Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BigBongo4209
Artio
Level 148
God Stats
2W - 2L
1,643 SR
Queue Stats
199W - 196L
1,426 Elo+
Solo
Scylla
Scylla
Mqhy
Scylla
Level 18
God Stats
1W - 3L
1,331 SR
Queue Stats
6W - 12L
1,248 Elo+
Party 1
Izanami
Izanami
RubexCube52
Izanami
Level 29
God Stats
2W - 7L
1,251 SR
Queue Stats
16W - 34L
1,326 Elo+
Party 1
Thanatos
Thanatos
YoungWald13
Thanatos
Level 45
God Stats
1W - 8L
1,254 SR
Queue Stats
43W - 71L
1,365 Elo+
Party 1
Team Averages
Level 80
1,396 SR
1,373 Elo+

VS

Team Averages
Level 112
1,547 SR
1,507 Elo+
Kali
Kali
Alex Honduras95
Kali
Level 69
God Stats
10W - 5L
1,622 SR
Queue Stats
54W - 36L
1,581 Elo+
Solo
Shiva
Shiva
Angel_SlayerSena
Shiva
Level 124
God Stats
53W - 40L
1,565 SR
Queue Stats
307W - 284L
1,498 Elo+
Solo
Nut
Nut
BlackStallion919
Nut
Level 121
God Stats
5W - 4L
1,539 SR
Queue Stats
48W - 59L
1,464 Elo+
Solo
Sol
Sol
Frankdup14
Sol
Level 126
God Stats
35W - 28L
1,527 SR
Queue Stats
197W - 190L
1,492 Elo+
Solo
Athena
Athena
NoobAsylum186
Athena
Level 118
God Stats
8W - 8L
1,480 SR
Queue Stats
107W - 102L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
0 / 2 / 0
5,089
509
3,936
6,443
4,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 2 / 1
4,976
498
3,220
9,647
5,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Mqhy
Scylla
11
1 / 0 / 0
5,764
576
1,736
1,722
455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
RubexCube52
Izanami
9
0 / 2 / 0
4,732
473
2,904
5,833
1,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thanatos
YoungWald13
Thanatos
9
1 / 3 / 1
5,088
509
3,583
7,475
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 0
5,968
597
2,398
7,026
2,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 0 / 1
6,398
640
4,360
8,419
7,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
2 / 0 / 3
5,230
523
4,853
4,733
1,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 1
6,035
604
1,581
4,311
1,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 1 / 5
5,258
526
3,663
7,478
4,842
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
9
9
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
2
0
0
W
5
0
0
5
W
2
0
1
2.5
L
0
2
1
0.25
W
2
0
3
3.5
W
0
1
1
0.5
L
Scylla
Mqhy
Scylla
1
0
0
1
W
0
1
5
2.5
L
Izanami
RubexCube52
Izanami
0
2
0
0
L
Thanatos
YoungWald13
Thanatos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,379
Damage
16,855
31,120
Taken
31,967
15,185
Mitigated
16,646
13,828
Healing
16,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
3,936
642
0
2,033
6,443
4,956
0
150
5,857
6,566
25,264
W
2,398
902
84
4,255
7,026
2,329
0
635
6,391
0
40,937
W
4,360
1,023
0
4,014
8,419
7,071
0
1,019
7,400
324
38,253
L
3,220
598
1,431
3,201
9,647
5,628
0
1,791
7,856
13,481
1,617
W
4,853
2,675
0
2,329
4,733
1,303
0
997
3,736
0
30,157
W
1,581
533
0
2,650
4,311
1,101
0
1,190
3,121
45,259
0
L
Scylla
Mqhy
Scylla
1,736
129
0
867
1,722
455
0
887
835
37,439
0
W
3,663
1,215
0
3,169
7,478
4,842
0
1,693
5,785
19,402
0
L
Izanami
RubexCube52
Izanami
2,904
1,828
0
1,569
5,833
1,856
0
1,368
4,465
0
35,287
L
Thanatos
YoungWald13
Thanatos
3,583
718
0
4,727
7,475
2,290
0
1,235
6,198
0
28,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,649
Gold Earned
28,889
265
Minions Killed
303
0
Camps Cleared
0
970,041
Distance Traveled
982,322
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,089
509
63
6
0
159,647
0
W
Kali
5,968
597
66
7
0
229,972
0
W
Shiva
6,398
640
71
7
0
197,462
0
L
Artio
4,976
498
22
2
0
204,304
4
W
Nut
5,230
523
50
5
0
177,024
0
W
Sol
6,035
604
89
9
0
178,170
1
L
Scylla
5,764
576
70
7
0
215,681
1
W
Athena
5,258
526
27
3
0
199,694
2
L
Izanami
4,732
473
61
6
0
177,229
0
L
Thanatos
5,088
509
49
5
0
213,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role