Player Matchup

Heimdallr
Heimdallr
IKarmazi
Heimdallr
Level 158
God Stats
1W - 4L
1,511 SR
Queue Stats
221W - 214L
1,518 Elo+
Solo
Hades
Hades
JustChin_Chillin
Hades
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,401 Elo+
Party 2
Agni
Agni
kingslaayer87
Agni
Level 163
God Stats
4W - 12L
1,288 SR
Queue Stats
461W - 457L
1,434 Elo+
Solo
Odin
Odin
samusaran24
Odin
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,417 Elo+
Party 2
King Arthur
King Arthur
temp-614132
King Arthur
Level 128
God Stats
0W - 2L
1,069 SR
Queue Stats
18W - 19L
1,442 Elo+
Party 2
Team Averages
Level 122
1,374 SR
1,442 Elo+

VS

Team Averages
Level 168
1,429 SR
1,533 Elo+
Tyr
Tyr
IP Man 919
Tyr
Level 196
God Stats
20W - 11L
1,571 SR
Queue Stats
370W - 426L
1,557 Elo+
Solo
Ao Kuang
Ao Kuang
MisteriusGamer
Ao Kuang
Level 159
God Stats
3W - 5L
1,381 SR
Queue Stats
126W - 124L
1,577 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
d4rkm4dness
Morgan Le Fay
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,481 Elo+
Party 1
Bake Kujira
Bake Kujira
smile_first
Bake Kujira
Level 168
God Stats
4W - 7L
1,275 SR
Queue Stats
659W - 673L
1,497 Elo+
Solo
Erlang Shen
Erlang Shen
snyper murderer
Erlang Shen
Level 157
God Stats
7W - 3L
1,418 SR
Queue Stats
256W - 246L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IKarmazi
Heimdallr
15
5 / 4 / 4
8,732
873
12,830
8,383
3,815
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 7 / 7
7,640
764
12,237
12,284
7,069
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 3 / 6
6,916
692
10,416
3,910
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
1 / 3 / 9
7,202
720
5,803
11,397
12,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
temp-614132
King Arthur
13
3 / 7 / 4
7,808
781
10,214
12,697
12,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 11
9,308
931
9,860
19,683
15,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
16
10 / 3 / 9
10,225
1,023
14,083
13,701
12,539
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
d4rkm4dness
Morgan Le Fay
13
4 / 3 / 11
8,580
858
5,865
7,953
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
smile_first
Bake Kujira
14
3 / 2 / 10
9,223
922
5,605
12,534
12,107
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
snyper murderer
Erlang Shen
15
2 / 2 / 14
8,596
860
9,376
15,119
16,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
79
12
Kills
24
24
Deaths
12
30
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
IKarmazi
Heimdallr
5
4
4
1.75
W
5
2
11
5.25
L
1
7
7
0.64
W
Ao Kuang
10
3
9
4.83
W
Morgan Le Fay
d4rkm4dness
Morgan Le Fay
4
3
11
3.17
L
2
3
6
1.67
L
1
3
9
1.83
W
Bake Kujira
smile_first
Bake Kujira
3
2
10
4
W
Erlang Shen
snyper murderer
Erlang Shen
2
2
14
4.5
L
King Arthur
temp-614132
King Arthur
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,500
Damage
44,789
48,671
Taken
68,990
37,340
Mitigated
60,074
10,532
Healing
28,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
IKarmazi
Heimdallr
12,830
5,362
714
1,317
8,383
3,815
0
4,592
3,314
0
24,735
W
9,860
1,426
1,288
8,900
19,683
15,845
118
5,095
14,172
0
22,472
L
12,237
1,693
501
3,112
12,284
7,069
0
5,325
6,436
18,240
0
W
Ao Kuang
14,083
3,700
331
3,836
13,701
12,539
1,090
3,133
10,297
21,128
1,091
W
Morgan Le Fay
d4rkm4dness
Morgan Le Fay
5,865
210
330
726
7,953
3,401
588
3,102
4,681
12,124
507
L
10,416
789
0
398
3,910
1,338
0
1,475
2,312
12,306
521
L
5,803
1,343
1,335
2,342
11,397
12,842
0
5,627
4,952
0
8,807
W
Bake Kujira
smile_first
Bake Kujira
5,605
3,197
2,840
3,143
12,534
12,107
962
4,502
7,688
15,197
57
W
Erlang Shen
snyper murderer
Erlang Shen
9,376
3,918
1,321
5,389
15,119
16,182
1,205
5,023
9,828
0
16,832
L
King Arthur
temp-614132
King Arthur
10,214
704
305
508
12,697
12,276
0
6,281
5,712
0
20,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,298
Gold Earned
45,932
78
Minions Killed
99
0
Camps Cleared
0
758,856
Distance Traveled
967,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,732
873
38
4
0
134,597
0
W
Tyr
9,308
931
32
3
0
240,652
0
L
Hades
7,640
764
14
1
0
147,153
0
W
Ao Kuang
10,225
1,023
25
3
0
186,384
0
W
Morgan Le Fay
8,580
858
13
1
0
163,420
0
L
Agni
6,916
692
8
1
0
97,691
0
L
Odin
7,202
720
6
1
0
198,825
0
W
Bake Kujira
9,223
922
16
2
0
178,259
0
W
Erlang Shen
8,596
860
13
1
0
199,042
0
L
King Arthur
7,808
781
12
1
0
180,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role