Player Matchup

Chiron
Chiron
BeFriEndenU
Chiron
Level 158
God Stats
4W - 5L
1,464 SR
Queue Stats
474W - 502L
1,515 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dabba Dustin
Tsukuyomi
Level 162
God Stats
5W - 10L
1,313 SR
Queue Stats
170W - 194L
1,493 Elo+
Party 2
Yemoja
Yemoja
TheOnlyMidget
Yemoja
Level 111
God Stats
1W - 2L
1,439 SR
Queue Stats
112W - 117L
1,478 Elo+
Party 1
Charon
Charon
YIIIPE
Charon
Level 169
God Stats
6W - 11L
1,415 SR
Queue Stats
1,059W - 1,086L
1,527 Elo+
Party 2
Medusa
Medusa
shaklz71
Medusa
Level 85
God Stats
2W - 4L
1,531 SR
Queue Stats
81W - 89L
1,466 Elo+
Party 1
Team Averages
Level 137
1,433 SR
1,496 Elo+

VS

Team Averages
Level 126
1,706 SR
1,629 Elo+
Jormungandr
Jormungandr
Chuca136
Jormungandr
Level 128
God Stats
6W - 0L
1,786 SR
Queue Stats
235W - 61L
1,718 Elo+
Party 3
Hou Yi
Hou Yi
Dragoon62
Hou Yi
Level 156
God Stats
5W - 2L
1,706 SR
Queue Stats
248W - 66L
1,720 Elo+
Party 3
Hel
Hel
LadyArdor
Hel
Level 112
God Stats
2W - 3L
1,303 SR
Queue Stats
225W - 238L
1,476 Elo+
Solo
Lancelot
Lancelot
kiese1e
Lancelot
Level 84
God Stats
2W - 0L
1,737 SR
Queue Stats
103W - 95L
1,500 Elo+
Solo
Ganesha
Ganesha
winged demonx
Ganesha
Level 152
God Stats
4W - 1L
1,999 SR
Queue Stats
210W - 51L
1,731 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
6 / 3 / 8
11,229
802
17,396
11,208
4,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Tsukuyomi
Dabba Dustin
Tsukuyomi
18
4 / 6 / 6
11,303
807
10,937
13,775
4,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 6 / 13
9,142
653
4,377
13,454
8,782
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
YIIIPE
Charon
15
2 / 9 / 12
10,280
734
13,555
21,754
19,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
shaklz71
Medusa
16
3 / 10 / 8
10,395
743
13,276
14,861
5,477
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chuca136
Jormungandr
18
5 / 4 / 21
10,943
782
11,367
17,776
24,037
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hou Yi
Dragoon62
Hou Yi
19
15 / 3 / 14
12,437
888
21,612
14,763
7,590
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 4 / 26
10,217
730
7,468
11,280
4,980
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lancelot
kiese1e
Lancelot
19
13 / 2 / 15
12,381
884
15,702
14,592
11,846
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
18
0 / 3 / 30
11,244
803
13,500
18,371
24,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
140
16
Kills
34
34
Deaths
16
47
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Chiron
6
3
8
3.33
W
Jormungandr
Chuca136
Jormungandr
5
4
21
3.88
L
Tsukuyomi
Dabba Dustin
Tsukuyomi
4
6
6
1.17
W
Hou Yi
Dragoon62
Hou Yi
15
3
14
7.33
W
1
4
26
3.5
L
1
6
13
1.25
L
Charon
YIIIPE
Charon
2
9
12
0.89
W
Lancelot
kiese1e
Lancelot
13
2
15
10.25
L
Medusa
shaklz71
Medusa
3
10
8
0.7
W
Ganesha
0
3
30
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,541
Damage
69,649
75,052
Taken
76,782
43,582
Mitigated
73,007
14,095
Healing
28,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
17,396
4,412
779
1,360
11,208
4,765
1,756
5,342
5,866
0
38,022
W
Jormungandr
Chuca136
Jormungandr
11,367
1,219
815
1,929
17,776
24,037
875
1,983
15,793
25,939
1,665
L
Tsukuyomi
Dabba Dustin
Tsukuyomi
10,937
2,813
469
1,701
13,775
4,871
1,395
8,482
5,293
0
28,487
W
Hou Yi
Dragoon62
Hou Yi
21,612
11,536
1,682
2,489
14,763
7,590
3,270
4,402
10,361
0
39,061
W
7,468
980
10,357
3,986
11,280
4,980
403
4,150
7,130
17,137
0
L
4,377
812
6,224
460
13,454
8,782
204
4,059
9,395
6,512
0
L
Charon
YIIIPE
Charon
13,555
1,729
529
1,834
21,754
19,687
338
6,523
15,231
24,921
0
W
Lancelot
kiese1e
Lancelot
15,702
2,450
1,549
2,216
14,592
11,846
806
4,438
10,154
0
33,709
L
Medusa
shaklz71
Medusa
13,276
5,531
178
561
14,861
5,477
0
7,198
7,663
0
22,677
W
Ganesha
13,500
788
1,315
2,354
18,371
24,554
866
2,959
15,412
25,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,349
Gold Earned
57,222
118
Minions Killed
147
0
Camps Cleared
0
1,044,583
Distance Traveled
1,253,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,229
802
43
3
0
204,835
0
W
Jormungandr
10,943
782
33
2
0
225,333
0
L
Tsukuyomi
11,303
807
36
3
0
234,055
0
W
Hou Yi
12,437
888
50
4
0
240,176
0
W
Hel
10,217
730
29
2
0
258,848
0
L
Yemoja
9,142
653
6
0
0
184,971
0
L
Charon
10,280
734
11
1
0
192,493
0
W
Lancelot
12,381
884
35
3
0
313,233
0
L
Medusa
10,395
743
22
2
0
228,229
0
W
Ganesha
11,244
803
0
0
0
216,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role