Player Matchup

Izanami
Izanami
PollyPanda2013
Izanami
Level 60
God Stats
7W - 6L
1,235 SR
Queue Stats
9W - 15L
1,257 Elo+
Party 2
Loki
Loki
SerenityLeo
Loki
Level 14
God Stats
6W - 4L
1,458 SR
Queue Stats
9W - 15L
1,257 Elo+
Party 2
Agni
Agni
Szubszesztancia
Agni
Level 100
God Stats
2W - 1L
1,629 SR
Queue Stats
9W - 8L
1,544 Elo+
Party 1
Artemis
Artemis
ardra17
Artemis
Level 25
God Stats
3W - 3L
1,495 SR
Queue Stats
4W - 4L
1,470 Elo+
Party 1
Ymir
Ymir
mightysamurai
Ymir
Level 107
God Stats
2W - 1L
1,602 SR
Queue Stats
11W - 12L
1,501 Elo+
Party 1
Team Averages
Level 61
1,484 SR
1,406 Elo+

VS

Team Averages
Level 110
1,513 SR
1,509 Elo+
Mulan
Mulan
Rikudou-Rinne
Mulan
Level 125
God Stats
92W - 120L
1,470 SR
Queue Stats
278W - 314L
1,482 Elo+
Solo
Kukulkan
Kukulkan
SpongeBobSQP2021
Kukulkan
Level 148
God Stats
797W - 848L
1,503 SR
Queue Stats
886W - 965L
1,455 Elo+
Solo
Martichoras
Martichoras
pisaestelinha
Martichoras
Level 116
God Stats
8W - 6L
1,611 SR
Queue Stats
388W - 389L
1,512 Elo+
Solo
Cthulhu
Cthulhu
pokolo200
Cthulhu
Level 100
God Stats
3W - 6L
1,454 SR
Queue Stats
62W - 34L
1,616 Elo+
Solo
Anubis
Anubis
xShishio___
Anubis
Level 59
God Stats
143W - 129L
1,525 SR
Queue Stats
161W - 165L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 7
5,881
1,176
3,095
3,110
1,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 4 / 5
6,193
1,239
2,403
4,611
1,302
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
6 / 0 / 2
7,125
1,425
5,101
1,423
460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
ardra17
Artemis
11
1 / 1 / 2
5,883
1,177
3,392
4,285
1,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 6
6,877
1,375
4,945
5,766
4,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Team 1 Tickets

370

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
6,011
1,202
3,476
5,327
3,294
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
1 / 4 / 1
5,880
1,176
3,665
5,259
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
pisaestelinha
Martichoras
8
0 / 0 / 0
3,531
706
0
0
0
Cthulhu
pokolo200
Cthulhu
11
2 / 0 / 3
6,465
1,293
5,823
6,047
5,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
12
2 / 2 / 3
6,695
1,339
3,663
4,263
1,923
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
9
Kills
6
6
Deaths
9
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
1
3
4
1
W
1
4
5
0.88
L
1
4
1
0.38
W
6
0
2
7
W
Artemis
ardra17
Artemis
1
1
2
2
W
1
1
6
4
L
Martichoras
pisaestelinha
Martichoras
0
0
0
0
L
Cthulhu
pokolo200
Cthulhu
2
0
3
3.5
L
Anubis
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,936
Damage
16,627
19,195
Taken
20,896
8,926
Mitigated
12,058
3,164
Healing
1,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,095
2,137
0
316
3,110
1,058
0
2,382
728
0
11,893
L
3,476
633
96
322
5,327
3,294
0
1,287
3,878
0
7,025
W
2,403
470
0
15
4,611
1,302
0
3,387
1,224
417
7,282
L
3,665
326
0
842
5,259
1,319
0
3,036
2,017
8,270
0
W
5,101
340
0
140
1,423
460
0
819
604
13,192
0
W
Artemis
ardra17
Artemis
3,392
1,325
0
845
4,285
1,539
0
3,241
1,044
0
12,355
W
4,945
208
0
1,848
5,766
4,567
0
3,322
2,444
6,890
1,957
L
Martichoras
pisaestelinha
Martichoras
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
pokolo200
Cthulhu
5,823
519
0
154
6,047
5,522
0
2,313
3,534
17,003
0
L
Anubis
3,663
136
0
359
4,263
1,923
0
2,599
1,534
20,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,959
Gold Earned
28,582
95
Minions Killed
92
4
Camps Cleared
4
482,420
Distance Traveled
352,478
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,881
1,176
18
4
0
87,626
0
L
Mulan
6,011
1,202
6
1
0
68,737
0
W
Loki
6,193
1,239
12
2
2
97,565
0
L
Kukulkan
5,880
1,176
10
2
2
98,707
1
W
Agni
7,125
1,425
27
5
0
100,641
0
W
Artemis
5,883
1,177
25
5
1
95,884
0
W
Ymir
6,877
1,375
13
3
1
100,704
0
L
Martichoras
3,531
706
0
0
0
0
0
L
Cthulhu
6,465
1,293
24
5
2
98,659
0
L
Anubis
6,695
1,339
52
10
0
86,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role