Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
FuIIStop
Sobek
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,499 Elo+
Party 1
Ra
Ra
MxMPrime
Ra
Level 157
God Stats
2W - 2L
1,769 SR
Queue Stats
195W - 93L
1,705 Elo+
Party 1
Team Averages
Level 148
1,554 SR
1,541 Elo+

VS

Team Averages
Level 106
1,642 SR
1,549 Elo+
Hachiman
Hachiman
 
Hachiman
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Audrey12guyet
Set
Level 66
God Stats
0W - 1L
1,733 SR
Queue Stats
53W - 54L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
Hlzyzptlk
Baron Samedi
Level 45
God Stats
2W - 13L
1,781 SR
Queue Stats
9W - 15L
1,855 Elo+
Solo
Hera
Hera
OffChaos
Hera
Level 128
God Stats
21W - 17L
1,632 SR
Queue Stats
212W - 214L
1,452 Elo+
Solo
Ratatoskr
Ratatoskr
Winter8251
Ratatoskr
Level 149
God Stats
8W - 11L
1,565 SR
Queue Stats
624W - 617L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
6 / 0 / 12
7,437
1,487
6,705
1,394
533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 0 / 18
7,028
1,406
5,221
1,890
1,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
 
Thanatos
12
6 / 1 / 10
6,868
1,374
4,677
3,672
1,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
FuIIStop
Sobek
12
3 / 0 / 17
7,285
1,457
3,580
6,140
6,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
5 / 1 / 13
6,895
1,379
5,606
3,242
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

409

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 4 / 1
5,500
1,100
3,244
6,196
1,536
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 6 / 0
5,387
1,077
975
6,336
2,830
Heavy Mace

Heavy Mace

+30
Physical Power

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baron Samedi
Hlzyzptlk
Baron Samedi
10
0 / 6 / 2
5,416
1,083
3,070
7,536
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hera
10
0 / 2 / 0
5,300
1,060
330
1,990
492
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
Winter8251
Ratatoskr
10
2 / 3 / 0
6,240
1,248
4,571
7,253
1,993
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
5
21
Kills
2
2
Deaths
21
70
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
0
12
12
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
18
10
W
Thanatos
 
Thanatos
6
1
10
11
L
Hachiman
 
Hachiman
0
4
1
0.13
L
0
6
0
0
W
Sobek
FuIIStop
Sobek
3
0
17
11.5
L
Baron Samedi
Hlzyzptlk
Baron Samedi
0
6
2
0.17
W
5
1
13
11.5
L
Hera
0
2
0
0
L
Ratatoskr
Winter8251
Ratatoskr
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,789
Damage
12,190
16,338
Taken
29,311
10,264
Mitigated
9,363
5,941
Healing
1,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,705
1,914
0
200
1,394
533
0
140
1,254
0
13,424
W
Ah Muzen Cab
 
Ah Muzen Cab
5,221
1,715
0
327
1,890
1,004
0
211
1,679
0
14,095
W
Thanatos
 
Thanatos
4,677
1,018
0
2,657
3,672
1,479
0
289
3,383
0
9,686
L
Hachiman
 
Hachiman
3,244
2,497
0
0
6,196
1,536
0
1,605
4,591
0
10,744
L
975
391
0
80
6,336
2,830
0
1,669
4,667
0
7,071
W
Sobek
FuIIStop
Sobek
3,580
289
0
1,431
6,140
6,031
0
2,241
3,899
5,822
0
L
Baron Samedi
Hlzyzptlk
Baron Samedi
3,070
341
181
792
7,536
2,512
0
2,494
5,042
10,221
0
W
5,606
804
852
474
3,242
1,217
0
519
2,723
20,700
1,465
L
Hera
330
37
0
0
1,990
492
0
854
1,136
6,074
0
L
Ratatoskr
Winter8251
Ratatoskr
4,571
422
0
406
7,253
1,993
0
2,412
4,791
0
12,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,513
Gold Earned
27,843
99
Minions Killed
87
5
Camps Cleared
3
523,118
Distance Traveled
379,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,437
1,487
21
4
0
100,492
0
W
Ah Muzen Cab
7,028
1,406
17
3
0
100,396
0
W
Thanatos
6,868
1,374
15
3
2
110,611
0
L
Hachiman
5,500
1,100
17
3
1
79,515
0
L
Set
5,387
1,077
4
1
0
63,153
0
W
Sobek
7,285
1,457
3
1
1
109,417
0
L
Baron Samedi
5,416
1,083
27
5
0
76,014
0
W
Ra
6,895
1,379
43
9
2
102,202
0
L
Hera
5,300
1,060
10
2
1
53,625
0
L
Ratatoskr
6,240
1,248
29
6
1
106,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role