Player Matchup

Sol
Sol
Gold IV
BabyZes
Sol
Gold IV
Level 153
God Stats
4W - 1L
1,500 SR
Queue Stats
101W - 102L
1,560 MMR
Party 3
King Arthur
King Arthur
Gold III
Fabriccio_013
King Arthur
Gold III
Level 152
God Stats
4W - 1L
1,491 SR
Queue Stats
48W - 52L
1,485 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
MeninoRJ
Danzaburou
Gold IV
Level 145
God Stats
17W - 17L
1,474 SR
Queue Stats
26W - 28L
1,580 MMR
Party 1
Bastet
Bastet
Gold III
Nenasy
Bastet
Gold III
Level 197
God Stats
5W - 4L
1,550 SR
Queue Stats
148W - 154L
1,466 MMR
Party 3
Kumbhakarna
Kumbhakarna
Bronze III
Shadow1444
Kumbhakarna
Bronze III
Level 88
God Stats
3W - 1L
1,745 SR
Queue Stats
8W - 4L
1,547 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 147
1,552 SR
1,528 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,507 SR
1,527 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold IV
DonZaru
Ah Muzen Cab
Gold IV
Level 149
God Stats
0W - 4L
1,163 SR
Queue Stats
131W - 142L
1,505 MMR
Solo
Zeus
Zeus
Gold V
Quclisallean
Zeus
Gold V
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,530 MMR
Solo
Horus
Horus
Gold II
Sarmiwwwe
Horus
Gold II
Level 87
God Stats
2W - 4L
1,629 SR
Queue Stats
149W - 156L
1,521 MMR
Party 2
Fafnir
Fafnir
Gold I
Turnology
Fafnir
Gold I
Level 157
God Stats
11W - 13L
1,543 SR
Queue Stats
247W - 246L
1,577 MMR
Solo
Ullr
Ullr
Gold II
ZachPlaysSmite
Ullr
Gold II
Level 126
God Stats
16W - 10L
1,699 SR
Queue Stats
389W - 381L
1,502 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
7 / 1 / 2
7,670
767
7,964
6,571
1,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Fabriccio_013
King Arthur
10
3 / 4 / 0
6,332
633
4,853
10,136
5,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
MeninoRJ
Danzaburou
10
1 / 0 / 1
5,985
599
1,794
5,201
1,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bastet
Nenasy
Bastet
11
3 / 0 / 5
6,365
637
2,009
7,313
1,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kumbhakarna
Shadow1444
Kumbhakarna
9
0 / 0 / 1
5,647
565
1,202
4,929
2,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ChaacRavanaAresAwilix

VS

Bans
Ao KuangNu WaCabrakanJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DonZaru
Ah Muzen Cab
10
0 / 1 / 0
5,155
516
2,512
3,125
836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 5 / 1
4,725
473
1,904
4,452
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Horus
Sarmiwwwe
Horus
8
1 / 2 / 2
5,348
535
2,106
7,951
4,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
Turnology
Fafnir
9
1 / 2 / 1
5,237
524
2,943
7,226
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

8
3 / 4 / 1
5,727
573
6,100
7,203
2,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
14
Kills
5
5
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
7
1
2
8
L
Ah Muzen Cab
DonZaru
Ah Muzen Cab
0
1
0
0
W
King Arthur
Fabriccio_013
King Arthur
3
4
0
0.75
W
Danzaburou
MeninoRJ
Danzaburou
1
0
1
1.5
W
Bastet
Nenasy
Bastet
3
0
5
5.5
L
0
5
1
0.1
L
Horus
Sarmiwwwe
Horus
1
2
2
1
W
Kumbhakarna
Shadow1444
Kumbhakarna
0
0
1
0.5
L
Fafnir
Turnology
Fafnir
1
2
1
0.75
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,822
Damage
15,565
34,150
Taken
29,957
12,939
Mitigated
13,314
13,463
Healing
6,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
7,964
3,686
0
4,321
6,571
1,653
3,681
2,969
3,602
49,143
3,761
L
Ah Muzen Cab
DonZaru
Ah Muzen Cab
2,512
342
0
125
3,125
836
0
967
2,158
0
33,943
W
King Arthur
Fabriccio_013
King Arthur
4,853
370
0
2,391
10,136
5,548
56
1,002
9,134
0
30,951
W
Danzaburou
MeninoRJ
Danzaburou
1,794
566
0
2,591
5,201
1,385
144
260
4,941
0
33,979
W
Bastet
Nenasy
Bastet
2,009
488
0
2,980
7,313
1,859
0
783
6,530
0
39,291
L
1,904
101
0
250
4,452
1,256
0
3,508
944
22,688
0
L
Horus
Sarmiwwwe
Horus
2,106
853
270
1,783
7,951
4,810
0
1,406
6,545
0
18,063
W
Kumbhakarna
Shadow1444
Kumbhakarna
1,202
196
0
1,180
4,929
2,494
82
360
4,569
12,707
1,521
L
Fafnir
Turnology
Fafnir
2,943
1,010
0
3,152
7,226
4,393
0
2,825
4,401
28,509
94
L
6,100
1,651
0
890
7,203
2,019
0
311
6,892
0
24,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,999
Gold Earned
26,192
293
Minions Killed
245
0
Camps Cleared
0
995,331
Distance Traveled
897,674
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,670
767
93
9
0
187,886
0
L
Ah Muzen Cab
5,155
516
62
6
0
206,245
3
W
King Arthur
6,332
633
45
5
0
189,415
0
W
Danzaburou
5,985
599
70
7
0
186,036
3
W
Bastet
6,365
637
65
7
0
227,425
0
L
Zeus
4,725
473
43
4
0
139,462
0
L
Horus
5,348
535
29
3
0
182,892
0
W
Kumbhakarna
5,647
565
20
2
0
204,569
0
L
Fafnir
5,237
524
59
6
0
192,768
0
L
Ullr
5,727
573
52
5
0
176,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role