Player Matchup

Artemis
Artemis
 
Artemis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BostonThotPatrol
King Arthur
Level 108
God Stats
5W - 8L
1,550 SR
Queue Stats
15W - 14L
1,554 Elo+
Party 2
Bakasura
Bakasura
SpreaderOfCheeks
Bakasura
Level 145
God Stats
3W - 8L
1,439 SR
Queue Stats
345W - 300L
1,569 Elo+
Party 2
Janus
Janus
biniesta
Janus
Level 108
God Stats
5W - 2L
1,624 SR
Queue Stats
148W - 119L
1,552 Elo+
Party 2
Sylvanus
Sylvanus
ianpog
Sylvanus
Level 107
God Stats
4W - 13L
1,345 SR
Queue Stats
210W - 183L
1,536 Elo+
Party 2
Team Averages
Level 122
1,491 SR
1,542 Elo+

VS

Team Averages
Level 113
1,657 SR
1,551 Elo+
Ix Chel
Ix Chel
BigPapaStaIin
Ix Chel
Level 86
God Stats
3W - 5L
1,488 SR
Queue Stats
90W - 73L
1,560 Elo+
Party 1
Cernunnos
Cernunnos
Caronte1711
Cernunnos
Level 65
God Stats
3W - 0L
1,811 SR
Queue Stats
43W - 23L
1,591 Elo+
Solo
Cu Chulainn
Cu Chulainn
HouseKelly
Cu Chulainn
Level 106
God Stats
45W - 28L
1,658 SR
Queue Stats
140W - 125L
1,559 Elo+
Party 1
Fafnir
Fafnir
SaikoRize
Fafnir
Level 106
God Stats
2W - 0L
1,729 SR
Queue Stats
131W - 125L
1,526 Elo+
Solo
Chaac
Chaac
xIIDARKUSIIx
Chaac
Level 200
God Stats
72W - 61L
1,599 SR
Queue Stats
554W - 514L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
5 / 6 / 3
8,612
507
8,207
12,764
5,015
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

King Arthur
BostonThotPatrol
King Arthur
13
2 / 2 / 5
7,614
448
8,441
16,564
14,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
5 / 5 / 6
8,709
512
11,451
16,020
7,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Janus
biniesta
Janus
15
4 / 5 / 2
9,092
535
10,478
9,362
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
ianpog
Sylvanus
11
1 / 5 / 7
7,203
424
6,713
16,518
13,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
16
5 / 5 / 5
9,821
578
11,400
9,921
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Caronte1711
Cernunnos
17
7 / 4 / 3
10,248
603
14,982
17,372
5,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
HouseKelly
Cu Chulainn
16
6 / 0 / 2
10,673
628
12,551
13,539
7,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
SaikoRize
Fafnir
12
1 / 3 / 6
8,763
515
4,255
15,839
16,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 5 / 7
9,482
558
10,889
15,239
10,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
46
17
Kills
23
23
Deaths
17
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
5
6
3
1.08
W
Ix Chel
5
5
5
1.5
L
King Arthur
BostonThotPatrol
King Arthur
2
2
5
2.25
W
Cernunnos
Caronte1711
Cernunnos
7
4
3
2.13
W
Cu Chulainn
HouseKelly
Cu Chulainn
6
0
2
7
W
Fafnir
SaikoRize
Fafnir
1
3
6
1.33
L
5
5
6
1.6
L
Janus
biniesta
Janus
4
5
2
1
L
Sylvanus
ianpog
Sylvanus
1
5
7
0.9
W
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,290
Damage
54,077
71,228
Taken
71,910
43,945
Mitigated
41,109
15,867
Healing
20,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,207
3,464
0
1,408
12,764
5,015
545
2,377
10,285
0
44,940
W
Ix Chel
11,400
766
524
1,429
9,921
2,763
122
4,874
4,563
70,529
910
L
King Arthur
BostonThotPatrol
King Arthur
8,441
1,926
0
5,487
16,564
14,598
64
2,511
13,939
0
38,575
W
Cernunnos
Caronte1711
Cernunnos
14,982
6,719
0
7,519
17,372
5,051
2,154
3,873
12,507
0
102,286
W
Cu Chulainn
HouseKelly
Cu Chulainn
12,551
1,909
0
1,985
13,539
7,134
206
1,810
11,315
1,061
72,915
W
Fafnir
SaikoRize
Fafnir
4,255
652
0
6,422
15,839
16,075
249
4,410
10,457
15,282
2,107
L
11,451
6,738
0
3,683
16,020
7,236
0
1,875
14,039
0
52,597
L
Janus
biniesta
Janus
10,478
444
0
753
9,362
3,505
0
3,971
5,155
67,116
0
L
Sylvanus
ianpog
Sylvanus
6,713
2,342
1,106
3,430
16,518
13,591
243
4,749
11,435
24,882
11,282
W
10,889
877
0
3,110
15,239
10,086
0
2,362
11,942
0
57,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,230
Gold Earned
48,987
422
Minions Killed
502
0
Camps Cleared
0
1,612,799
Distance Traveled
1,607,136
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,612
507
74
4
0
301,304
0
W
Ix Chel
9,821
578
122
7
0
306,602
2
L
King Arthur
7,614
448
57
3
0
333,566
0
W
Cernunnos
10,248
603
148
9
0
293,943
4
W
Cu Chulainn
10,673
628
123
7
0
307,771
7
W
Fafnir
8,763
515
21
1
0
342,347
1
L
Bakasura
8,709
512
101
6
0
354,953
1
L
Janus
9,092
535
138
8
0
341,214
0
L
Sylvanus
7,203
424
52
3
0
281,762
5
W
Chaac
9,482
558
88
5
0
356,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role