Player Matchup

Bastet
Bastet
AppearingRain70
Bastet
Level 116
God Stats
22W - 26L
1,470 SR
Queue Stats
415W - 567L
1,361 Elo+
Party 3
Mercury
Mercury
BeatTheWolf
Mercury
Level 154
God Stats
0W - 2L
1,395 SR
Queue Stats
88W - 172L
1,395 Elo+
Party 3
Hercules
Hercules
ClownNefew
Hercules
Level 87
God Stats
0W - 1L
1,677 SR
Queue Stats
17W - 13L
1,559 Elo+
Party 1
Loki
Loki
IN O O ID IL E
Loki
Level 175
God Stats
3W - 4L
1,710 SR
Queue Stats
90W - 91L
1,525 Elo+
Party 1
Merlin
Merlin
YourGirlKnows22
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,510 Elo+
Solo
Team Averages
Level 124
1,551 SR
1,470 Elo+

VS

Team Averages
Level 155
1,451 SR
1,501 Elo+
Nox
Nox
AmethystRose_xx
Nox
Level 165
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 81L
1,498 Elo+
Party 2
Merlin
Merlin
Lethal_WBK
Merlin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 66L
1,501 Elo+
Solo
Chiron
Chiron
Manure_Massacre
Chiron
Level 206
God Stats
1W - 3L
1,156 SR
Queue Stats
202W - 234L
1,474 Elo+
Party 2
Ratatoskr
Ratatoskr
Samurinja
Ratatoskr
Level 158
God Stats
3W - 0L
1,740 SR
Queue Stats
194W - 186L
1,541 Elo+
Solo
Nu Wa
Nu Wa
sleepyhallow1318
Nu Wa
Level 121
God Stats
3W - 6L
1,360 SR
Queue Stats
245W - 236L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 5
8,563
778
10,872
10,059
3,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
BeatTheWolf
Mercury
10
1 / 8 / 6
7,285
662
7,424
11,579
3,423
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
ClownNefew
Hercules
16
1 / 1 / 3
8,007
728
6,974
17,131
10,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 5 / 3
7,860
715
6,595
8,729
2,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 4 / 2
8,355
760
11,052
6,788
2,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 6
10,174
925
6,320
11,062
4,436
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Lethal_WBK
Merlin
14
1 / 4 / 9
8,467
770
4,654
8,100
3,704
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 3 / 8
8,644
786
10,003
6,805
2,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ratatoskr
Samurinja
Ratatoskr
17
4 / 1 / 14
9,627
875
15,060
21,463
12,012
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
3 / 1 / 10
8,951
814
13,681
7,183
2,127
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
11
Kills
20
20
Deaths
11
19
Assists
47
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
L
4
2
5
3.25
L
Mercury
BeatTheWolf
Mercury
1
8
6
0.5
L
Hercules
ClownNefew
Hercules
1
1
3
2.5
L
2
5
3
0.7
W
Merlin
Lethal_WBK
Merlin
1
4
9
1.38
W
4
3
8
2.67
W
Ratatoskr
Samurinja
Ratatoskr
4
1
14
11
L
3
4
2
1
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,917
Damage
49,718
54,286
Taken
54,613
22,653
Mitigated
24,510
18,173
Healing
24,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,320
662
2,046
4,321
11,062
4,436
783
2,407
8,655
17,842
332
L
10,872
1,230
1,514
3,796
10,059
3,463
0
4,279
5,780
0
23,566
L
Mercury
BeatTheWolf
Mercury
7,424
1,611
125
1,921
11,579
3,423
0
4,810
6,769
0
12,408
L
Hercules
ClownNefew
Hercules
6,974
1,013
460
9,240
17,131
10,590
0
8,368
8,763
0
20,452
L
6,595
884
25
291
8,729
2,741
0
4,313
4,416
0
20,956
W
Merlin
Lethal_WBK
Merlin
4,654
419
587
976
8,100
3,704
385
2,163
5,937
17,177
0
W
10,003
2,004
822
875
6,805
2,231
846
1,871
4,934
0
15,184
W
Ratatoskr
Samurinja
Ratatoskr
15,060
506
824
12,450
21,463
12,012
0
2,992
18,471
0
22,953
L
11,052
94
382
419
6,788
2,436
0
2,605
4,183
28,835
0
W
13,681
1,978
921
1,071
7,183
2,127
524
1,619
5,564
32,732
503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,070
Gold Earned
45,863
135
Minions Killed
153
0
Camps Cleared
0
1,118,480
Distance Traveled
1,064,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,174
925
39
4
0
200,749
0
L
Bastet
8,563
778
26
2
0
253,623
0
L
Mercury
7,285
662
12
1
0
222,622
0
L
Hercules
8,007
728
27
2
0
217,136
0
L
Loki
7,860
715
24
2
0
215,021
0
W
Merlin
8,467
770
27
2
0
197,719
0
W
Chiron
8,644
786
12
1
0
207,505
0
W
Ratatoskr
9,627
875
22
2
0
257,597
0
L
Merlin
8,355
760
46
4
0
210,078
0
W
Nu Wa
8,951
814
53
5
0
201,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role