Player Matchup

Agni
Agni
Desidirius
Agni
Level 48
God Stats
6W - 13L
1,228 SR
Queue Stats
93W - 78L
1,458 Elo+
Party 3
Cthulhu
Cthulhu
GigglesTheCIown
Cthulhu
Level 169
God Stats
19W - 21L
1,468 SR
Queue Stats
474W - 457L
1,456 Elo+
Solo
Neith
Neith
MoldorSMITE
Neith
Level 28
God Stats
3W - 3L
1,642 SR
Queue Stats
9W - 9L
1,445 Elo+
Party 2
Guan Yu
Guan Yu
Soup4Mario3463
Guan Yu
Level 49
God Stats
1W - 1L
1,711 SR
Queue Stats
20W - 16L
1,525 Elo+
Party 2
Aphrodite
Aphrodite
ghostlyvinyl
Aphrodite
Level 96
God Stats
8W - 10L
1,355 SR
Queue Stats
19W - 31L
1,358 Elo+
Party 3
Team Averages
Level 78
1,481 SR
1,448 Elo+

VS

Team Averages
Level 82
1,544 SR
1,456 Elo+
Charybdis
Charybdis
Aegiside
Charybdis
Level 160
God Stats
3W - 5L
1,629 SR
Queue Stats
22W - 28L
1,428 Elo+
Party 4
Athena
Athena
HyenaOnCracc
Athena
Level 32
God Stats
1W - 4L
1,425 SR
Queue Stats
16W - 23L
1,405 Elo+
Party 4
Janus
Janus
Luh_Banks
Janus
Level 107
God Stats
0W - 1L
1,726 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ben1059
Gilgamesh
Level 5
God Stats
0W - 1L
1,704 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
marineboisquishy
Da Ji
Level 104
God Stats
0W - 1L
1,238 SR
Queue Stats
1W - 3L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 6
8,165
1,021
8,847
6,566
1,953
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 0 / 10
8,948
1,119
8,702
7,223
4,691
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 1 / 7
7,939
992
7,083
6,278
2,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
2 / 1 / 10
7,695
962
7,274
9,105
8,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Aphrodite
ghostlyvinyl
Aphrodite
13
1 / 0 / 7
7,647
956
3,931
5,289
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aegiside
Charybdis
13
1 / 1 / 1
7,364
921
6,419
6,712
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
12
0 / 3 / 2
7,204
901
1,957
10,339
6,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Luh_Banks
Janus
13
2 / 6 / 1
7,513
939
9,889
7,413
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
ben1059
Gilgamesh
12
1 / 3 / 0
7,007
876
4,788
11,241
7,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
0 / 4 / 1
6,793
849
3,962
6,884
2,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
17
Kills
4
4
Deaths
17
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Aegiside
Charybdis
1
1
1
1.5
W
4
2
6
3.5
W
6
0
10
11
L
Athena
0
3
2
0.33
L
Janus
Luh_Banks
Janus
2
6
1
0.42
W
4
1
7
7.5
W
2
1
10
7
L
Gilgamesh
ben1059
Gilgamesh
1
3
0
0.33
W
Aphrodite
ghostlyvinyl
Aphrodite
1
0
7
4.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,837
Damage
27,015
34,461
Taken
42,589
19,562
Mitigated
21,353
15,210
Healing
5,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Aegiside
Charybdis
6,419
2,060
0
2,275
6,712
1,840
0
2,585
3,888
0
32,032
W
8,847
1,752
0
2,016
6,566
1,953
212
1,832
4,389
19,347
22
W
8,702
223
114
2,883
7,223
4,691
361
3,086
3,622
30,481
785
L
Athena
1,957
214
1,336
684
10,339
6,415
0
4,548
5,503
6,049
0
L
Janus
Luh_Banks
Janus
9,889
197
0
426
7,413
2,315
271
4,037
3,233
17,377
387
W
7,083
2,249
0
1,457
6,278
2,072
1,458
2,110
3,833
0
15,605
W
7,274
920
474
2,300
9,105
8,739
272
1,471
7,372
0
12,355
L
Gilgamesh
ben1059
Gilgamesh
4,788
1,379
0
450
11,241
7,945
0
6,050
4,914
0
12,477
W
Aphrodite
ghostlyvinyl
Aphrodite
3,931
646
2,971
2,995
5,289
2,107
586
1,884
3,139
16,558
238
L
3,962
503
0
316
6,884
2,838
0
3,619
3,088
0
11,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,394
Gold Earned
35,881
166
Minions Killed
123
0
Camps Cleared
0
882,492
Distance Traveled
799,334
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,364
921
55
7
0
158,036
0
W
Agni
8,165
1,021
23
3
0
174,700
0
W
Cthulhu
8,948
1,119
64
8
0
185,935
0
L
Athena
7,204
901
6
1
0
174,618
0
L
Janus
7,513
939
28
4
0
155,573
0
W
Neith
7,939
992
29
4
0
158,803
0
W
Guan Yu
7,695
962
12
2
0
185,052
0
L
Gilgamesh
7,007
876
14
2
0
179,178
0
W
Aphrodite
7,647
956
38
5
0
178,002
0
L
Da Ji
6,793
849
20
3
0
131,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role