Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
JuiceboxHeroes11
Merlin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 162L
1,521 Elo+
Party 2
Charon
Charon
KingSheed0
Charon
Level 66
God Stats
5W - 4L
1,620 SR
Queue Stats
212W - 217L
1,449 Elo+
Solo
Amaterasu
Amaterasu
VendorOfNachos
Amaterasu
Level 133
God Stats
1W - 2L
1,507 SR
Queue Stats
150W - 152L
1,469 Elo+
Party 2
Hachiman
Hachiman
XxGambleDeezxX
Hachiman
Level 125
God Stats
2W - 6L
1,379 SR
Queue Stats
88W - 86L
1,439 Elo+
Party 2
Team Averages
Level 118
1,501 SR
1,475 Elo+

VS

Team Averages
Level 163
1,608 SR
1,447 Elo+
He Bo
He Bo
 
He Bo
Level 263
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BrightestDaySebs
Poseidon
Level 133
God Stats
2W - 0L
1,731 SR
Queue Stats
40W - 48L
1,393 Elo+
Solo
Nike
Nike
DopeZ-ro
Nike
Level 121
God Stats
5W - 0L
1,935 SR
Queue Stats
92W - 113L
1,390 Elo+
Party 1
Amaterasu
Amaterasu
S-hitmonlee
Amaterasu
Level 143
God Stats
2W - 1L
1,390 SR
Queue Stats
149W - 176L
1,464 Elo+
Party 1
Hercules
Hercules
travkilla
Hercules
Level 154
God Stats
5W - 1L
1,484 SR
Queue Stats
173W - 174L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 7 / 5
9,978
907
11,389
9,744
3,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 3 / 10
8,049
732
11,450
6,429
2,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
KingSheed0
Charon
14
4 / 4 / 8
8,278
753
8,105
12,952
10,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
VendorOfNachos
Amaterasu
13
1 / 3 / 7
7,745
704
6,824
12,576
8,069
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
15
6 / 3 / 4
8,712
792
10,869
8,426
3,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
1 / 3 / 15
8,744
795
3,874
9,344
3,400
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 11
8,077
734
10,128
7,882
2,953
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
15
3 / 4 / 11
8,946
813
7,062
12,101
10,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
S-hitmonlee
Amaterasu
14
1 / 2 / 10
8,332
757
4,111
18,506
13,023
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
travkilla
Hercules
18
15 / 1 / 5
10,929
994
15,447
13,797
11,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
72
15
Kills
20
20
Deaths
15
34
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
7
5
0.79
W
He Bo
 
He Bo
1
3
15
2.83
W
0
5
11
1.1
W
Nike
3
4
11
2.13
L
1
3
10
2
L
Charon
KingSheed0
Charon
4
4
8
2
W
Amaterasu
S-hitmonlee
Amaterasu
1
2
10
3
L
Amaterasu
VendorOfNachos
Amaterasu
1
3
7
1.5
L
Hachiman
6
3
4
2.67
W
Hercules
travkilla
Hercules
15
1
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,637
Damage
40,622
50,127
Taken
61,630
27,356
Mitigated
41,415
16,314
Healing
22,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,389
1,114
1,090
842
9,744
3,455
248
2,096
7,433
25,547
304
W
He Bo
 
He Bo
3,874
303
690
938
9,344
3,400
799
5,196
4,148
13,750
0
W
10,128
514
1,145
1,205
7,882
2,953
0
3,033
4,849
28,892
500
W
Nike
7,062
479
833
885
12,101
10,390
930
6,817
5,284
0
15,094
L
11,450
470
1,209
767
6,429
2,383
99
2,034
4,349
18,301
0
L
Charon
KingSheed0
Charon
8,105
812
1,410
3,772
12,952
10,360
77
2,035
10,650
15,949
0
W
Amaterasu
S-hitmonlee
Amaterasu
4,111
969
1,668
6,825
18,506
13,023
87
8,051
10,455
0
10,817
L
Amaterasu
VendorOfNachos
Amaterasu
6,824
1,647
1,265
3,382
12,576
8,069
425
4,019
8,331
0
11,516
L
Hachiman
10,869
6,070
1,122
1,455
8,426
3,089
1,417
3,716
4,677
0
20,852
W
Hercules
travkilla
Hercules
15,447
4,198
1,557
6,829
13,797
11,649
190
7,572
6,225
0
22,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,762
Gold Earned
45,028
103
Minions Killed
114
0
Camps Cleared
0
1,003,940
Distance Traveled
1,075,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,978
907
40
4
0
169,401
0
W
He Bo
8,744
795
21
2
0
226,457
0
W
Poseidon
8,077
734
37
3
0
192,277
0
W
Nike
8,946
813
24
2
0
194,042
0
L
Merlin
8,049
732
24
2
0
197,599
0
L
Charon
8,278
753
8
1
0
213,949
0
W
Amaterasu
8,332
757
10
1
0
219,749
0
L
Amaterasu
7,745
704
8
1
0
232,237
0
L
Hachiman
8,712
792
23
2
0
190,754
0
W
Hercules
10,929
994
22
2
0
242,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role