Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Chaaclate69
Gilgamesh
Level 107
God Stats
8W - 4L
1,654 SR
Queue Stats
509W - 351L
1,624 Elo+
Party 2
Eset
Eset
Genocidosaurus
Eset
Level 91
God Stats
4W - 3L
1,716 SR
Queue Stats
469W - 294L
1,632 Elo+
Party 2
Nut
Nut
ShadowChenm
Nut
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
119W - 111L
1,506 Elo+
Party 3
Thanatos
Thanatos
Tez chan
Thanatos
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,559 Elo+
Party 3
Team Averages
Level 125
1,574 SR
1,564 Elo+

VS

Team Averages
Level 150
1,546 SR
1,542 Elo+
Mercury
Mercury
 
Mercury
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Stackin Cheese
Nox
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 117L
1,524 Elo+
Solo
Neith
Neith
TheDarkGodX
Neith
Level 197
God Stats
2W - 0L
1,604 SR
Queue Stats
54W - 59L
1,498 Elo+
Party 1
Bacchus
Bacchus
renegaymer
Bacchus
Level 148
God Stats
3W - 0L
1,624 SR
Queue Stats
54W - 55L
1,485 Elo+
Party 1
Eset
Eset
vbtt
Eset
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
0 / 6 / 4
6,879
625
4,646
14,364
15,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Gilgamesh
Chaaclate69
Gilgamesh
16
5 / 4 / 5
8,273
752
10,162
18,707
15,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 6 / 6
7,026
639
6,433
8,906
4,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 6 / 4
7,108
646
3,706
9,273
3,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Tez chan
Thanatos
14
6 / 5 / 3
7,720
702
8,912
9,853
4,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
4 / 4 / 13
9,183
835
8,639
8,539
3,534
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
4 / 2 / 13
9,316
847
9,483
6,053
2,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
11 / 0 / 11
10,788
981
16,073
7,933
4,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
renegaymer
Bacchus
16
3 / 2 / 20
9,458
860
8,440
11,013
13,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
vbtt
Eset
15
5 / 4 / 15
9,472
861
13,232
7,291
3,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
99
12
Kills
27
27
Deaths
12
22
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
6
4
0.33
W
Mercury
 
Mercury
4
4
13
2.63
L
Gilgamesh
Chaaclate69
Gilgamesh
5
4
5
1.88
L
0
6
6
0.5
L
1
6
4
0.5
W
4
2
13
5.25
L
Thanatos
Tez chan
Thanatos
6
5
3
1.5
W
11
0
11
16.5
W
Bacchus
renegaymer
Bacchus
3
2
20
6.5
W
Eset
vbtt
Eset
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,859
Damage
55,867
61,103
Taken
40,829
42,819
Mitigated
26,804
11,267
Healing
11,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,646
255
0
779
14,364
15,262
0
6,345
8,019
8,906
181
W
Mercury
 
Mercury
8,639
2,086
165
985
8,539
3,534
790
2,913
5,353
0
13,482
L
Gilgamesh
Chaaclate69
Gilgamesh
10,162
1,582
125
5,043
18,707
15,643
0
10,978
7,729
0
13,390
L
6,433
379
1,362
976
8,906
4,040
0
4,192
4,714
16,054
0
L
3,706
1,620
64
114
9,273
3,393
0
4,815
4,458
0
17,340
W
9,483
519
1,149
1,114
6,053
2,292
511
1,423
4,383
20,997
578
L
Thanatos
Tez chan
Thanatos
8,912
1,060
0
2,804
9,853
4,481
0
4,326
5,527
0
10,919
W
16,073
4,813
1,471
3,748
7,933
4,126
1,149
1,909
5,836
0
40,413
W
Bacchus
renegaymer
Bacchus
8,440
1,143
265
1,770
11,013
13,582
0
1,947
8,774
10,975
404
W
Eset
vbtt
Eset
13,232
591
596
484
7,291
3,270
484
2,326
4,741
21,314
328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,006
Gold Earned
48,217
74
Minions Killed
122
0
Camps Cleared
0
893,596
Distance Traveled
1,066,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,879
625
6
1
0
187,050
0
W
Mercury
9,183
835
11
1
0
235,467
0
L
Gilgamesh
8,273
752
9
1
0
200,594
0
L
Eset
7,026
639
31
3
0
158,524
0
L
Nut
7,108
646
21
2
0
165,227
0
W
Nox
9,316
847
33
3
0
196,161
0
L
Thanatos
7,720
702
7
1
0
182,201
0
W
Neith
10,788
981
51
5
0
224,494
0
W
Bacchus
9,458
860
8
1
0
210,703
0
W
Eset
9,472
861
19
2
0
199,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role