Player Matchup

Ravana
Ravana
 
Ravana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
GLOS_Ee
Artio
Level 110
God Stats
3W - 5L
1,524 SR
Queue Stats
266W - 255L
1,529 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Tooti0
Cu Chulainn
Level 85
God Stats
0W - 2L
1,327 SR
Queue Stats
177W - 142L
1,562 Elo+
Party 2
Agni
Agni
Xlima_K
Agni
Level 143
God Stats
8W - 7L
1,434 SR
Queue Stats
261W - 249L
1,490 Elo+
Party 3
Hachiman
Hachiman
aguywhocares
Hachiman
Level 66
God Stats
2W - 1L
1,706 SR
Queue Stats
47W - 50L
1,493 Elo+
Party 2
Team Averages
Level 113
1,498 SR
1,515 Elo+

VS

Team Averages
Level 93
1,507 SR
1,506 Elo+
Chang'e
Chang'e
Charlus101
Chang'e
Level 88
God Stats
2W - 2L
1,307 SR
Queue Stats
22W - 30L
1,411 Elo+
Solo
Arachne
Arachne
CheeseMan69
Arachne
Level 90
God Stats
15W - 9L
1,508 SR
Queue Stats
109W - 96L
1,517 Elo+
Party 1
Atlas
Atlas
SkyBlank
Atlas
Level 84
God Stats
24W - 11L
1,621 SR
Queue Stats
276W - 255L
1,497 Elo+
Party 1
Bacchus
Bacchus
hammam_7909
Bacchus
Level 98
God Stats
9W - 2L
1,547 SR
Queue Stats
34W - 20L
1,564 Elo+
Solo
Charybdis
Charybdis
rikachama
Charybdis
Level 106
God Stats
11W - 3L
1,552 SR
Queue Stats
70W - 49L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
3 / 8 / 2
7,368
526
8,660
12,226
5,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artio
GLOS_Ee
Artio
11
4 / 5 / 2
7,624
545
4,607
14,894
11,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
Tooti0
Cu Chulainn
11
1 / 7 / 1
6,301
450
5,369
13,423
8,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
Xlima_K
Agni
13
4 / 3 / 3
7,423
530
8,059
7,081
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
aguywhocares
Hachiman
12
1 / 6 / 1
6,708
479
2,627
7,395
2,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Charlus101
Chang'e
13
2 / 5 / 3
7,582
542
4,914
10,496
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
CheeseMan69
Arachne
15
7 / 1 / 3
9,099
650
5,951
11,522
3,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
SkyBlank
Atlas
15
8 / 2 / 0
10,126
723
7,666
9,206
6,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
hammam_7909
Bacchus
13
3 / 2 / 12
8,829
631
5,665
11,203
12,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
rikachama
Charybdis
14
9 / 3 / 6
8,912
637
15,114
6,686
2,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
13
Kills
29
29
Deaths
13
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
8
2
0.5
W
Chang'e
Charlus101
Chang'e
2
5
3
0.7
W
Arachne
CheeseMan69
Arachne
7
1
3
8.5
L
Artio
GLOS_Ee
Artio
4
5
2
1
W
Atlas
SkyBlank
Atlas
8
2
0
4
L
Cu Chulainn
Tooti0
Cu Chulainn
1
7
1
0.21
L
Agni
Xlima_K
Agni
4
3
3
1.83
L
Hachiman
aguywhocares
Hachiman
1
6
1
0.25
W
Bacchus
hammam_7909
Bacchus
3
2
12
4.5
W
Charybdis
rikachama
Charybdis
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,322
Damage
39,310
55,019
Taken
49,113
29,862
Mitigated
27,996
11,498
Healing
17,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,660
3,698
0
2,202
12,226
5,066
0
3,352
8,666
0
46,615
W
Chang'e
Charlus101
Chang'e
4,914
358
555
2,327
10,496
3,165
108
5,823
4,673
31,224
843
W
Arachne
CheeseMan69
Arachne
5,951
4,173
0
6,465
11,522
3,937
0
1,636
9,886
0
67,682
L
Artio
GLOS_Ee
Artio
4,607
293
196
3,819
14,894
11,993
0
3,312
11,519
21,033
1,361
W
Atlas
SkyBlank
Atlas
7,666
3,091
0
2,713
9,206
6,314
2,329
269
8,937
51,397
16,847
L
Cu Chulainn
Tooti0
Cu Chulainn
5,369
655
0
2,710
13,423
8,129
0
6,300
7,087
0
34,200
L
Agni
Xlima_K
Agni
8,059
195
0
1,666
7,081
2,269
0
2,025
4,908
48,596
0
L
Hachiman
aguywhocares
Hachiman
2,627
1,041
0
905
7,395
2,405
0
2,099
5,296
0
37,778
W
Bacchus
hammam_7909
Bacchus
5,665
610
0
2,948
11,203
12,231
199
3,106
8,097
27,337
0
W
Charybdis
rikachama
Charybdis
15,114
9,958
0
2,501
6,686
2,349
1,675
1,653
5,033
0
56,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,424
Gold Earned
44,548
324
Minions Killed
404
0
Camps Cleared
0
1,334,762
Distance Traveled
1,340,409
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,368
526
71
5
0
258,504
0
W
Chang'e
7,582
542
59
4
0
244,335
0
W
Arachne
9,099
650
111
8
0
342,853
0
L
Artio
7,624
545
32
2
0
280,187
1
W
Atlas
10,126
723
122
9
0
226,279
0
L
Cu Chulainn
6,301
450
57
4
0
274,794
1
L
Agni
7,423
530
98
7
0
263,355
2
L
Hachiman
6,708
479
66
5
0
257,922
2
W
Bacchus
8,829
631
21
2
0
270,937
3
W
Charybdis
8,912
637
91
7
0
256,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role