Player Matchup

Sobek
Sobek
Dahnik
Sobek
Level 126
God Stats
3W - 0L
1,837 SR
Queue Stats
171W - 163L
1,543 Elo+
Solo
Anubis
Anubis
Hotshot517
Anubis
Level 156
God Stats
8W - 7L
1,472 SR
Queue Stats
241W - 258L
1,485 Elo+
Party 1
Cerberus
Cerberus
JohnnyBlazeTV
Cerberus
Level 145
God Stats
2W - 0L
1,437 SR
Queue Stats
155W - 156L
1,499 Elo+
Party 1
Bastet
Bastet
TheDominator424
Bastet
Level 134
God Stats
2W - 2L
1,486 SR
Queue Stats
129W - 139L
1,464 Elo+
Party 1
Hachiman
Hachiman
WrecksUm
Hachiman
Level 29
God Stats
2W - 4L
1,272 SR
Queue Stats
74W - 98L
1,428 Elo+
Party 1
Team Averages
Level 118
1,501 SR
1,484 Elo+

VS

Team Averages
Level 116
1,559 SR
1,491 Elo+
Ao Kuang
Ao Kuang
DemonHIdeki
Ao Kuang
Level 108
God Stats
3W - 2L
1,586 SR
Queue Stats
98W - 111L
1,525 Elo+
Party 2
Ishtar
Ishtar
RachelRosie88
Ishtar
Level 117
God Stats
0W - 2L
1,327 SR
Queue Stats
197W - 182L
1,525 Elo+
Party 2
Bacchus
Bacchus
Tassee4
Bacchus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,404 Elo+
Solo
Neith
Neith
anymean
Neith
Level 145
God Stats
3W - 1L
1,881 SR
Queue Stats
155W - 148L
1,478 Elo+
Solo
Erlang Shen
Erlang Shen
skoots7
Erlang Shen
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 57L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dahnik
Sobek
15
4 / 6 / 15
9,335
849
6,007
16,999
18,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Hotshot517
Anubis
17
12 / 5 / 14
10,798
982
16,890
8,929
5,217
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
JohnnyBlazeTV
Cerberus
14
1 / 3 / 19
8,561
778
6,049
12,190
11,005
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

17
7 / 1 / 16
10,039
913
14,293
10,727
4,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
WrecksUm
Hachiman
17
5 / 2 / 15
10,002
909
11,172
7,988
3,244
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DemonHIdeki
Ao Kuang
16
9 / 4 / 5
10,082
917
9,159
11,802
5,914
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 8 / 8
8,292
754
7,994
11,741
4,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Tassee4
Bacchus
14
2 / 6 / 12
9,205
837
6,578
16,223
16,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
anymean
Neith
15
4 / 5 / 9
9,182
835
14,044
11,311
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Erlang Shen
skoots7
Erlang Shen
13
0 / 6 / 11
8,396
763
7,354
12,905
10,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
62
29
Kills
17
17
Deaths
29
79
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sobek
Dahnik
Sobek
4
6
15
1.92
L
Ao Kuang
DemonHIdeki
Ao Kuang
9
4
5
2.88
W
Anubis
Hotshot517
Anubis
12
5
14
3.8
W
Cerberus
JohnnyBlazeTV
Cerberus
1
3
19
3.5
L
2
8
8
0.75
L
Bacchus
Tassee4
Bacchus
2
6
12
1.33
W
7
1
16
15
W
Hachiman
WrecksUm
Hachiman
5
2
15
6.25
L
Neith
anymean
Neith
4
5
9
1.7
L
Erlang Shen
skoots7
Erlang Shen
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,411
Damage
45,129
56,833
Taken
63,982
42,506
Mitigated
41,136
19,384
Healing
11,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Dahnik
Sobek
6,007
430
579
2,776
16,999
18,382
161
3,340
13,351
10,299
24
L
Ao Kuang
DemonHIdeki
Ao Kuang
9,159
2,375
1,168
3,913
11,802
5,914
97
3,840
7,962
11,498
0
W
Anubis
Hotshot517
Anubis
16,890
543
644
399
8,929
5,217
1,671
2,481
6,406
32,023
1,357
W
Cerberus
JohnnyBlazeTV
Cerberus
6,049
627
1,391
4,432
12,190
11,005
24
3,767
8,245
11,956
0
L
7,994
5,656
39
317
11,741
4,362
505
6,459
5,282
0
15,104
L
Bacchus
Tassee4
Bacchus
6,578
427
400
1,316
16,223
16,650
376
9,037
7,186
11,684
0
W
14,293
3,413
1,604
4,623
10,727
4,658
1,961
3,608
6,926
0
24,314
W
Hachiman
WrecksUm
Hachiman
11,172
5,550
226
2,710
7,988
3,244
2,979
2,541
5,377
0
23,971
L
Neith
anymean
Neith
14,044
5,485
212
2,007
11,311
4,161
2,050
5,033
6,278
0
29,574
L
Erlang Shen
skoots7
Erlang Shen
7,354
2,663
261
1,865
12,905
10,049
852
4,284
8,621
0
16,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,735
Gold Earned
45,157
129
Minions Killed
91
0
Camps Cleared
0
975,491
Distance Traveled
907,275
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,335
849
5
0
0
193,848
0
L
Ao Kuang
10,082
917
9
1
0
210,791
0
W
Anubis
10,798
982
44
4
0
176,545
0
W
Cerberus
8,561
778
26
2
0
177,890
0
L
Ishtar
8,292
754
18
2
0
154,443
0
L
Bacchus
9,205
837
10
1
0
195,635
0
W
Bastet
10,039
913
26
2
0
255,045
0
W
Hachiman
10,002
909
28
3
0
172,163
0
L
Neith
9,182
835
33
3
0
166,428
0
L
Erlang Shen
8,396
763
21
2
0
179,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role