Player Matchup

Janus
Janus
GetBent7
Janus
Level 65
God Stats
1W - 0L
1,560 SR
Queue Stats
117W - 6L
2,005 Elo+
Party 1
Charon
Charon
RevisedMarrow29
Charon
Level 123
God Stats
2W - 0L
1,268 SR
Queue Stats
97W - 118L
1,412 Elo+
Solo
Danzaburou
Danzaburou
Tanbo
Danzaburou
Level 142
God Stats
9W - 0L
1,943 SR
Queue Stats
86W - 7L
1,972 Elo+
Party 1
Team Averages
Level 110
1,590 SR
1,796 Elo+

VS

Team Averages
Level 107
1,480 SR
1,409 Elo+
Kukulkan
Kukulkan
Iqvvql
Kukulkan
Level 106
God Stats
1W - 3L
1,527 SR
Queue Stats
1W - 3L
1,319 Elo+
Solo
Sylvanus
Sylvanus
Vanvirou
Sylvanus
Level 109
God Stats
11W - 12L
1,527 SR
Queue Stats
319W - 330L
1,428 Elo+
Solo
Hou Yi
Hou Yi
Velosão
Hou Yi
Level 106
God Stats
0W - 2L
1,388 SR
Queue Stats
86W - 70L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GetBent7
Janus
18
7 / 0 / 5
11,541
888
16,759
8,644
3,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

17
2 / 0 / 9
10,505
808
5,793
10,425
10,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Tanbo
Danzaburou
17
5 / 0 / 8
11,184
860
13,484
9,639
5,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Iqvvql
Kukulkan
13
0 / 7 / 0
8,297
638
4,301
12,254
3,739
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Vanvirou
Sylvanus
14
0 / 2 / 0
8,603
662
4,509
16,125
14,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hou Yi
Velosão
Hou Yi
13
0 / 5 / 0
8,187
630
6,670
12,209
4,067
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
14
Kills
0
0
Deaths
14
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
GetBent7
Janus
7
0
5
9.5
L
Kukulkan
Iqvvql
Kukulkan
0
7
0
0
W
2
0
9
6.5
W
Danzaburou
Tanbo
Danzaburou
5
0
8
9
L
Sylvanus
Vanvirou
Sylvanus
0
2
0
0
L
Hou Yi
Velosão
Hou Yi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,036
Damage
15,480
28,708
Taken
40,588
20,092
Mitigated
22,372
8,310
Healing
6,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
GetBent7
Janus
16,759
952
0
4,386
8,644
3,906
1,014
1,964
6,528
61,604
944
L
Kukulkan
Iqvvql
Kukulkan
4,301
232
0
250
12,254
3,739
0
7,980
3,668
26,944
0
W
5,793
557
0
0
10,425
10,456
880
2,269
7,832
21,708
1,274
W
Danzaburou
Tanbo
Danzaburou
13,484
3,458
0
3,924
9,639
5,730
1,120
3,657
5,562
0
46,025
L
Sylvanus
Vanvirou
Sylvanus
4,509
116
1,263
4,396
16,125
14,566
0
5,254
9,752
14,633
959
L
Hou Yi
Velosão
Hou Yi
6,670
2,466
0
658
12,209
4,067
0
7,626
4,013
0
24,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,230
Gold Earned
25,087
197
Minions Killed
110
0
Camps Cleared
0
781,862
Distance Traveled
682,735
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,541
888
96
7
0
278,400
0
L
Kukulkan
8,297
638
49
4
0
211,219
0
W
Charon
10,505
808
38
3
0
248,346
0
W
Danzaburou
11,184
860
63
5
0
255,116
0
L
Sylvanus
8,603
662
25
2
0
249,816
2
L
Hou Yi
8,187
630
36
3
0
221,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role