Solo
Ix Chel
Ix Chel
Cannon257
Ix Chel
Level 157
God Stats
7W - 5L
1,668 SR
Queue Stats
370W - 380L
1,450 Elo+
Solo
Chronos
Chronos
ElBryanPrieto
Chronos
Level 113
God Stats
3W - 3L
1,620 SR
Queue Stats
149W - 156L
1,548 Elo+
Solo
Bacchus
Bacchus
LeTHaLxDARK
Bacchus
Level 150
God Stats
0W - 1L
1,726 SR
Queue Stats
30W - 39L
1,473 Elo+
Solo
Anhur
Anhur
solraken
Anhur
Level 169
God Stats
3W - 2L
1,497 SR
Queue Stats
253W - 269L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 16
11,146
796
8,127
14,883
16,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 3 / 12
10,457
747
10,443
12,508
5,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 1 / 18
10,321
737
21,960
6,288
3,043
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
19
8 / 4 / 11
11,570
826
22,460
11,878
5,483
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
theHob0
Sylvanus
18
4 / 0 / 20
11,459
819
7,336
14,673
11,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AvenYT
Mercury
15
4 / 4 / 4
8,793
628
11,054
12,018
4,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
Cannon257
Ix Chel
16
2 / 5 / 5
9,233
660
7,982
13,908
4,312
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos
18
2 / 3 / 5
10,098
721
11,123
14,645
5,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
LeTHaLxDARK
Bacchus
14
0 / 5 / 7
8,894
635
9,734
20,111
24,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anhur
solraken
Anhur
12
1 / 9 / 3
7,899
564
6,332
14,151
4,469
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
33
26
Kills
9
10
Deaths
26
77
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mercury
AvenYT
Mercury
4
4
4
1.5
L
Ix Chel
Cannon257
Ix Chel
2
5
5
0.9
L
Chronos
2
3
5
1.5
W
5
2
16
6.5
W
5
3
12
3.67
L
Bacchus
LeTHaLxDARK
Bacchus
0
5
7
0.7
W
4
1
18
13
W
Zeus
8
4
11
3.38
L
Anhur
solraken
Anhur
1
9
3
0.28
W
Sylvanus
theHob0
Sylvanus
4
0
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,326
Damage
46,225
60,230
Taken
74,833
42,327
Mitigated
43,906
35,053
Healing
21,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AvenYT
Mercury
11,054
999
807
1,464
12,018
4,835
0
6,449
5,569
0
15,101
L
Ix Chel
Cannon257
Ix Chel
7,982
170
5,554
3,484
13,908
4,312
0
9,472
4,436
14,920
571
L
Chronos
11,123
4,032
1,016
1,816
14,645
5,368
0
9,734
4,911
41,638
0
W
8,127
1,256
1,540
2,935
14,883
16,356
87
5,387
9,496
12,294
3,202
W
10,443
3,660
0
1,252
12,508
5,534
1,067
4,687
7,821
26,188
602
L
Bacchus
LeTHaLxDARK
Bacchus
9,734
466
2,315
3,775
20,111
24,922
0
11,347
8,764
14,750
1,340
W
21,960
8,003
3,074
1,014
6,288
3,043
1,352
3,449
2,839
0
30,329
W
Zeus
22,460
1,525
695
1,750
11,878
5,483
814
4,800
7,078
51,208
1,496
L
Anhur
solraken
Anhur
6,332
2,921
0
808
14,151
4,469
0
9,927
4,224
0
18,231
W
Sylvanus
theHob0
Sylvanus
7,336
1,423
14,627
8,166
14,673
11,911
184
9,349
5,324
12,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,953
Gold Earned
44,917
149
Minions Killed
142
0
Camps Cleared
0
1,226,364
Distance Traveled
1,154,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,793
628
8
1
0
293,723
0
L
Ix Chel
9,233
660
23
2
0
242,714
0
L
Chronos
10,098
721
70
5
0
228,415
0
W
Maui
11,146
796
16
1
0
251,572
0
W
Freya
10,457
747
35
3
0
230,912
0
L
Bacchus
8,894
635
15
1
0
201,697
0
W
Artemis
10,321
737
20
1
0
244,460
0
W
Zeus
11,570
826
67
5
0
265,245
0
L
Anhur
7,899
564
26
2
0
187,700
0
W
Sylvanus
11,459
819
11
1
0
234,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role