Player Matchup

Anubis
Anubis
FilthySyrup
Anubis
Level 12
God Stats
0W - 2L
1,145 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 2
Odin
Odin
W3TBR0T03S
Odin
Level 158
God Stats
2W - 2L
1,689 SR
Queue Stats
242W - 156L
1,653 Elo+
Party 2
Ganesha
Ganesha
eppisaurus
Ganesha
Level 156
God Stats
7W - 3L
1,746 SR
Queue Stats
310W - 185L
1,611 Elo+
Party 2
Team Averages
Level 109
1,527 SR
1,516 Elo+

VS

Team Averages
Level 95
1,660 SR
1,547 Elo+
Kumbhakarna
Kumbhakarna
AnthonyLaflare99
Kumbhakarna
Level 28
God Stats
13W - 10L
1,548 SR
Queue Stats
14W - 17L
1,450 Elo+
Party 1
Arachne
Arachne
DabbinJuggernaut
Arachne
Level 123
God Stats
10W - 1L
1,766 SR
Queue Stats
38W - 29L
1,595 Elo+
Party 1
Ra
Ra
Vapor_Blizzard
Ra
Level 133
God Stats
15W - 8L
1,665 SR
Queue Stats
37W - 28L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 4 / 0
7,389
739
2,056
6,531
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 1
7,592
759
4,107
8,212
6,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
eppisaurus
Ganesha
13
0 / 2 / 3
7,027
703
5,866
9,528
6,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AnthonyLaflare99
Kumbhakarna
13
1 / 1 / 6
7,887
789
2,633
10,340
7,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

14
5 / 2 / 3
8,958
896
10,779
8,517
4,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 0 / 4
9,583
958
7,660
4,718
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
9
9
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AnthonyLaflare99
Kumbhakarna
1
1
6
4
W
5
2
3
3.25
L
Anubis
2
4
0
0.5
W
3
0
4
5
L
1
3
1
0.5
L
Ganesha
eppisaurus
Ganesha
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,029
Damage
21,072
24,271
Taken
23,575
15,867
Mitigated
13,342
1,035
Healing
7,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AnthonyLaflare99
Kumbhakarna
2,633
244
0
1,832
10,340
7,654
76
2,641
7,564
9,887
0
W
10,779
8,748
0
2,331
8,517
4,323
1,198
3,122
5,140
0
26,954
L
Anubis
2,056
129
0
160
6,531
2,139
0
3,611
2,573
11,535
0
W
7,660
177
780
2,095
4,718
1,365
661
2,484
2,152
51,042
0
L
4,107
358
0
665
8,212
6,941
0
3,153
4,510
0
25,157
L
Ganesha
eppisaurus
Ganesha
5,866
387
0
210
9,528
6,787
0
2,371
6,824
20,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,008
Gold Earned
26,428
101
Minions Killed
150
0
Camps Cleared
0
534,427
Distance Traveled
566,759
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,887
789
15
2
0
174,437
1
W
Arachne
8,958
896
32
3
0
193,708
2
L
Anubis
7,389
739
36
4
0
153,510
0
W
Ra
9,583
958
103
10
0
198,614
0
L
Odin
7,592
759
62
6
0
191,842
0
L
Ganesha
7,027
703
3
0
0
189,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role