Player Matchup

Ymir
Ymir
Gold IV
GonzalitoArg
Ymir
Gold IV
Level 148
God Stats
2W - 1L
1,723 SR
Queue Stats
11W - 4L
1,728 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
H3LiooT
Ne Zha
Gold IV
Level 193
God Stats
2W - 0L
1,529 SR
Queue Stats
11W - 4L
1,728 MMR
Party 1
Agni
Agni
Gold III
MeruemGod
Agni
Gold III
Level 87
God Stats
7W - 2L
1,882 SR
Queue Stats
11W - 4L
1,775 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,711 SR
1,744 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,562 SR
1,654 MMR
Danzaburou
Danzaburou
Bronze IV
AIF1122
Danzaburou
Bronze IV
Level 52
God Stats
0W - 1L
1,570 SR
Queue Stats
2W - 5L
1,524 MMR
Solo
Janus
Janus
Gold II
Emilitoo_m
Janus
Gold II
Level 116
God Stats
14W - 20L
1,510 SR
Queue Stats
270W - 302L
1,702 MMR
Party 2
Achilles
Achilles
Platinum IV
LoleYllo_32190
Achilles
Platinum IV
Level 119
God Stats
20W - 19L
1,607 SR
Queue Stats
144W - 134L
1,737 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 6
7,627
953
2,305
5,862
4,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
H3LiooT
Ne Zha
13
3 / 0 / 5
7,681
960
5,068
6,878
2,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Agni
13
3 / 0 / 5
7,970
996
4,834
3,861
1,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KumbhakarnaCthulhuBake KujiraCerberusJormungandr

VS

Bans
ArachneHou YiArtemisCupidOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AIF1122
Danzaburou
10
0 / 5 / 0
5,374
672
1,273
6,575
2,105
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
10
0 / 2 / 0
5,601
700
1,689
3,365
1,572
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Achilles
10
0 / 1 / 0
5,567
696
2,468
4,645
2,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AIF1122
Danzaburou
0
5
0
0
L
Janus
0
2
0
0
W
2
0
6
5
W
Ne Zha
H3LiooT
Ne Zha
3
0
5
5.5
L
Achilles
0
1
0
0
W
Agni
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,207
Damage
5,430
16,601
Taken
14,585
7,769
Mitigated
6,352
5,283
Healing
1,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AIF1122
Danzaburou
1,273
147
0
254
6,575
2,105
0
3,215
3,286
0
7,668
L
Janus
1,689
38
0
445
3,365
1,572
0
1,693
1,636
7,711
0
W
2,305
285
0
1,091
5,862
4,369
348
937
4,925
14,640
1,146
W
Ne Zha
H3LiooT
Ne Zha
5,068
357
0
2,708
6,878
2,102
566
581
5,190
110
32,935
L
Achilles
2,468
115
0
1,070
4,645
2,675
0
2,024
2,621
0
12,624
W
Agni
4,834
382
95
1,389
3,861
1,298
1,296
253
3,608
33,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,278
Gold Earned
16,542
132
Minions Killed
43
0
Camps Cleared
0
488,964
Distance Traveled
264,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,374
672
6
1
0
85,316
0
L
Janus
5,601
700
17
2
0
60,647
0
W
Ymir
7,627
953
30
4
0
162,906
0
W
Ne Zha
7,681
960
37
5
0
176,753
0
L
Achilles
5,567
696
20
3
0
118,987
0
W
Agni
7,970
996
65
8
0
149,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role