Player Matchup

Anhur
Anhur
 
Anhur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Drimell
Achilles
Level 151
God Stats
14W - 10L
1,502 SR
Queue Stats
282W - 244L
1,559 Elo+
Solo
Persephone
Persephone
FlyingCluchmen
Persephone
Level 160
God Stats
1W - 0L
1,531 SR
Queue Stats
153W - 148L
1,569 Elo+
Party 1
Ao Kuang
Ao Kuang
Scrunchybuns
Ao Kuang
Level 146
God Stats
105W - 73L
1,627 SR
Queue Stats
297W - 279L
1,513 Elo+
Party 1
Bastet
Bastet
Taillow500
Bastet
Level 155
God Stats
3W - 4L
1,444 SR
Queue Stats
216W - 194L
1,504 Elo+
Solo
Team Averages
Level 147
1,521 SR
1,529 Elo+

VS

Team Averages
Level 135
1,562 SR
1,544 Elo+
Ah Puch
Ah Puch
Big IVIR
Ah Puch
Level 140
God Stats
24W - 21L
1,595 SR
Queue Stats
45W - 53L
1,467 Elo+
Solo
Pele
Pele
DAVISFAM215
Pele
Level 133
God Stats
20W - 19L
1,559 SR
Queue Stats
97W - 130L
1,514 Elo+
Party 2
Medusa
Medusa
Eutebrol
Medusa
Level 65
God Stats
1W - 1L
1,445 SR
Queue Stats
1W - 1L
1,690 Elo+
Solo
Thor
Thor
airhercules4006
Thor
Level 253
God Stats
2W - 4L
1,586 SR
Queue Stats
311W - 304L
1,521 Elo+
Solo
Cthulhu
Cthulhu
udreadduck
Cthulhu
Level 86
God Stats
10W - 7L
1,625 SR
Queue Stats
322W - 316L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
2 / 0 / 2
3,922
654
4,034
4,201
979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
Drimell
Achilles
8
2 / 0 / 1
4,889
815
921
2,037
1,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
FlyingCluchmen
Persephone
7
0 / 0 / 0
3,752
625
771
2,322
582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Scrunchybuns
Ao Kuang
7
2 / 2 / 2
3,926
654
2,518
5,636
1,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
Taillow500
Bastet
5
1 / 2 / 3
3,514
586
4,127
4,992
2,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Big IVIR
Ah Puch
8
0 / 0 / 0
4,351
725
2,420
1,721
381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
3 / 3 / 1
3,878
646
2,697
5,701
1,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Medusa
Eutebrol
Medusa
7
0 / 1 / 2
3,658
610
1,667
3,290
611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 1 / 0
2,930
488
349
1,267
349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
udreadduck
Cthulhu
5
1 / 2 / 2
3,725
621
3,470
6,609
1,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
7
Kills
4
4
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
2
3
L
Ah Puch
Big IVIR
Ah Puch
0
0
0
0
L
3
3
1
1.17
W
Achilles
Drimell
Achilles
2
0
1
2.5
L
Medusa
Eutebrol
Medusa
0
1
2
1
W
Persephone
FlyingCluchmen
Persephone
0
0
0
0
W
Ao Kuang
Scrunchybuns
Ao Kuang
2
2
2
1.5
W
Bastet
Taillow500
Bastet
1
2
3
1.25
L
0
1
0
0
L
Cthulhu
udreadduck
Cthulhu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,371
Damage
10,603
19,188
Taken
18,588
6,362
Mitigated
4,308
9,219
Healing
5,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,034
1,964
0
1,986
4,201
979
0
1,560
2,641
0
21,436
L
Ah Puch
Big IVIR
Ah Puch
2,420
0
0
749
1,721
381
0
992
638
26,426
634
L
2,697
547
0
817
5,701
1,457
0
1,532
4,096
0
17,292
W
Achilles
Drimell
Achilles
921
197
0
1,612
2,037
1,278
0
0
2,037
1,437
20,875
L
Medusa
Eutebrol
Medusa
1,667
818
0
500
3,290
611
0
0
3,290
0
17,864
W
Persephone
FlyingCluchmen
Persephone
771
46
0
962
2,322
582
0
1,330
992
13,597
0
W
Ao Kuang
Scrunchybuns
Ao Kuang
2,518
712
0
3,209
5,636
1,275
0
1,335
4,301
20,240
0
W
Bastet
Taillow500
Bastet
4,127
896
0
1,450
4,992
2,248
0
1,595
3,397
0
8,257
L
349
86
0
319
1,267
349
0
0
1,211
0
4,157
L
Cthulhu
udreadduck
Cthulhu
3,470
676
674
2,008
6,609
1,510
0
634
5,975
10,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,003
Gold Earned
18,542
164
Minions Killed
151
0
Camps Cleared
0
638,073
Distance Traveled
562,361
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,922
654
31
5
0
122,367
1
L
Ah Puch
4,351
725
66
11
0
128,195
3
L
Pele
3,878
646
29
5
0
140,150
0
W
Achilles
4,889
815
51
9
0
107,726
0
L
Medusa
3,658
610
35
6
0
136,171
1
W
Persephone
3,752
625
35
6
0
132,696
1
W
Ao Kuang
3,926
654
39
7
0
126,153
1
W
Bastet
3,514
586
8
1
0
149,131
0
L
Thor
2,930
488
8
1
0
28,645
0
L
Cthulhu
3,725
621
13
2
0
129,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role