Player Matchup

Awilix
Awilix
FrostyBomb
Awilix
Level 208
God Stats
1W - 1L
1,924 SR
Queue Stats
212W - 197L
1,604 Elo+
Party 2
Hel
Hel
Soldbymagic
Hel
Level 158
God Stats
1W - 3L
1,721 SR
Queue Stats
5W - 12L
1,413 Elo+
Party 3
Sobek
Sobek
Thebuttcrust
Sobek
Level 172
God Stats
9W - 6L
1,741 SR
Queue Stats
188W - 161L
1,607 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
VLoneWolf
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,721 Elo+
Party 3
Medusa
Medusa
monsteradd
Medusa
Level 155
God Stats
12W - 13L
1,616 SR
Queue Stats
216W - 191L
1,601 Elo+
Party 2
Team Averages
Level 140
1,700 SR
1,589 Elo+

VS

Team Averages
Level 156
1,565 SR
1,540 Elo+
Izanami
Izanami
Ragnarbreak
Izanami
Level 182
God Stats
9W - 2L
1,815 SR
Queue Stats
418W - 371L
1,551 Elo+
Solo
Ratatoskr
Ratatoskr
TheDaveeed
Ratatoskr
Level 153
God Stats
8W - 3L
1,530 SR
Queue Stats
207W - 191L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
cr0s77
Gilgamesh
Level 158
God Stats
8W - 13L
1,399 SR
Queue Stats
321W - 322L
1,503 Elo+
Solo
Xing Tian
Xing Tian
rihot23
Xing Tian
Level 128
God Stats
3W - 0L
1,892 SR
Queue Stats
400W - 367L
1,551 Elo+
Solo
Raijin
Raijin
xavier9989
Raijin
Level 159
God Stats
1W - 1L
1,191 SR
Queue Stats
273W - 254L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
FrostyBomb
Awilix
14
3 / 2 / 2
8,075
538
8,625
9,361
3,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 13 / 0
7,019
468
2,113
12,429
4,090
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 4 / 8
8,985
599
12,118
19,253
16,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
VLoneWolf
Morgan Le Fay
11
1 / 12 / 3
7,276
485
5,699
13,425
3,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
monsteradd
Medusa
17
9 / 2 / 2
10,544
703
10,423
9,880
6,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ragnarbreak
Izanami
16
1 / 7 / 1
9,221
615
7,678
12,243
3,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
TheDaveeed
Ratatoskr
16
13 / 0 / 3
10,209
681
13,526
13,143
13,567
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Gilgamesh
cr0s77
Gilgamesh
16
8 / 2 / 0
9,215
614
9,231
12,405
5,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xing Tian
rihot23
Xing Tian
14
2 / 4 / 8
8,141
543
6,646
13,648
10,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
xavier9989
Raijin
15
9 / 4 / 5
9,188
613
11,653
11,794
3,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
17
Kills
33
33
Deaths
17
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Awilix
FrostyBomb
Awilix
3
2
2
2
W
Izanami
Ragnarbreak
Izanami
1
7
1
0.21
L
0
13
0
0
W
Ratatoskr
TheDaveeed
Ratatoskr
13
0
3
14.5
L
4
4
8
2
L
Morgan Le Fay
VLoneWolf
Morgan Le Fay
1
12
3
0.21
W
Gilgamesh
cr0s77
Gilgamesh
8
2
0
4
L
Medusa
monsteradd
Medusa
9
2
2
5
W
Xing Tian
rihot23
Xing Tian
2
4
8
1.5
W
Raijin
xavier9989
Raijin
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,978
Damage
48,734
64,348
Taken
63,233
34,919
Mitigated
37,713
14,567
Healing
14,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
FrostyBomb
Awilix
8,625
4,145
0
298
9,361
3,892
0
1,700
7,587
0
77,383
W
Izanami
Ragnarbreak
Izanami
7,678
4,731
0
3,599
12,243
3,851
868
1,736
10,507
0
84,121
L
2,113
166
276
2,386
12,429
4,090
0
388
12,041
39,309
2,296
W
Ratatoskr
TheDaveeed
Ratatoskr
13,526
3,496
0
5,781
13,143
13,567
29
2,508
10,623
642
69,594
L
12,118
1,349
0
7,179
19,253
16,961
0
6,188
12,787
32,560
2,134
L
Morgan Le Fay
VLoneWolf
Morgan Le Fay
5,699
538
0
1,219
13,425
3,876
350
7,408
5,445
33,645
0
W
Gilgamesh
cr0s77
Gilgamesh
9,231
2,576
0
818
12,405
5,536
0
3,600
8,735
0
76,474
L
Medusa
monsteradd
Medusa
10,423
6,032
0
3,209
9,880
6,100
508
1,816
8,022
0
88,503
W
Xing Tian
rihot23
Xing Tian
6,646
362
0
1,811
13,648
10,867
124
4,629
8,909
26,148
0
W
Raijin
xavier9989
Raijin
11,653
1,028
0
2,951
11,794
3,892
19
6,163
5,307
59,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,899
Gold Earned
45,974
446
Minions Killed
511
0
Camps Cleared
0
1,467,253
Distance Traveled
1,625,593
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,075
538
119
8
0
352,256
0
W
Izanami
9,221
615
161
11
0
283,166
2
L
Hel
7,019
468
74
5
0
262,947
0
W
Ratatoskr
10,209
681
106
7
0
375,057
0
L
Sobek
8,985
599
43
3
0
311,489
0
L
Morgan Le Fay
7,276
485
57
4
0
258,973
0
W
Gilgamesh
9,215
614
121
8
0
346,702
0
L
Medusa
10,544
703
153
10
0
281,588
0
W
Xing Tian
8,141
543
27
2
0
330,759
0
W
Raijin
9,188
613
96
6
0
289,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role