Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Night10light
Ymir
Level 54
God Stats
16W - 19L
1,495 SR
Queue Stats
209W - 234L
1,458 Elo+
Solo
Hachiman
Hachiman
Stealthems
Hachiman
Level 149
God Stats
6W - 9L
1,527 SR
Queue Stats
318W - 287L
1,546 Elo+
Solo
Arachne
Arachne
st0mpa
Arachne
Level 62
God Stats
43W - 24L
1,666 SR
Queue Stats
91W - 89L
1,544 Elo+
Solo
Mulan
Mulan
横扫千军
Mulan
Level 105
God Stats
83W - 83L
1,599 SR
Queue Stats
129W - 134L
1,532 Elo+
Solo
Team Averages
Level 91
1,557 SR
1,516 Elo+

VS

Team Averages
Level 128
1,544 SR
1,529 Elo+
Rama
Rama
B3nc2
Rama
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nike
Nike
Chxyan
Nike
Level 122
God Stats
1W - 3L
1,552 SR
Queue Stats
218W - 214L
1,488 Elo+
Solo
King Arthur
King Arthur
Parovka
King Arthur
Level 231
God Stats
11W - 20L
1,514 SR
Queue Stats
1,548W - 1,345L
1,530 Elo+
Party 1
Anubis
Anubis
Warriors__Anubis
Anubis
Level 123
God Stats
29W - 43L
1,475 SR
Queue Stats
225W - 226L
1,522 Elo+
Solo
Lancelot
Lancelot
lRainz
Lancelot
Level 128
God Stats
1W - 2L
1,681 SR
Queue Stats
501W - 391L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
2 / 0 / 2
4,594
766
2,125
2,029
505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
1 / 1 / 1
4,289
715
784
2,638
1,280
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hachiman
Stealthems
Hachiman
7
1 / 1 / 1
4,416
736
2,072
2,873
633
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
st0mpa
Arachne
8
4 / 0 / 2
4,860
810
3,043
4,728
1,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 1 / 1
4,376
729
2,604
4,169
2,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
B3nc2
Rama
3
0 / 2 / 1
3,052
509
857
2,010
352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nike
Chxyan
Nike
7
0 / 1 / 1
3,775
629
2,275
4,985
2,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Parovka
King Arthur
7
1 / 1 / 1
3,873
646
1,196
4,451
1,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 2 / 0
3,968
661
206
3,361
1,415
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
lRainz
Lancelot
8
2 / 2 / 1
4,390
732
3,542
4,631
1,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
8
Kills
3
3
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
2
3
L
Rama
B3nc2
Rama
0
2
1
0.25
L
Nike
Chxyan
Nike
0
1
1
0.5
W
1
1
1
1.5
L
King Arthur
Parovka
King Arthur
1
1
1
1.5
W
Hachiman
Stealthems
Hachiman
1
1
1
1.5
L
0
2
0
0
L
Lancelot
lRainz
Lancelot
2
2
1
1.25
W
Arachne
st0mpa
Arachne
4
0
2
5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,628
Damage
8,076
16,437
Taken
19,438
5,810
Mitigated
6,985
6,915
Healing
4,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,125
110
682
1,550
2,029
505
0
206
1,823
19,750
1,135
L
Rama
B3nc2
Rama
857
775
0
508
2,010
352
0
0
2,010
0
4,362
L
Nike
Chxyan
Nike
2,275
340
0
2,078
4,985
2,005
0
0
4,985
0
20,124
W
784
130
0
343
2,638
1,280
234
0
2,638
6,893
2,400
L
King Arthur
Parovka
King Arthur
1,196
299
0
750
4,451
1,331
0
482
3,969
0
22,095
W
Hachiman
Stealthems
Hachiman
2,072
1,335
0
1,255
2,873
633
1,197
0
2,873
0
25,977
L
206
0
0
830
3,361
1,415
0
1,076
2,285
28,045
0
L
Lancelot
lRainz
Lancelot
3,542
745
0
475
4,631
1,882
0
910
3,721
0
22,988
W
Arachne
st0mpa
Arachne
3,043
1,521
0
2,533
4,728
1,167
0
0
4,728
0
19,550
W
2,604
502
0
552
4,169
2,225
0
0
3,842
0
25,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,535
Gold Earned
19,058
189
Minions Killed
187
0
Camps Cleared
0
627,246
Distance Traveled
592,509
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
4,594
766
34
6
0
118,790
0
L
Rama
3,052
509
10
2
0
64,671
0
L
Nike
3,775
629
33
6
0
121,543
0
W
Ymir
4,289
715
10
2
0
105,752
1
L
King Arthur
3,873
646
46
8
0
129,816
0
W
Hachiman
4,416
736
49
8
0
109,727
0
L
Anubis
3,968
661
48
8
0
117,076
0
L
Lancelot
4,390
732
50
8
0
159,403
0
W
Arachne
4,860
810
42
7
0
159,943
1
W
Mulan
4,376
729
54
9
0
133,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role