Player Matchup

Chernobog
Chernobog
AGO3 ALPHA
Chernobog
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FriskiestTiger
Morgan Le Fay
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 2
Sylvanus
Sylvanus
Sanchooooo3030
Sylvanus
Level 19
God Stats
0W - 2L
1,262 SR
Queue Stats
29W - 53L
1,243 Elo+
Solo
Nike
Nike
dinklesauce
Nike
Level 84
God Stats
9W - 6L
1,673 SR
Queue Stats
152W - 140L
1,471 Elo+
Solo
Arachne
Arachne
fain-dinosaur6
Arachne
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,256 Elo+
Party 2
Team Averages
Level 64
1,487 SR
1,296 Elo+

VS

Team Averages
Level 34
1,477 SR
1,365 Elo+
Nemesis
Nemesis
Artemio4085
Nemesis
Level 46
God Stats
2W - 2L
1,344 SR
Queue Stats
153W - 201L
1,425 Elo+
Solo
Hachiman
Hachiman
DrealReyJay
Hachiman
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,269 Elo+
Party 1
Hercules
Hercules
ItsNotPIuto
Hercules
Level 57
God Stats
3W - 4L
1,268 SR
Queue Stats
34W - 39L
1,430 Elo+
Solo
Ra
Ra
Slurpp45
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,269 Elo+
Party 1
Chaac
Chaac
garte_04
Chaac
Level 25
God Stats
4W - 0L
1,775 SR
Queue Stats
59W - 75L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AGO3 ALPHA
Chernobog
14
2 / 3 / 8
7,744
774
7,407
11,650
5,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
FriskiestTiger
Morgan Le Fay
13
2 / 4 / 9
7,596
760
7,769
10,025
4,448
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
14
1 / 0 / 8
7,452
745
4,983
7,925
5,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 1 / 12
8,474
847
13,222
13,385
11,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
7 / 4 / 4
8,323
832
5,926
12,111
6,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Artemio4085
Nemesis
15
2 / 1 / 10
8,230
823
7,689
9,411
8,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hachiman
DrealReyJay
Hachiman
13
0 / 4 / 7
7,104
710
6,732
7,231
2,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hercules
ItsNotPIuto
Hercules
14
3 / 3 / 6
8,274
827
5,715
9,529
8,770
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 5 / 3
8,182
818
7,851
7,219
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
garte_04
Chaac
16
5 / 1 / 4
8,752
875
17,185
13,740
13,703
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
42
14
Kills
12
12
Deaths
14
41
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AGO3 ALPHA
Chernobog
2
3
8
2
W
Nemesis
Artemio4085
Nemesis
2
1
10
7
W
Hachiman
DrealReyJay
Hachiman
0
4
7
0.88
L
Morgan Le Fay
FriskiestTiger
Morgan Le Fay
2
4
9
1.63
W
Hercules
ItsNotPIuto
Hercules
3
3
6
2
L
Sylvanus
1
0
8
5
W
2
5
3
0.7
L
2
1
12
8
L
7
4
4
2.25
W
Chaac
garte_04
Chaac
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,307
Damage
45,172
55,096
Taken
47,130
33,579
Mitigated
35,832
25,843
Healing
17,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AGO3 ALPHA
Chernobog
7,407
4,494
324
2,984
11,650
5,306
49
1,127
10,270
0
17,636
W
Nemesis
Artemio4085
Nemesis
7,689
2,828
922
2,588
9,411
8,447
32
3,232
6,179
0
13,645
W
Hachiman
DrealReyJay
Hachiman
6,732
2,591
0
0
7,231
2,597
417
1,607
5,624
0
13,201
L
Morgan Le Fay
FriskiestTiger
Morgan Le Fay
7,769
695
744
964
10,025
4,448
104
1,116
8,785
16,616
0
W
Hercules
ItsNotPIuto
Hercules
5,715
492
821
2,688
9,529
8,770
82
2,364
7,165
0
9,195
L
Sylvanus
4,983
1,202
8,748
4,267
7,925
5,202
0
1,306
6,409
9,830
339
W
7,851
744
3,203
1,008
7,219
2,315
47
2,011
5,208
20,932
0
L
13,222
1,436
1,748
1,928
13,385
11,866
0
2,311
10,875
1,445
29,842
L
5,926
3,540
781
3,355
12,111
6,757
73
1,758
10,226
0
11,340
W
Chaac
garte_04
Chaac
17,185
750
1,431
4,741
13,740
13,703
45
4,331
9,409
0
37,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,589
Gold Earned
40,542
97
Minions Killed
141
0
Camps Cleared
0
997,876
Distance Traveled
980,374
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,744
774
20
2
0
175,363
0
W
Nemesis
8,230
823
22
2
0
232,573
0
W
Hachiman
7,104
710
21
2
0
156,875
0
L
Morgan Le Fay
7,596
760
16
2
0
193,201
0
W
Hercules
8,274
827
10
1
0
187,529
0
L
Sylvanus
7,452
745
11
1
0
195,109
0
W
Ra
8,182
818
50
5
0
181,908
0
L
Nike
8,474
847
40
4
0
245,958
0
L
Arachne
8,323
832
10
1
0
188,245
0
W
Chaac
8,752
875
38
4
0
221,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role