Player Matchup

Mulan
Mulan
Platinum I
 
Mulan
Platinum I
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
ReallyRellTv
Zhong Kui
Gold I
Level 114
God Stats
56W - 47L
1,587 SR
Queue Stats
123W - 133L
1,566 MMR
Solo
Artemis
Artemis
Gold II
kane6
Artemis
Gold II
Level 142
God Stats
1W - 0L
1,314 SR
Queue Stats
21W - 8L
1,657 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,467 SR
1,574 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,578 SR
1,605 MMR
Scylla
Scylla
Gold I
JayKeen666
Scylla
Gold I
Level 126
God Stats
11W - 23L
1,428 SR
Queue Stats
389W - 443L
1,675 MMR
Solo
Xing Tian
Xing Tian
Gold II
RustMan007
Xing Tian
Gold II
Level 169
God Stats
31W - 17L
1,708 SR
Queue Stats
415W - 449L
1,606 MMR
Solo
Chiron
Chiron
Gold III
Silent0004
Chiron
Gold III
Level 108
God Stats
22W - 17L
1,598 SR
Queue Stats
143W - 177L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
2 / 2 / 5
10,284
791
9,600
16,184
13,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
ReallyRellTv
Zhong Kui
17
2 / 0 / 5
10,836
834
6,956
7,769
5,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Artemis
kane6
Artemis
18
5 / 0 / 4
11,589
891
17,130
9,960
3,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ne ZhaKuzenboCthulhuKumbhakarna

VS

Bans
Bake KujiraCerberusSobekFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JayKeen666
Scylla
17
1 / 1 / 1
9,773
752
7,502
8,972
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
RustMan007
Xing Tian
14
1 / 2 / 1
8,547
657
8,571
15,611
17,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
Silent0004
Chiron
14
0 / 6 / 1
8,698
669
5,715
12,306
3,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
2
2
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
2
5
2.25
L
Scylla
JayKeen666
Scylla
1
1
1
1.5
W
Zhong Kui
ReallyRellTv
Zhong Kui
2
0
5
4.5
L
Xing Tian
RustMan007
Xing Tian
1
2
1
0.75
L
Chiron
Silent0004
Chiron
0
6
1
0.08
W
Artemis
kane6
Artemis
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,686
Damage
21,788
33,913
Taken
36,889
22,565
Mitigated
23,618
11,396
Healing
4,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,600
1,124
0
3,447
16,184
13,595
391
9,557
5,958
0
30,990
L
Scylla
JayKeen666
Scylla
7,502
436
0
500
8,972
2,710
0
649
8,299
39,002
0
W
Zhong Kui
ReallyRellTv
Zhong Kui
6,956
584
0
4,322
7,769
5,115
1,638
1,863
5,647
42,144
3,167
L
Xing Tian
RustMan007
Xing Tian
8,571
497
0
1,171
15,611
17,010
84
3,975
11,620
13,528
815
L
Chiron
Silent0004
Chiron
5,715
1,007
546
1,900
12,306
3,898
0
1,994
10,269
0
30,028
W
Artemis
kane6
Artemis
17,130
5,388
0
3,627
9,960
3,855
2,213
3,567
6,174
0
55,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,709
Gold Earned
27,018
170
Minions Killed
145
0
Camps Cleared
0
746,205
Distance Traveled
727,390
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,284
791
45
3
0
243,745
2
L
Scylla
9,773
752
83
6
0
253,596
0
W
Zhong Kui
10,836
834
49
4
0
255,242
2
L
Xing Tian
8,547
657
17
1
0
234,103
0
L
Chiron
8,698
669
45
3
0
239,691
4
W
Artemis
11,589
891
76
6
0
247,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role