Player Matchup

Hou Yi
Hou Yi
Batablue
Hou Yi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 128L
1,529 Elo+
Party 1
Bacchus
Bacchus
Borgstolfo
Bacchus
Level 106
God Stats
0W - 2L
1,767 SR
Queue Stats
50W - 54L
1,562 Elo+
Party 1
Guan Yu
Guan Yu
Misthgun22
Guan Yu
Level 124
God Stats
3W - 2L
1,842 SR
Queue Stats
99W - 112L
1,489 Elo+
Solo
Mulan
Mulan
NATE DAWG01999
Mulan
Level 106
God Stats
15W - 11L
1,583 SR
Queue Stats
182W - 184L
1,509 Elo+
Solo
Ah Puch
Ah Puch
Sybell117
Ah Puch
Level 122
God Stats
1W - 2L
1,334 SR
Queue Stats
28W - 27L
1,577 Elo+
Party 1
Team Averages
Level 121
1,605 SR
1,534 Elo+

VS

Team Averages
Level 83
1,596 SR
1,480 Elo+
Pele
Pele
SinDuCouteau
Pele
Level 35
God Stats
3W - 1L
1,722 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Ganesha
Ganesha
TheLostSunKing
Ganesha
Level 78
God Stats
1W - 1L
1,495 SR
Queue Stats
10W - 15L
1,438 Elo+
Party 2
Mulan
Mulan
TonyPB20Yeah
Mulan
Level 121
God Stats
53W - 27L
1,677 SR
Queue Stats
357W - 340L
1,515 Elo+
Solo
Danzaburou
Danzaburou
TruthByForce
Danzaburou
Level 22
God Stats
1W - 3L
1,587 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Sol
Sol
trillie
Sol
Level 159
God Stats
3W - 1L
1,498 SR
Queue Stats
152W - 159L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Batablue
Hou Yi
12
1 / 0 / 1
6,615
945
4,731
2,999
1,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bacchus
Borgstolfo
Bacchus
11
1 / 2 / 2
6,286
898
3,953
6,910
7,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Misthgun22
Guan Yu
9
0 / 0 / 0
5,653
808
717
2,327
1,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
2 / 2 / 0
6,712
959
3,656
6,521
5,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
Sybell117
Ah Puch
13
0 / 1 / 1
6,780
969
7,608
4,346
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,696
957
4,239
6,648
2,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 3
6,830
976
1,662
5,413
3,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 1 / 2
6,573
939
3,307
6,188
4,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
TruthByForce
Danzaburou
11
0 / 0 / 3
6,378
911
2,993
4,586
1,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
13
1 / 1 / 2
6,774
968
5,244
3,279
983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
5
5
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Batablue
Hou Yi
1
0
1
1.5
L
Bacchus
Borgstolfo
Bacchus
1
2
2
1
L
Guan Yu
Misthgun22
Guan Yu
0
0
0
0
L
2
2
0
1
W
2
2
1
1.25
L
Ah Puch
Sybell117
Ah Puch
0
1
1
0.5
W
0
0
3
1.5
W
2
1
2
3
W
Danzaburou
TruthByForce
Danzaburou
0
0
3
1.5
W
Sol
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,665
Damage
17,445
23,103
Taken
26,114
17,342
Mitigated
13,496
5,312
Healing
5,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Batablue
Hou Yi
4,731
2,245
0
673
2,999
1,183
0
1,485
1,474
0
20,469
L
Bacchus
Borgstolfo
Bacchus
3,953
275
0
1,840
6,910
7,146
0
1,357
5,420
8,296
281
L
Guan Yu
Misthgun22
Guan Yu
717
32
228
438
2,327
1,764
0
631
1,660
0
2,232
L
3,656
116
0
697
6,521
5,650
0
2,352
3,983
0
12,524
W
4,239
926
0
1,196
6,648
2,333
488
3,157
3,266
0
16,993
L
Ah Puch
Sybell117
Ah Puch
7,608
31
0
1,436
4,346
1,599
265
936
3,340
27,799
0
W
1,662
200
0
1,526
5,413
3,586
29
2,923
2,387
8,813
0
W
3,307
166
0
988
6,188
4,751
0
1,261
4,577
0
9,261
W
Danzaburou
TruthByForce
Danzaburou
2,993
1,419
0
1,082
4,586
1,843
102
3,190
1,331
0
15,533
W
Sol
5,244
977
0
760
3,279
983
0
549
2,585
24,265
565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,046
Gold Earned
33,251
130
Minions Killed
154
0
Camps Cleared
0
643,176
Distance Traveled
759,544
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,615
945
42
6
0
136,548
0
L
Bacchus
6,286
898
13
2
0
142,218
0
L
Guan Yu
5,653
808
5
1
0
69,708
2
L
Mulan
6,712
959
20
3
0
156,898
0
W
Pele
6,696
957
29
4
0
154,755
0
L
Ah Puch
6,780
969
50
7
0
137,804
0
W
Ganesha
6,830
976
0
0
0
167,642
4
W
Mulan
6,573
939
21
3
0
155,215
0
W
Danzaburou
6,378
911
53
8
0
141,991
0
W
Sol
6,774
968
51
7
0
139,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role