Player Matchup

Ra
Ra
EL_PLAGA202
Ra
Level 49
God Stats
4W - 2L
1,591 SR
Queue Stats
135W - 161L
1,408 Elo+
Solo
Janus
Janus
JuiceboxHeroes11
Janus
Level 109
God Stats
9W - 3L
1,681 SR
Queue Stats
161W - 162L
1,515 Elo+
Party 1
Cerberus
Cerberus
MrRawrgasm69
Cerberus
Level 67
God Stats
2W - 1L
1,525 SR
Queue Stats
143W - 152L
1,357 Elo+
Solo
Cernunnos
Cernunnos
VendorOfNachos
Cernunnos
Level 133
God Stats
2W - 2L
1,221 SR
Queue Stats
150W - 152L
1,469 Elo+
Party 1
Vulcan
Vulcan
XxGambleDeezxX
Vulcan
Level 125
God Stats
5W - 2L
1,655 SR
Queue Stats
88W - 86L
1,442 Elo+
Party 1
Team Averages
Level 97
1,535 SR
1,438 Elo+

VS

Team Averages
Level 96
1,503 SR
1,445 Elo+
Horus
Horus
C0ncernedM0ther
Horus
Level 97
God Stats
0W - 3L
1,328 SR
Queue Stats
95W - 97L
1,444 Elo+
Solo
Loki
Loki
Trixx7882
Loki
Level 69
God Stats
2W - 4L
1,409 SR
Queue Stats
285W - 276L
1,433 Elo+
Solo
Freya
Freya
XxKillaKatiexX
Freya
Level 89
God Stats
1W - 3L
1,519 SR
Queue Stats
71W - 65L
1,472 Elo+
Solo
Zhong Kui
Zhong Kui
killswitch6675
Zhong Kui
Level 86
God Stats
4W - 5L
1,585 SR
Queue Stats
335W - 315L
1,435 Elo+
Solo
Nemesis
Nemesis
x33b0yx
Nemesis
Level 139
God Stats
4W - 2L
1,675 SR
Queue Stats
197W - 224L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 11
9,315
1,035
5,224
7,968
2,899
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 14
8,438
938
9,644
4,609
1,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
MrRawrgasm69
Cerberus
14
5 / 4 / 16
9,044
1,005
9,773
15,815
17,986
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
VendorOfNachos
Cernunnos
15
6 / 1 / 17
8,954
995
8,653
7,232
2,822
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
5 / 1 / 14
9,395
1,044
14,381
4,648
1,696
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
6,943
771
3,218
14,284
13,488
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Loki
1
0 / 0 / 0
2,412
268
0
0
0
15
1 / 4 / 5
7,056
784
7,367
10,237
3,889
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
killswitch6675
Zhong Kui
13
0 / 10 / 4
6,691
743
4,560
13,542
9,261
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
x33b0yx
Nemesis
13
6 / 8 / 0
8,043
894
9,265
15,126
5,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
22
26
Kills
9
11
Deaths
26
72
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
7
3
11
4.17
W
3
2
14
5
W
Cerberus
MrRawrgasm69
Cerberus
5
4
16
3.25
L
Loki
0
0
0
0
W
Cernunnos
VendorOfNachos
Cernunnos
6
1
17
14.5
W
5
1
14
12
L
1
4
5
0.88
L
Zhong Kui
killswitch6675
Zhong Kui
0
10
4
0.2
L
Nemesis
x33b0yx
Nemesis
6
8
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,675
Damage
24,410
40,272
Taken
53,189
27,020
Mitigated
32,434
15,642
Healing
12,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,218
790
3,118
4,527
14,284
13,488
0
10,574
3,601
0
6,562
W
5,224
898
4,029
3,346
7,968
2,899
1,161
2,096
5,872
13,931
86
W
9,644
600
492
788
4,609
1,617
1,575
1,499
3,110
22,065
0
W
Cerberus
MrRawrgasm69
Cerberus
9,773
699
296
2,765
15,815
17,986
295
4,546
11,269
15,174
436
L
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
VendorOfNachos
Cernunnos
8,653
3,768
1,174
2,203
7,232
2,822
2,268
2,191
5,041
0
13,690
W
14,381
908
118
431
4,648
1,696
2,247
1,595
3,053
27,715
741
L
7,367
1,990
188
2,456
10,237
3,889
0
8,217
2,020
18,619
0
L
Zhong Kui
killswitch6675
Zhong Kui
4,560
705
183
395
13,542
9,261
0
9,448
4,094
13,989
0
L
Nemesis
x33b0yx
Nemesis
9,265
3,218
300
1,635
15,126
5,796
0
9,830
5,296
0
16,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,146
Gold Earned
31,145
102
Minions Killed
50
0
Camps Cleared
0
902,443
Distance Traveled
632,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,943
771
3
0
0
162,348
0
W
Ra
9,315
1,035
24
3
0
172,196
0
W
Janus
8,438
938
25
3
0
176,840
0
W
Cerberus
9,044
1,005
15
2
0
174,173
0
L
Loki
2,412
268
0
0
0
0
0
W
Cernunnos
8,954
995
10
1
0
168,139
0
W
Vulcan
9,395
1,044
28
3
0
211,095
0
L
Freya
7,056
784
22
2
0
159,291
0
L
Zhong Kui
6,691
743
14
2
0
135,252
0
L
Nemesis
8,043
894
11
1
0
175,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role