Player Matchup

Guan Yu
Guan Yu
CNC_A_Lava_Demon
Guan Yu
Level 4
God Stats
1W - 1L
1,524 SR
Queue Stats
1W - 1L
1,690 Elo+
Party 1
Poseidon
Poseidon
CncGhost
Poseidon
Level 123
God Stats
0W - 1L
1,490 SR
Queue Stats
6W - 3L
1,560 Elo+
Party 1
Fenrir
Fenrir
TheGamefather___
Fenrir
Level 143
God Stats
0W - 1L
1,511 SR
Queue Stats
8W - 2L
1,756 Elo+
Party 1
Team Averages
Level 90
1,509 SR
1,669 Elo+

VS

Team Averages
Level 79
1,603 SR
1,491 Elo+
Scylla
Scylla
Poppy62
Scylla
Level 68
God Stats
6W - 2L
1,726 SR
Queue Stats
241W - 228L
1,501 Elo+
Party 2
Yemoja
Yemoja
Smitero07
Yemoja
Level 59
God Stats
1W - 0L
1,620 SR
Queue Stats
21W - 26L
1,467 Elo+
Solo
Anhur
Anhur
aasiera117
Anhur
Level 110
God Stats
2W - 3L
1,462 SR
Queue Stats
259W - 252L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,591
690
973
10,836
7,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
CncGhost
Poseidon
14
1 / 4 / 1
8,671
788
4,639
6,549
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 0
8,408
764
6,055
10,081
4,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Poppy62
Scylla
17
8 / 0 / 6
10,977
998
11,515
4,224
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
Smitero07
Yemoja
15
3 / 2 / 9
9,373
852
5,378
10,451
9,744
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
16
3 / 1 / 7
9,725
884
4,371
4,876
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
14
14
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Poseidon
CncGhost
Poseidon
1
4
1
0.38
W
Scylla
Poppy62
Scylla
8
0
6
11
W
Yemoja
Smitero07
Yemoja
3
2
9
3.75
L
2
5
0
0.4
W
Anhur
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,667
Damage
21,264
27,466
Taken
19,551
13,390
Mitigated
12,833
3,825
Healing
3,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
973
133
0
1,384
10,836
7,529
0
6,744
3,807
338
5,060
L
Poseidon
CncGhost
Poseidon
4,639
464
0
324
6,549
1,725
0
3,883
2,562
42,153
0
W
Scylla
Poppy62
Scylla
11,515
274
0
340
4,224
1,314
1,352
1,013
3,092
43,091
387
W
Yemoja
Smitero07
Yemoja
5,378
445
878
660
10,451
9,744
156
2,580
7,404
17,171
1,819
L
6,055
1,202
0
2,117
10,081
4,136
0
5,729
4,063
0
23,373
W
Anhur
4,371
1,309
102
1,075
4,876
1,775
1,788
1,276
3,495
0
31,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,670
Gold Earned
30,075
113
Minions Killed
154
0
Camps Cleared
0
564,205
Distance Traveled
574,094
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,591
690
7
1
0
178,370
3
L
Poseidon
8,671
788
71
6
0
204,998
4
W
Scylla
10,977
998
67
6
0
231,201
1
W
Yemoja
9,373
852
24
2
0
183,562
0
L
Fenrir
8,408
764
35
3
0
180,837
0
W
Anhur
9,725
884
63
6
0
159,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role