Player Matchup

Vulcan
Vulcan
ArmedSammy
Vulcan
Level 146
God Stats
2W - 1L
1,675 SR
Queue Stats
12W - 6L
1,730 Elo+
Party 1
Mulan
Mulan
Spodacus
Mulan
Level 146
God Stats
1W - 0L
2,003 SR
Queue Stats
11W - 4L
1,677 Elo+
Party 1
Danzaburou
Danzaburou
itstheUwUOwO
Danzaburou
Level 154
God Stats
1W - 0L
1,488 SR
Queue Stats
14W - 6L
1,788 Elo+
Party 1
Team Averages
Level 149
1,722 SR
1,731 Elo+

VS

Team Averages
Level 182
1,498 SR
1,590 Elo+
Camazotz
Camazotz
Apenzive1
Camazotz
Level 146
God Stats
0W - 3L
1,352 SR
Queue Stats
207W - 202L
1,605 Elo+
Solo
Persephone
Persephone
Resecutor
Persephone
Level 250
God Stats
4W - 2L
1,608 SR
Queue Stats
234W - 216L
1,616 Elo+
Party 2
Charon
Charon
humble_pride19
Charon
Level 149
God Stats
7W - 14L
1,534 SR
Queue Stats
386W - 382L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ArmedSammy
Vulcan
15
7 / 4 / 6
10,489
874
13,476
8,110
2,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Spodacus
Mulan
16
2 / 3 / 16
10,550
879
10,570
13,259
12,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
itstheUwUOwO
Danzaburou
18
10 / 2 / 7
12,458
1,038
13,603
12,405
4,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Apenzive1
Camazotz
15
7 / 5 / 1
10,085
840
10,642
12,736
4,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Persephone
Resecutor
Persephone
14
1 / 8 / 2
9,772
814
6,066
12,028
3,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
1 / 6 / 3
8,529
711
4,577
16,122
13,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
19
Kills
9
9
Deaths
19
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Apenzive1
Camazotz
7
5
1
1.5
W
Vulcan
ArmedSammy
Vulcan
7
4
6
2.5
L
Persephone
Resecutor
Persephone
1
8
2
0.25
W
Mulan
Spodacus
Mulan
2
3
16
3.33
L
1
6
3
0.42
W
Danzaburou
itstheUwUOwO
Danzaburou
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,649
Damage
21,285
33,774
Taken
40,886
20,070
Mitigated
21,253
8,147
Healing
7,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Apenzive1
Camazotz
10,642
2,447
0
2,587
12,736
4,172
305
5,926
6,791
0
26,770
W
Vulcan
ArmedSammy
Vulcan
13,476
528
0
413
8,110
2,983
58
3,466
4,526
31,503
0
L
Persephone
Resecutor
Persephone
6,066
271
0
2,222
12,028
3,882
0
2,851
9,113
35,827
0
W
Mulan
Spodacus
Mulan
10,570
676
0
2,290
13,259
12,247
188
3,768
9,132
0
32,198
L
4,577
878
0
2,195
16,122
13,199
175
4,720
11,341
11,977
0
W
Danzaburou
itstheUwUOwO
Danzaburou
13,603
6,340
0
5,444
12,405
4,840
2,844
3,049
9,154
0
54,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,497
Gold Earned
28,386
143
Minions Killed
126
0
Camps Cleared
0
656,275
Distance Traveled
551,630
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,085
840
37
3
0
183,988
1
W
Vulcan
10,489
874
35
3
0
215,737
0
L
Persephone
9,772
814
68
6
0
180,149
0
W
Mulan
10,550
879
32
3
0
217,284
0
L
Charon
8,529
711
21
2
0
187,493
0
W
Danzaburou
12,458
1,038
76
6
0
223,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role