Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
NatureLizard69
Ra
Level 106
God Stats
0W - 1L
1,273 SR
Queue Stats
9W - 13L
1,488 Elo+
Party 2
Pele
Pele
PaulStars
Pele
Level 122
God Stats
0W - 1L
1,873 SR
Queue Stats
25W - 38L
1,411 Elo+
Party 2
Kali
Kali
Wambo-Sus
Kali
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,513 Elo+
Solo
Bake Kujira
Bake Kujira
h2d212
Bake Kujira
Level 128
God Stats
1W - 1L
1,749 SR
Queue Stats
270W - 152L
1,678 Elo+
Solo
Team Averages
Level 112
1,579 SR
1,518 Elo+

VS

Team Averages
Level 109
1,510 SR
1,501 Elo+
Poseidon
Poseidon
Kamekazi113
Poseidon
Level 148
God Stats
2W - 3L
1,326 SR
Queue Stats
164W - 172L
1,536 Elo+
Party 1
Hera
Hera
Saboteur_Shade
Hera
Level 124
God Stats
8W - 2L
1,620 SR
Queue Stats
174W - 177L
1,507 Elo+
Party 3
Sylvanus
Sylvanus
Saboteur_Slim
Sylvanus
Level 108
God Stats
6W - 6L
1,487 SR
Queue Stats
211W - 193L
1,514 Elo+
Party 3
Xbalanque
Xbalanque
sidductive
Xbalanque
Level 124
God Stats
10W - 4L
1,671 SR
Queue Stats
334W - 334L
1,508 Elo+
Party 1
Ah Puch
Ah Puch
特色社会主義接班人
Ah Puch
Level 39
God Stats
3W - 2L
1,446 SR
Queue Stats
171W - 182L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 6 / 5
9,161
654
9,804
15,791
19,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

18
2 / 6 / 5
10,005
715
11,075
13,470
5,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
19
2 / 2 / 6
9,842
703
8,682
13,044
4,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
9
1 / 3 / 1
7,234
517
2,310
7,492
2,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bake Kujira
h2d212
Bake Kujira
14
1 / 5 / 4
8,275
591
12,855
17,428
22,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Kamekazi113
Poseidon
17
1 / 2 / 11
10,096
721
8,295
9,285
5,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 1 / 12
11,078
791
16,974
9,523
6,802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
Saboteur_Slim
Sylvanus
15
0 / 2 / 15
10,192
728
6,070
17,046
19,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
sidductive
Xbalanque
17
7 / 4 / 12
10,794
771
16,999
12,750
6,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
7 / 0 / 13
11,589
828
14,814
8,492
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
85
9
Kills
22
22
Deaths
9
21
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
6
5
0.92
W
Poseidon
Kamekazi113
Poseidon
1
2
11
3.25
L
2
6
5
0.75
L
Pele
2
2
6
2.5
W
7
1
12
13
W
Sylvanus
Saboteur_Slim
Sylvanus
0
2
15
3.75
L
Kali
1
3
1
0.5
L
Bake Kujira
h2d212
Bake Kujira
1
5
4
0.6
W
Xbalanque
sidductive
Xbalanque
7
4
12
3.25
W
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,726
Damage
63,152
67,225
Taken
57,096
55,093
Mitigated
43,256
22,183
Healing
21,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,804
1,415
0
1,895
15,791
19,979
0
10,092
5,699
0
15,339
W
Poseidon
Kamekazi113
Poseidon
8,295
621
1,303
1,369
9,285
5,613
1,419
3,828
5,141
31,669
0
L
11,075
738
9,736
3,410
13,470
5,378
0
11,086
2,384
38,640
0
L
Pele
8,682
760
1,260
2,481
13,044
4,841
0
10,485
2,559
0
26,833
W
16,974
3,751
0
855
9,523
6,802
1,197
3,120
6,060
33,804
0
W
Sylvanus
Saboteur_Slim
Sylvanus
6,070
473
7,807
6,827
17,046
19,789
366
7,459
9,202
10,403
748
L
Kali
2,310
273
234
1,137
7,492
2,278
0
4,614
2,878
0
3,433
L
Bake Kujira
h2d212
Bake Kujira
12,855
5,519
274
1,756
17,428
22,617
0
9,242
8,186
26,789
2,084
W
Xbalanque
sidductive
Xbalanque
16,999
6,698
442
641
12,750
6,969
2,707
4,836
7,595
0
35,396
W
14,814
297
410
2,205
8,492
4,083
1,511
2,406
5,766
21,205
837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,517
Gold Earned
53,749
153
Minions Killed
159
0
Camps Cleared
0
1,134,829
Distance Traveled
1,252,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,161
654
10
1
0
234,337
0
W
Poseidon
10,096
721
41
3
0
269,808
0
L
Ra
10,005
715
70
5
0
236,952
0
L
Pele
9,842
703
38
3
0
310,123
0
W
Hera
11,078
791
28
2
0
263,036
0
W
Sylvanus
10,192
728
10
1
0
242,962
0
L
Kali
7,234
517
2
0
0
102,153
0
L
Bake Kujira
8,275
591
33
2
0
251,264
0
W
Xbalanque
10,794
771
56
4
0
202,173
0
W
Ah Puch
11,589
828
24
2
0
274,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role