Player Matchup

Ao Kuang
Ao Kuang
FineAlright
Ao Kuang
Level 18
God Stats
1W - 2L
1,250 SR
Queue Stats
58W - 101L
1,262 Elo+
Party 2
Charybdis
Charybdis
SpartanARMY2000
Charybdis
Level 46
God Stats
2W - 1L
1,501 SR
Queue Stats
5W - 4L
1,397 Elo+
Solo
Chaac
Chaac
aressims563
Chaac
Level 36
God Stats
10W - 22L
1,332 SR
Queue Stats
53W - 92L
1,263 Elo+
Party 2
Team Averages
Level 33
1,361 SR
1,307 Elo+

VS

Team Averages
Level 57
1,396 SR
1,178 Elo+
Jormungandr
Jormungandr
DemocracyDaddy74
Jormungandr
Level 82
God Stats
2W - 4L
1,550 SR
Queue Stats
6W - 20L
1,145 Elo+
Party 1
Medusa
Medusa
John_Leggins
Medusa
Level 29
God Stats
0W - 1L
1,289 SR
Queue Stats
6W - 18L
1,201 Elo+
Party 1
Ra
Ra
NumberOneScrub24
Ra
Level 60
God Stats
0W - 3L
1,348 SR
Queue Stats
6W - 19L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FineAlright
Ao Kuang
17
23 / 0 / 3
12,485
1,249
20,135
14,960
5,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
SpartanARMY2000
Charybdis
16
3 / 0 / 16
10,069
1,007
6,635
6,342
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 12
8,548
855
5,291
7,221
3,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DemocracyDaddy74
Jormungandr
12
2 / 9 / 1
7,582
758
10,071
15,933
12,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
10
0 / 9 / 2
6,726
673
2,668
11,107
3,449
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 8 / 1
7,426
743
3,419
9,805
2,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
26
Kills
3
3
Deaths
26
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DemocracyDaddy74
Jormungandr
2
9
1
0.28
W
Ao Kuang
FineAlright
Ao Kuang
23
0
3
24.5
L
Medusa
0
9
2
0.11
L
1
8
1
0.19
W
Charybdis
SpartanARMY2000
Charybdis
3
0
16
11
W
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,061
Damage
16,158
28,523
Taken
36,845
11,929
Mitigated
17,717
13,985
Healing
1,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DemocracyDaddy74
Jormungandr
10,071
2,689
0
819
15,933
12,042
15
6,921
8,673
24,526
792
W
Ao Kuang
FineAlright
Ao Kuang
20,135
10,185
0
8,808
14,960
5,752
0
4,838
10,122
53,841
1,606
L
Medusa
2,668
1,332
0
350
11,107
3,449
0
7,486
3,384
0
13,770
L
3,419
592
284
303
9,805
2,226
0
5,388
4,258
15,286
0
W
Charybdis
SpartanARMY2000
Charybdis
6,635
4,965
0
2,800
6,342
2,190
2,288
3,654
2,688
0
31,744
W
5,291
912
0
2,377
7,221
3,987
992
4,670
2,486
0
20,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,102
Gold Earned
21,734
146
Minions Killed
74
0
Camps Cleared
0
536,638
Distance Traveled
444,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,582
758
24
2
0
143,547
0
W
Ao Kuang
12,485
1,249
57
6
0
211,909
0
L
Medusa
6,726
673
23
2
0
152,064
0
L
Ra
7,426
743
27
3
0
149,147
0
W
Charybdis
10,069
1,007
55
6
0
165,721
0
W
Chaac
8,548
855
34
3
0
159,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role